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Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)
Posted: Sat May 07, 2016 10:05 am
by Rick
Short but not sweet - anyone who did not achieve a result of 20 or higher is crushed by falling massive rock.
The rock's descent shears away a significant section of the cliff face, leaving behind a jagged (though climbable) mess.
To move things along a bit, anyone who wishes to climb up can now do so. The white glow is revealed to be a from a boomerang (or
glowmerang, if you will) that sheds about the same light as a torch. It rests upon the stone floor some 10' from the edge. A way out continues on behind it.
All survivors gain 2xp.
Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)
Posted: Sat May 07, 2016 6:51 pm
by GnomeBoy
"Alas, Vashni, Rufo and Harold -- I... I..." stammers Yan, "I didn't actually know them all that well" he concludes, with a flattened delivery.
Yan tries slight-of-handing Rufo's sling into his belt pouch.
Yadin suggest Rochambo between the survivors for the glowmerang.
Yadin: Paper
Yan: Paper
(rolling 1d3 where 1=rock, 2=paper, 3=scissors)
And yes, let's go through that way up above.
Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)
Posted: Sun May 08, 2016 7:39 am
by Fenris Ulfhamr
Wow- BRUTAL! Guess I bet wrong on that DC, heh heh...
Here's what's on their corpses:
Short sword, Sack(large), Linen(1 yard), flint&steel, flask of oil, torchx4, Mirror(10 gp), Dagger, Parchment&quill pen, 50'rope, chalkx2, candlex3, small sack,Pitchfork, Rations(2 days),Shovel, Sling, Chest, Hex doll, 65cp
Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)
Posted: Sun May 08, 2016 7:48 am
by quozl
Yikes!
For Rock Scissors Paper, I rolled a 2= another Paper!
Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)
Posted: Sun May 08, 2016 8:05 am
by GnomeBoy
Fenris Ulfhamr wrote:Wow- BRUTAL! Guess I bet wrong on that DC, heh heh...
Here's what's on their corpses:
Short sword, Sack(large), Linen(1 yard), flint&steel, flask of oil, torchx4, Mirror(10 gp), Dagger, Parchment&quill pen, 50'rope, chalkx2, candlex3, small sack,Pitchfork, Rations(2 days),Shovel, Sling, Chest, Hex doll, 65cp
Isn't it?
Fenris, we hardly knew ye...
I'm guessing we should wait for Rick's adjudication about what's crushed beyond retrieval...
quozl wrote:Yikes!
For Rock Scissors Paper, I rolled a 2= another Paper!
LOL
Okay, second round:
Yan: Paper
Yadin: Paper
LOL
Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)
Posted: Mon May 16, 2016 10:01 am
by Rick
(Note - my work schedule has changed from long slow-paced 3rd shifts back to long busy busy busy 1st shifts, so that's why my posting is less frequent)
Yeah, sorry to be a mean ol' Judge, but the stuff carried by those under the rock is lost/destroyed/both.
So, who gets the glowmerang? And does anyone want to re-up on zeroes?
Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)
Posted: Mon May 16, 2016 10:07 am
by quozl
Chuck will break the tie and grab it.