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Ok I have 5 gestalt characters all lvl 3. So I had to bump up the challenge of the temple of blood. I made all the pissed lizards lvl 3 warriors instead of one. Made kralnak a lvl 6 Barbarian. Made the Centipedes into 2 centipede swarms cr 4s. Bump the blood spirit up to a 3rd lvl cleric /ghost.
Then made Belzin Darr a lvl 5 clr. So heres the break down.
room 1 EL 5 2 (lvl 3) warriors lewt -1,600
room 2 EL 10 12 (lvl 3) warriors lewt - 5,800
room 3 EL 5 2 (lvl 3) warriors lewt - 1,600
room 4 EL 7 1 (lvl 6) barbarian, 2 (lvl 3) warriors lewt - 2,600
room 5 EL 6 2 (cr 4) centipede swarms lewt - 2,000
room 6 EL 5 1 (cr 5) ghost/3rd clr lewt - 1,600
room 7 EL 8 1 (cr 7) 5 clr/wormling, 3 (lvl 3) warriors lewt - 3,400
Total lewt = 18,600
I figure the module should be a challenge for lvl 5 normal toons. Any suggestions on lewt changes. Need loot for a rogue/fighter, a paladin/sorcerer and cleric/fighter. Also do those lvl encounters seem about right?
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