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PostPosted: Fri Mar 31, 2017 6:32 pm 
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Gongfarmer

Joined: Fri Mar 31, 2017 6:28 pm
Posts: 1
FLGS: Hi
Hey all, i been trying to run a MA game but i cant see the arrows on the Use Artefact diagram, can anyone post just that page on here or explain to me the path you take the move up the ladder to success? thanks


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PostPosted: Wed May 31, 2017 5:44 pm 
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Far-Sighted Wanderer

Joined: Thu Feb 19, 2015 4:33 pm
Posts: 32
In 1e, page 22, the roll is d100 a score equal to or greater than that listed allows the character to understand the use of the artifact. You cross index the Mental Resistance in the Left column with the Item Complexity in the Top row to obtain the required score.


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PostPosted: Thu Jun 01, 2017 7:27 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3127
Location: Left Coast, USA
FLGS: Bizarro World
It feels like you two are talking about different things... :?

"Diagram" puts me in mind of the old flow charts from Gamma World, which had arrows pointing you to different results as you went along.

_________________
Gnome Boy (aka "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Kelven • Smuggler • L • S14 A8 S11 P12 I7 L10
AC9+, HP4, Mv 30, In -1, R-1 F0 W0
Sword +1 _
Staff +1 or Sling -1 1d4+1
Scale, Flask, waterproof sack, 50’ rope, torch, 21 cp

Toby • Squire • C • S13 A10 S14 P15 I16 L9
AC10+, HP3, Mv 30, In 0, R0 F1 W1
Longsword +1 1d8+1
Scale, Lg sack, steel helmet, 50’ rope, torch • Common, Chaos, Hobgoblin

Havarth • Animal trainer • L • S11 A11 S9 P15 I9 L7
AC10, HP1 (of 4), Mv 30, In 0, R0 F0 W1
Glaive +0 1d10
Club +0 1d4
Chain 10', pony, lg sack, 18 cp

Lucius • Slave • N • S13 A11 S8 P15 I11 L11
AC10+, HP1, Mv 30, In 0, R0 F-1 W1
Sword +1 _
Flint Dagger +1 [thrown]
Club +1 1d4+1
Hide, Flint/steel, strange rock, oil (1)
Crit table +1

RIP
Stinky Pete, Ostler — Spine snapped by a tackling Kith


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