Mutant Crawl Classics (??)

Mutant Crawl Classics is the warped, mutant sci-fi twin to DCC. All Plantients, Manimals, Mutants and PSH are welcome here...

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Re: Mutant Crawl Classics (??)

Post by CapnHowdy » Wed Jul 08, 2015 11:02 am

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Re: Mutant Crawl Classics (??)

Post by Gameogre » Wed Jul 08, 2015 2:20 pm

I'm done waiting. It's been long enough! I hired a Slugvarkian mutant Mindwrangler named Steve to mindplow Jim Wampler every night for Mutant Crawl Classics information. We have about half the rules done already and he assures me that for ten more pounds of mint yogurt and a tape of "Look What The Cat Dragged In" by Poison we can get it all.

He is a little less sure that Mr. Wampler will still recognize the color purple and odd numbers afterwards but.....you can't make an omelet without breaking a few eggs.

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Re: Mutant Crawl Classics (??)

Post by Mad Mage » Wed Jul 08, 2015 2:59 pm

Gameogre wrote:
He is a little less sure that Mr. Wampler will still recognize the color purple and odd numbers afterwards but.....you can't make an omelet without breaking a few eggs.
Well that certainly explains a few things at work today. :D
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Re: Mutant Crawl Classics (??)

Post by Blood Axe » Wed Jul 08, 2015 6:17 pm

Gameogre wrote:I'm done waiting. It's been long enough! I hired a Slugvarkian mutant Mindwrangler named Steve to mindplow Jim Wampler every night for Mutant Crawl Classics information. We have about half the rules done already and he assures me that for ten more pounds of mint yogurt and a tape of "Look What The Cat Dragged In" by Poison we can get it all.

He is a little less sure that Mr. Wampler will still recognize the color purple and odd numbers afterwards but.....you can't make an omelet without breaking a few eggs.

I think it is worth the permanent brain damage.
We want MCC NOW!!
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Blood Axe
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Re: Mutant Crawl Classics (??)

Post by Blood Axe » Tue Jul 14, 2015 8:41 am

I'm hoping for some news on this after Gencon.
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Re: Mutant Crawl Classics (??)

Post by yynderjohn » Tue Jul 14, 2015 4:38 pm

Can we reserve a copy of the starter rules to pick up at Gen Con.

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Re: Mutant Crawl Classics (??)

Post by mythfish » Wed Jul 15, 2015 7:42 am

yynderjohn wrote:Can we reserve a copy of the starter rules to pick up at Gen Con.
The rules preview is in the GG Gen Con Program Guide. There will be plenty of copies, have no fear. :)
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Re: Mutant Crawl Classics (??)

Post by Jim Skach » Wed Jul 15, 2015 5:20 pm

Not if I get there first!

:D

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Re: Mutant Crawl Classics (??)

Post by Gameogre » Tue Jul 21, 2015 5:26 pm

It's GREAT news that it will be released!

It's fragging HORRIBLE news it will be released in 2016!(see 2016 releases)

I personally feel that My Goodman is Anti-Mutant and a Pure Lover with this I'll thought decision! Wait till NEXT YEAR SOMETIME?

Seriously? Does he know that for a measly BRBBP (bowl of radiated banana bread pudding) we can hire a Slugvarkian Meat Pummeler named Chris to radiate his bowl track or infect his lower intestines with Dodiggin Dungfleas?

UGG!

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Re: Mutant Crawl Classics (??)

Post by GnomeBoy » Tue Jul 21, 2015 9:54 pm

Gameogre wrote:It's fragging HORRIBLE news it will be released in 2016!
It does give me time to save my sheckles and justify another gaming book to ...well, to myself, mostly. 8)
...
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Re: Mutant Crawl Classics (??)

Post by Blood Axe » Wed Jul 22, 2015 8:54 am

Maybe the Kickstarter in 2015, with books shipped 2016?
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Re: Mutant Crawl Classics (??)

Post by Gameogre » Wed Jul 22, 2015 9:33 am

Blood Axe wrote:Maybe the Kickstarter in 2015, with books shipped 2016?
We are practicing being outraged here in order to try and give Mr. Goodman a hard time. It's already hard enough seeing as how its already 7/22 and next year is just a short wait. Pointing that fact out just kinda takes the wind out of our sails, come on man!

Just post a mutagenic rant and threated to irradiate Mr. Goodman's private parts like everyone else.

Remember, we want it NOW!

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Re: Mutant Crawl Classics (??)

Post by Mad Mage » Thu Jul 23, 2015 7:24 am

Without access to a time machine, there's little I can do to change the release schedule.

But I can make the waiting easier! You can join the MCC RPG Facebook group for sneak previews and the latest news...

https://www.facebook.com/groups/1594601677455655/
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own.” ~ E. Gary Gygax

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Re: Mutant Crawl Classics (??)

Post by Gameogre » Fri Jul 24, 2015 11:54 pm

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So It's released now then?

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Re: Mutant Crawl Classics (??)

Post by Raven_Crowking » Sat Jul 25, 2015 5:20 am

[Crocodile Dundee]"That's not a time machine. This is a time machine."[/Crocodile Dundee]

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Re: Mutant Crawl Classics (??)

Post by Blood Axe » Tue Aug 04, 2015 6:41 am

Any news how the Gencon games are going?
Will those adventures be available when MCC is released?
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Re: Mutant Crawl Classics (??)

Post by Mad Mage » Tue Aug 04, 2015 4:48 pm

The play tests went great. And these play tests were indeed for theoretical future publication.
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Re: Mutant Crawl Classics (??)

Post by Stinky1EyedOgre » Fri Aug 07, 2015 11:09 am

For those of us that could not make GenCon, will the will the pdf version of the GenCon Program Guide be available soon? I have been wanting to slip some of the MCC material into my regular campaign for a while now.
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Re: Mutant Crawl Classics (??)

Post by Mad Mage » Fri Aug 07, 2015 12:37 pm

The Dark Master said that the Goodman Games Gen Con 2015 program guide will eventually go on sale in the online store, but not when. So far as I know, it will be the dead tree version though.
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Re: Mutant Crawl Classics (??)

Post by Blood Axe » Mon Aug 10, 2015 9:00 am

Can you give some more details on what the guide contains about MCC? $30 isn't cheap.
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Re: Mutant Crawl Classics (??)

Post by Mad Mage » Tue Aug 11, 2015 12:13 pm

Yeah, it's important to note that the 28 page MCC RPG preview rules (containing two sample classes, intro to the setting, sample mutations, and artifacts) is just the tip of the iceberg. The Gen Con Program Guide contains 4 separate DCC RPG adventures (including The Hypercube of Myt), an Xcrawl Apocalypse class, games, art folios, and too much stuff to detail. It's about 3/4" thick!

Here's a pic of the contents table:

Image
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own.” ~ E. Gary Gygax

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Re: Mutant Crawl Classics (??)

Post by Miker601 » Wed Aug 26, 2015 2:56 pm

What information can people who have the GenCon 2015 book or have play tested MCC let us know about what classes are available in MCC?

I know any information at this stage is "in development" but I'm interested to see what, if any, parallels can be drawn between DCC classes and MCC's.

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Re: Mutant Crawl Classics (??)

Post by DM Cojo » Wed Aug 26, 2015 4:20 pm

Mad Mage wrote:Yeah, it's important to note that the 28 page MCC RPG preview rules (containing two sample classes, intro to the setting, sample mutations, and artifacts) is just the tip of the iceberg. The Gen Con Program Guide contains 4 separate DCC RPG adventures (including The Hypercube of Myt), an Xcrawl Apocalypse class, games, art folios, and too much stuff to detail. It's about 3/4" thick!

Here's a pic of the contents table:

Image
I need this so bad! Can't wait for it to go on sale on the website!

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Re: Mutant Crawl Classics (??)

Post by Blood Axe » Sat Sep 26, 2015 1:40 pm

Any new on this? Let's get the Kickstarter going!!
To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.

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Re: Mutant Crawl Classics (??)

Post by GnomeBoy » Sat Sep 26, 2015 8:20 pm

Blood Axe wrote:Any new on this? Let's get the Kickstarter going!!
I expect they are waiting for the dust to settle a bit more on Grimtooth and Monster Alphabet. Both are overdue because of stretch goals, and I think it's smart to 'clear the decks' a bit before kicking off another, er, Kickstarter...
...
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