Links to DCC RPG Resources, updated 6/21

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Doug Kovacs
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Re: Links to DCC RPG Resources, updated 6/21

Post by Doug Kovacs » Sat May 04, 2013 2:32 pm

Looks good. Thanks. Moldy diary sounds good too.

I'm pretty sure there are some dogs and daggers repeated in there as well. I usually make up something new when an obviously uncommon item comes up a second time. That is unless a player comes up with a good reason why there might be two Giraffe Skulls (#43) around.
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Re: Links to DCC RPG Resources, updated 6/21

Post by How Kola » Sat May 04, 2013 3:00 pm

Thanks again, Doug. I just realized that the font I used for the title wasn't embedding properly and needed to be converted to a bitmap. Problem solved (and the original link still works for the update)!

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Re: Links to DCC RPG Resources, updated 6/21

Post by Thorynn » Fri Jun 07, 2013 3:46 am

Here is a link to resources the awesome Google+ DCCRPG community has put together:

https://docs.google.com/spreadsheet/ccc ... 1VkE#gid=0

There may be some repeats, but worth perusing as it is a living document and will be updated as time goes on. 8)

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Re: Links to DCC RPG Resources, updated 6/21

Post by Thorynn » Tue Jun 11, 2013 9:41 am

This is on the list, but worth singling out. Its a judge's mat that gives you all the frequently needed judge resources. Its like a screen without the screen:

https://docs.google.com/file/d/0BxbGgqz ... sp=sharing

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Re: Links to DCC RPG Resources, updated 6/21

Post by aikibrewer » Thu Jul 11, 2013 1:21 pm

Do you know where they got the "Thieving Skills for Non-Thieves" from? I searched the book and wasn't able to find that anywhere.
Thorynn wrote:This is on the list, but worth singling out. Its a judge's mat that gives you all the frequently needed judge resources. Its like a screen without the screen:

https://docs.google.com/file/d/0BxbGgqz ... sp=sharing

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Re: Links to DCC RPG Resources, updated 6/21

Post by Hrevelax » Tue Jul 16, 2013 1:25 pm

Thorynn wrote:With the World Tour http://www.goodman-games.com/worldtour.html getting underway, it would be great to see some table tents for public play that would include the player's name, character's name, and maybe an awesome looking DCCRPG logo.
Rick made some ultra light tents that work great but I went ahead and made these. They're art heavy and smaller, being four per sheet s.

https://docs.google.com/file/d/0B8IYKQA ... sp=sharing
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Hrevelax
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Re: Links to DCC RPG Resources, updated 6/21

Post by Hrevelax » Wed Jul 24, 2013 9:51 am

Also, I made these for people like me who don't have minis but still want to represent their PCs on a hex map. there are 88 chits per sheet and if you need more, print a sheet on different colored paper. The colors will be different enough that they can be told apart from each other.

Tell your players to write their initials or PC name on these.

https://docs.google.com/file/d/0B8IYKQA ... sp=sharing
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Re: Links to DCC RPG Resources, updated 6/21

Post by themightyeroc » Wed Jul 24, 2013 12:11 pm

[quote="Hrevelax"]Also, I made these for people like me who don't have minis but still want to represent their PCs on a hex map. there are 88 chits per sheet and if you need more, print a sheet on different colored paper. The colors will be different enough that they can be told apart from each other.

Hrevelax, both the chits and the smaller tents are Great! I'm going to use both at my next World Tour Event!!!

Great Work!!!
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Re: Links to DCC RPG Resources, updated 6/21

Post by cthulhudarren » Fri Aug 02, 2013 8:32 am

Wow, chits. It's like I'm playing Squad Leader again.

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Re: Links to DCC RPG Resources, updated 6/21

Post by Hrevelax » Fri Aug 09, 2013 7:21 pm

cthulhudarren wrote:Wow, chits. It's like I'm playing Squad Leader again.
Ha ha, well I got the word "chits" from the old Ani-Mayhem games. I had a ton of cards (okay, a few hundred) but nobody else in my town did. I don't even know if the game is any fun :cry:

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Re: Links to DCC RPG Resources, updated 6/21

Post by ThickSkullAdv » Thu Aug 15, 2013 10:02 pm

I picked up an old 4E D&D screen from an RPG flea market around here for $2. I took the Judge Screen Reference Sheets from above and started tweaking them so they would print in landscape mode to fit the screen.

I noticed that some of the tables did not match what was eventually published in the book so I cleaned some of those up. I haven't finished all the crit tables yet but you can grab my modified version here:
https://dl.dropboxusercontent.com/u/2159165/DCCRPG%20Resources/DCCRPG%20DM%20Screen%20Landscape.doc

The resulting work is what I'm lovingly calling FrankenScreen
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Re: Links to DCC RPG Resources, updated 6/21

Post by Rostranor » Fri Aug 16, 2013 6:01 am

Cool man.

Your missing the dagger damage for backstab though.
:)

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Re: Links to DCC RPG Resources, updated 6/21

Post by ThickSkullAdv » Fri Aug 16, 2013 7:35 am

Rostranor wrote:Cool man.

Your missing the dagger damage for backstab though.
:)
Thanks! I added the 1d10 for backstab and adjusted the margins for the footnotes to make that page a bit easier to read.

When I get some time later this week I'll start working on the crit tables at the end, but I suspect most people are now using those People Them With Monster's reference sheets for those :)

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Re: Links to DCC RPG Resources, updated 6/21

Post by Kergalli » Wed Aug 21, 2013 7:25 am

I think it is linked above, but is the 3-panel landscape screen I made: http://basementsanddrakes.com/dcc/files/dcc-screen.pdf

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Re: Links to DCC RPG Resources, updated 6/21

Post by ThickSkullAdv » Wed Aug 21, 2013 7:56 am

Kergalli wrote:I think it is linked above, but is the 3-panel landscape screen I made: http://basementsanddrakes.com/dcc/files/dcc-screen.pdf
Oh, nice! I like yours better. I'm going to re-do my FrankenScreen :)

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Re: Links to DCC RPG Resources, updated 6/21

Post by ThrashLibrarian » Thu Aug 22, 2013 6:28 am

I've used Kergalli's screen twice now (hey Matthias) and I can assert that it does the job just fine. My regular DM just showed up with his version of a screen for me the other days, but I haven't had a chance to sit down with it and compare. It's great that there are so many resources for this game coming out of the community.

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Re: Links to DCC RPG Resources, updated 6/21

Post by quozl » Tue Dec 01, 2015 11:14 am

I'm not seeing Kergalli's screen on his site anymore.
Chuck Korsin: Woodcutter. Str 14 (+1), Agi 10 (0), Sta 17 (+2), Per 15 (+1), Int 9 (0), Luc 9 (0), AC: 10; HP: 3; Weapon: Handaxe +1 (1d6+1),
Speed: 30; Init: 0; Ref: 0; Fort: 2; Will: 1, Holy water (1 vial) (25 gp), Bundle of wood, 37 cp, Crowbar, Sack (large)

Barnum Bailey: Animal trainer. RIP Weapon: Club (1d4), Waterskin (5 sp), 30 cp

Gene Yusmore: Cooper. RIP Torch (1 cp), Barrel, 33 cp

Tellessa Storie: Elven barrister. RIP Weapon: Quill (as dart) (1d4), Book, 33 cp

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Re: Links to DCC RPG Resources, updated 6/21

Post by Judge Perky » Fri Apr 01, 2016 9:11 am

quozl wrote:I'm not seeing Kergalli's screen on his site anymore.
I believe I found the correct link and updated it here:

https://docs.google.com/spreadsheets/d/ ... hl=1#gid=0
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Re: Links to DCC RPG Resources, updated 6/21

Post by Tuirgin » Tue Dec 31, 2019 8:29 am

I've got a new resource to put up. After getting the DCC ruleset for Fantasy Grounds I made up a stack of character portraits and tokens from the DCC rule book art. I checked with Goodman Games to see if it was okay to post these, as they use the original artwork, and I was told to go ahead.

https://drive.google.com/open?id=1t2qvC ... cRrN7X-mfZ

Here's a summary of what's inside the zip archive, taken from the README:

This archive includes character portraits (63x63, square) and matching tokens (100x100, round, framed) which were made for use with Fantasy Grounds' implementation of the DCC ruleset. The artwork is pulled straight out of DCC books, mostly the core rule book. Which is to say that this artwork is not mine to distribute. However, I contacted Goodman Games and was told that I could post them to the Goodman Games forums as well as the Fantasy Grounds forums.

What's Included?
  • color_overlay.xcf: This is a Gimp document with 6 color layers which can be applied to the master copies to create tinted versions of the portraits and tokens.
  • dcc-portraits.ppk: A Fantasy Grounds portrait pack. This is just a renamed ZIP archive. It contains 177 square (63x63) character portraits.
  • dcc-tokens.mod: A Fantasy grounds tokens module. This is another renamed ZIP archive. It contains 177 framed, round (100x100) character tokens. The images are the same as found in the portraits.
  • masters-portraits-tokens: This is a folder of Gimp documents. These are the master files from which I derived the final portraits and tokens.

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