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 Post subject: What's with all of the spam?
PostPosted: Thu May 17, 2007 1:07 pm 
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Cold-Blooded Diabolist
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Joined: Tue Aug 31, 2004 8:02 am
Posts: 538
Location: Cincinnati, OH
The forums have been inundated with spam lately...

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 Post subject:
PostPosted: Thu May 17, 2007 5:50 pm 
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Hard-Bitten Adventurer
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Joined: Sun Jul 09, 2006 1:06 am
Posts: 169
Location: Seattle, WA
Spam! Spam! Spam! Spam!
Lovely Spaaam! Wonderful Spaaam!
Lovely Spaaam! Wonderful Spam.

Spa-a-a-a-a-a-a-am.
Spa-a-a-a-a-a-a-am.
Spa-a-a-a-a-a-a-am.
Spa-a-a-a-a-a-a-am.

Lovely Spaaam! (Lovely Spam!)
Lovely Spaaam! (Lovely Spam!)
Lovely Spaaam!

Spaaam, Spaaam, Spaaam, Spaaaaaam!

Sorry, coudln't resist. :twisted:

BD


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 Post subject: I know they have
PostPosted: Thu May 17, 2007 7:19 pm 
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Deft-Handed Cutpurse
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Joined: Sun Jan 22, 2006 9:47 pm
Posts: 212
Location: Central Florida
I know they have
was like 3 distinct diff ids of about 30 some posts I deleted the other day
feel free to PM me if I miss some

Tad
A Mod

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 Post subject:
PostPosted: Fri May 25, 2007 9:19 am 
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Chaos-Summoning Sorcerer
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Joined: Thu Sep 30, 2004 3:47 pm
Posts: 724
Location: Lexington, KY
phpBB v3.0 RC1 was released earlier this month, but it doesn't look like it has any features that would really cut down on the spam. :(

http://www.phpbb.com/about/features/

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 Post subject: Thanks
PostPosted: Fri May 25, 2007 9:26 am 
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Deft-Handed Cutpurse
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Joined: Sun Jan 22, 2006 9:47 pm
Posts: 212
Location: Central Florida
Thanks Mythfish
Hopefully it will slow down
I am once again employed, starting on Tuesday, so my anti-spam efforts will fall to evenings and early am before heading into work.
But the war continues.

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Over 30 years spent gaming, all sorts of systems, feel free to ask me anything, no guarantees I will have an answer.


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 Post subject:
PostPosted: Mon May 28, 2007 7:16 am 
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Far-Sighted Wanderer

Joined: Tue Sep 20, 2005 9:58 pm
Posts: 25
Location: Homer, NY
wow, talk about irony


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 Post subject: wow
PostPosted: Mon May 28, 2007 10:04 am 
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Deft-Handed Cutpurse
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Joined: Sun Jan 22, 2006 9:47 pm
Posts: 212
Location: Central Florida
wow teach me to go to sleep at night
like 4 or 5 spammers slammed us last night
please PM me if I miss one buried in a thread you like

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 Post subject: Sidenote
PostPosted: Mon May 28, 2007 10:08 am 
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Deft-Handed Cutpurse
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Joined: Sun Jan 22, 2006 9:47 pm
Posts: 212
Location: Central Florida
As a side note
my 4 weeks of not having a job ends tomorrow
I am once again gainfully employed
Which also means I wont be cleaning the forums on and off during the day like i have been.

Patience is requested
Lets get some legitimate posts up here while we are at it gents

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Over 30 years spent gaming, all sorts of systems, feel free to ask me anything, no guarantees I will have an answer.


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 Post subject:
PostPosted: Wed May 30, 2007 3:07 pm 
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Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 6:02 am
Posts: 1784
Location: On the run.
Bah. Insane. I don't think I realized all the work tadk was doing. Log on every 4 hours to delete 16 posts.
:roll:
//H

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The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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 Post subject: All good
PostPosted: Wed May 30, 2007 4:29 pm 
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Deft-Handed Cutpurse
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Joined: Sun Jan 22, 2006 9:47 pm
Posts: 212
Location: Central Florida
you know if I didnt like the folk here and the Products, I would not have volunteered.

All good and I am getting some kind assistance with others spotting spam I missed so the help is appreciated

Tad

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 Post subject:
PostPosted: Wed May 30, 2007 6:07 pm 
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Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 6:02 am
Posts: 1784
Location: On the run.
Tadk,

My forum-fu is WEAK. Is there anyway to wipe all posts by an individual at once?

//H

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DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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 Post subject: nope
PostPosted: Wed May 30, 2007 7:20 pm 
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Deft-Handed Cutpurse
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Joined: Sun Jan 22, 2006 9:47 pm
Posts: 212
Location: Central Florida
nope it is not enabled in this

so it is one by one

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 Post subject:
PostPosted: Thu May 31, 2007 6:40 am 
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Tight-Lipped Warlock
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Joined: Mon Apr 05, 2004 6:30 pm
Posts: 1029
Location: In a galaxy far, far, away (Missouri)
Is there a way to make all new members wait for approval from the webmaster via email before they can begin posting?


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 Post subject:
PostPosted: Thu May 31, 2007 6:47 am 
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Chaos-Summoning Sorcerer
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Joined: Thu Sep 30, 2004 3:47 pm
Posts: 724
Location: Lexington, KY
Yeah, I know the system is capable of that. It's just a matter of weighing the annoyance of deleting spam all the time vs. the annoyance of the webmaster having to approve each individual account all the time (& legitimate new users having to wait before posting their questions).

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Dieter Zimmerman
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 Post subject:
PostPosted: Thu May 31, 2007 9:44 am 
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Hard-Bitten Adventurer
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Joined: Tue Sep 07, 2004 10:46 am
Posts: 168
Location: St. Louis
I notice there is a new version of BBBoards available, as well... perhaps upgrading the forum code to the new version will introduce some tighter spam control?

Also, is there a "code" option you can include on submissions -- ie, to post, you need to enter a 3-6 digit series of letters shown... it's a security feature I'm seeing more and more often on blogs and forums around the 'net.

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Crypt of the Devil Lich, Dungeon Interludes, The Mask of Death, Adventure Begins, Vault of the Dragon Kings, the Power Gamers Wizard Strategy Guide, The Adventure Continues, Palace in the Wastes and PhoenixCrawl Open


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 Post subject:
PostPosted: Thu May 31, 2007 11:47 am 
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Chaos-Summoning Sorcerer
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Joined: Thu Sep 30, 2004 3:47 pm
Posts: 724
Location: Lexington, KY
ynnen wrote:
I notice there is a new version of BBBoards available, as well... perhaps upgrading the forum code to the new version will introduce some tighter spam control?

Also, is there a "code" option you can include on submissions -- ie, to post, you need to enter a 3-6 digit series of letters shown... it's a security feature I'm seeing more and more often on blogs and forums around the 'net.


The new version of phpBB doesn't seem to have any added anti-spam features, but it never hurts to run the most recent version anyway. I thought that this board had already been upgraded to the version with the visual confirmation, but perhaps not.

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 Post subject:
PostPosted: Thu May 31, 2007 5:06 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
Posts: 2179
Location: Left Coast, USA
The real question is: why hasn't this particular thread been hit with the spam yet...?

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: It has
PostPosted: Thu May 31, 2007 6:43 pm 
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Deft-Handed Cutpurse
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Joined: Sun Jan 22, 2006 9:47 pm
Posts: 212
Location: Central Florida
It has been a few times
Last night I was on and there was a spammer posting
I was deleting as they were going along

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Over 30 years spent gaming, all sorts of systems, feel free to ask me anything, no guarantees I will have an answer.


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 Post subject:
PostPosted: Fri Jun 01, 2007 4:49 pm 
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Steely-Eyed Heathen-Slayer
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Joined: Sat Dec 04, 2004 9:44 pm
Posts: 630
I just delete their account and ban the username. That stops them faster.

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Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


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 Post subject: Our leader has that power
PostPosted: Fri Jun 01, 2007 6:06 pm 
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Deft-Handed Cutpurse
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Joined: Sun Jan 22, 2006 9:47 pm
Posts: 212
Location: Central Florida
our esteemed leader has that power

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Over 30 years spent gaming, all sorts of systems, feel free to ask me anything, no guarantees I will have an answer.


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 Post subject: Re: It has
PostPosted: Sat Jun 02, 2007 10:53 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
Posts: 2179
Location: Left Coast, USA
tadk wrote:
It has been a few times
Last night I was on and there was a spammer posting
I was deleting as they were going along


Now that's the definition of efficiency!

Thanks for your your efforts!

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: A pleasure
PostPosted: Sat Jun 02, 2007 6:35 pm 
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Deft-Handed Cutpurse
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Joined: Sun Jan 22, 2006 9:47 pm
Posts: 212
Location: Central Florida
A pleasure
this is a great community
I love the products
Glad to help out as I can

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Over 30 years spent gaming, all sorts of systems, feel free to ask me anything, no guarantees I will have an answer.


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 Post subject: re
PostPosted: Tue Jul 03, 2007 6:38 pm 
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Hard-Bitten Adventurer

Joined: Fri Nov 26, 2004 5:59 pm
Posts: 110
Yeesh.

Can't deal with Spam?

Well, if you can't beat 'em...join 'em.

Eh?

That's right, join them.

Let me take a few moments of your time to introduce a product that can lower your annoyance with Spam...


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 Post subject:
PostPosted: Tue Jul 03, 2007 7:09 pm 
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Tight-Lipped Warlock
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Joined: Mon Apr 05, 2004 6:30 pm
Posts: 1029
Location: In a galaxy far, far, away (Missouri)
Is it fried?

Fried Spam isn't too bad at all.


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 Post subject: Re:
PostPosted: Thu Jun 16, 2011 7:53 pm 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
Posts: 2198
Location: Chicago suburbs
Jengenritz wrote:
I just delete their account and ban the username. That stops them faster.
I've been doing a lot of this as well. Since I was annointed "Deputy Marv" I've been killing 20+ threads per day, sometimes 20+ threads several times per day. Good thing I'm a teacher and unemployed in the summer.

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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