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PostPosted: Sun Jul 01, 2007 2:28 pm 
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Far-Sighted Wanderer

Joined: Mon Apr 02, 2007 8:25 am
Posts: 15
Location: Gainesville, FL
goodmangames wrote:
Well, the first draft of the layout is done. Now we're in proofreading mode. Only two words:

700 PAGES!


Wow.

Looking forward to it!


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PostPosted: Wed Jan 30, 2008 10:03 am 
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Steely-Eyed Heathen-Slayer
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Joined: Sat Dec 04, 2004 9:44 pm
Posts: 630
Wow. Re-reading this thread now that CW has been released was pretty cool. And it's EERIE how close (or spot-on) Warduke was with some of his early guesses.

Quote:
whiterock = white roc = color + bird = grey hawk = greyhawk


If you've read the module, you know about the orcish "holy" artifact, the figurine of the white roc.

Quote:
ferguson, lasala, and doyle seem the most obvious choices from the regular stable of writers, but maybe they have some young blood in the wings who has a mega dungeon to bring us.


Two out of three named authors pegged, and a correct guess that there would be someone else (although I'm not "young blood" by anyone's metric).

Quote:
goodman games is consistent about offering low level adventures (thank you!) so if this follows suit it would begin low and run to as high as the product will permit.


Which was levels 1-15, as it turned out.

Quote:
500 pages = a mega dungeon or adventure path. but goodman games is coming out with saga of the dragon path, so i doubt they would follow on the heels of that with another one so quickly.

so mega dungeon it is.


In a word, "yes." Mega-dungeon it is.

Anyway, just wanted to throw some props to Warduke for freaking me out when he deconstructed our module based on pagecount, cover art, and title alone.

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Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


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 Post subject:
PostPosted: Wed Jan 30, 2008 11:39 am 
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Mighty-Thewed Reaver
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Joined: Mon Mar 20, 2006 12:35 pm
Posts: 299
Location: Hidden Base in the NJ Wilderness
it ain't easy being the man <------- teasing :) :) :) :) :) :)

let's just say it helps living in a certain part of the country. goodman games is based in chicago, but all the writers & editors live some place else ---- and on a bad day could be taken out by a single grenade!


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 Post subject:
PostPosted: Wed Jan 30, 2008 11:51 am 
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Steely-Eyed Heathen-Slayer
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Posts: 630
Quote:
but all the writers & editors live some place else ---- and on a bad day could be taken out by a single grenade!


:shock:

(Note to Self: Must change the locks on the Goodman Games East compound gates...)

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Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


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 Post subject:
PostPosted: Wed Jan 30, 2008 12:55 pm 
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Cold-Blooded Diabolist
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Joined: Wed Feb 09, 2005 10:05 am
Posts: 468
Location: NYC
:lol:

(Note to self: Steer clear of Adrian, Harley, and Co. My proximity is too close.)

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Goodman Games: DCCs: #29, #31, #35, #48, #49, #51; Hero's Handbooks: Dragonborn, Tieflings; Level Up
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner


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 Post subject:
PostPosted: Wed Jan 30, 2008 1:40 pm 
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Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 6:02 am
Posts: 1787
Location: On the run.
I sit high atop my lonely mountain fortress and have nothing to do with the madmen locked in the asylum known best as Goodman Games East. I receive their manuscripts in plain, unmarked envelopes and tailor the dosage of their medications accordingly. :)

//H

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The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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 Post subject:
PostPosted: Wed Jan 30, 2008 4:43 pm 
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Hard-Bitten Adventurer
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Joined: Tue Nov 29, 2005 12:06 pm
Posts: 135
Location: Flying overhead
Warduke wrote:
---- and on a bad day could be taken out by a single grenade!


I'll up Jen's :shock: and raise that :shock: :shock: !

Harley Stroh wrote:
I sit high atop my lonely mountain fortress and have nothing to do with the madmen locked in the asylum known best as Goodman Games East. I receive their manuscripts in plain, unmarked envelopes and tailor the dosage of their medications accordingly. :)


That reminds me, my vial of medication is late, good Master (said in best Renfield voice)... and this odd canvas jacket of mine has come loose againnn...

Long live -- grenades notwithstanding -- Goodman Games East! :twisted:

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DCC #26 The Scaly God
DCC #60 Thrones of Punjar
Monstercology: Orcs
Age of Cthulhu 2: Madness in London Town
Co-author Age of Cthulhu 5: The Long Reach of Evil
Co-author 2006, 2007, 2008 Tourney DCCs

Visit Rick's RPG Blog Jabberwock's Rest


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 Post subject:
PostPosted: Thu Jan 31, 2008 10:57 am 
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Wild-Eyed Zealot

Joined: Thu Sep 07, 2006 11:15 am
Posts: 60
Location: Goodman Games East
Joseph has thought of everything. When the gang of Goodman Games East travels, there is a rule that we must take seperate cars or planes, just in case something (?) happens. That way, all the eggs are not in one basket! :lol:


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 Post subject:
PostPosted: Thu Jan 31, 2008 11:07 am 
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Cold-Blooded Diabolist
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Posts: 468
Location: NYC
Yet we are sadly at our most vulnerable at GenCon. (The concealed ninjas being the only real line of defense.)

_________________
Goodman Games: DCCs: #29, #31, #35, #48, #49, #51; Hero's Handbooks: Dragonborn, Tieflings; Level Up
Wizards of the Coast: The Darkwood Mask
Blindsided Books: Savant
Ashlock.org; NY Speculative Fiction Examiner


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PostPosted: Thu Jan 31, 2008 6:42 pm 
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Mighty-Thewed Reaver
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Joined: Mon Mar 20, 2006 12:35 pm
Posts: 299
Location: Hidden Base in the NJ Wilderness
god bless those ninjas! we can't afford to lose goodman games east! without it, our tables would be barren!


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 Post subject:
PostPosted: Thu Jan 31, 2008 9:49 pm 
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Deft-Handed Cutpurse
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Joined: Thu Dec 11, 2003 9:23 pm
Posts: 195
Location: Goodman Games East
I'm working on Monte Cook disguises for everyone just in case the ninjas spend too much time at the RAM Brewery.

--Ken

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Writer: "Madness at the Mutilated Oak," DCC #48: The Adventure Continues;
DCC #52: Chronicle of the Fiend

"It really is the height of pessimism to have a hat lined with chain mail." --Mrs. Peel


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 Post subject:
PostPosted: Thu Jan 31, 2008 11:29 pm 
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Mighty-Thewed Reaver
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Joined: Mon Mar 20, 2006 12:35 pm
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Location: Hidden Base in the NJ Wilderness
nothing worse than drunk ninjas, stumbling around in the dark. disgraceful shinobi, they always have to commit sepuku in the morning.


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