Prince Charming, Reanimator

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Raven_Crowking
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Prince Charming, Reanimator

Post by Raven_Crowking »

If you are interested, and you have not purchased/read Prince Charming, Reanimator, post your 0-level characters here.

If we can get four people, each with four 0-levels, I'll run it.

Background & Adventure Start

Prince Hubert Charming, son of the Baron of Westlake, and heir to Westlake Manor, is well known as a cold man, whose watery blue eyes seem to betray no emotion at all. Yet he is a great lover of beauty, as all his wives have proven. The first he found working in the cinders of a woodsman’s cottage. Some say that the girl’s jealous stepsisters threw her down a well to prevent her from becoming the young prince’s bride, but even death did not bar Prince Charming, and she enchanted everyone at the wedding. Her stepsisters were placed in spiked barrels filled with hot coals and dragged through the town until they themselves died.

Whatever process Prince Charming used to revive his bride, it did not last forever. All too soon, the Princess Ella took ill and died.

Charming then found another bride, and there was no doubt in this case that she was dead. She was entombed in a glass coffin guarded by half a dozen or so dwarves. Yet, when Prince Charming injected his magic elixir and kissed her upon the lips, her eyelids fluttered open and she breathed again! The story was told that the new Princess had been in but a deep coma, a sham of death, until a poisoned apple was dislodged by the Prince’s kiss. But folk began to whisper in dread, and none were surprised when it was announced that Princess Snow, like Princess Ella, succumbed to a fatal illness after only a few years of marital bliss.

In all kingdoms there are tales, and in the Barony of Westlake, it is said that the Grimmswood hides the ruins of a long-lost realm. The daughter of its final king, cursed by a malevolent faerie, pricked her finger on a spindle upon her sixteenth birthday, in the blossom of her youth, and died. With her death, the kingdom went to ruin. Few now dare to go far into the Grimmswood, although the riches of the lost kingdom are said to lie unclaimed within. Fear of dark fey magic and even greater evils keep men out.

Or they did so until now. For Prince Hubert Charming of Westlake has determined that the long-dead Princess Beauty is only cursed to sleep away the aeons, and he will have her for his bride. His men rounded up a stable of “volunteers” at the beginning of one early autumn morning, and here you are, with what makeshift arms and equipment you had upon you when you were “volunteered”.

Your mission, the Prince’s Bailiff explains, is to enter the ruined castle, find the place where the “Sleeping” Beauty lies, and bring her forth for Prince Charming to restore with a kiss. Those who choose not to go upon this quest must take their chances with the Prince’s Guard, twenty men strong, and be declared outlaw. Those who choose to hazard their lives within the ruined castle may keep what they find, apart from the sleeping princess, but dare not leave without her.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
marshal kt

Re: Prince Charming, Reanimator

Post by marshal kt »

I have 4 more characters for this game. I'll reformat them when and the post them.
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Raven_Crowking
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Re: Prince Charming, Reanimator

Post by Raven_Crowking »

Cool. FT 1: Creeping Beauties of the Woods is also finished, although not yet approved/for sale, so when Prince Charming is done, survivors can move to the next in the series! By the time those two are finished, I would imagine that FT 2: The Portsmouth Mermaid will also be written.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
marshal kt

Re: Prince Charming, Reanimator

Post by marshal kt »

Just need names...

Name: Spud
Occupation: Potato Farmer
Alignment: Neutral
AC 12 HP 2

Speed 30 Init 2

Strength 13 1
Agility 17 2
Stamina 5 -2
Personality 13 1
Intelligence 14 1
Luck 12 0
Reflex 2
Fortitude -2
Will 1

Equipment:
Mule
Waterskin (5 sp)
Starting Funds: 32cp

Weapons:
Pitchfork +1 (1d8+1)
Notes
Lucky Roll: Lived through famine (Fortitude saving throws)(0)
Languages: Common

XP



Name: VVagnar
Occupation: Shaman
Alignment: Chaos
AC 11 HP 3
Speed 30 Init 1

Strength 12 0
Agility 13 1
Stamina 15 1
Personality 17 2
Intelligence 9 0
Luck 14 1
Reflex 1
Fortitude 1
Will 2

Equipment
Herbs (1 lb.)
Mirror - hand-sized (10 gp)
Starting Funds: 36cp

Weapons Mace +0 (1d6)
Notes
Lucky Roll: Bountiful harvest (Hit points, applies each level)(+1)
Languages: Common

XP

Name: Barrelchest
Occupation: Dwarven blacksmith
Alignment: Law
AC 10 HP 2

Speed 20 Init 0

Strength 6 -1
Agility 11 0
Stamina 9 0
Personality 13 1
Intelligence 8 -1
Luck 13 1
Reflex 0
Fortitude 0
Will 1

Equipment
Mithril (1 oz.)
Oil - 1 flask (2 sp)
Starting Funds: 31cp

Weapons
Hammer +0 (1d4)

Notes
Lucky Roll: Pack hunter (Attack/damage rolls for 0-level weapon)(+1)
Languages: Common, Dwarven
Dwarven ability: Infravision

XP


Name: Lat
Occupation: Mercenary
Alignment: Neutral
AC 10 HP 4

Speed 30 Init 0

Strength 12 0
Agility 11 0
Stamina 16 2
Personality 7 -1
Intelligence 7 -1
Luck 9 0
Reflex 0
Fortitude 2
Will -1

Equipment
Hide armor
Torch (1 cp)
Starting Funds: 28cp
Longsword +0 (1d8)
Weapons
Longsword +0 (1d8)

Notes
Lucky Roll: Raised by wolves (Unarmed attack rolls)(0)
Languages: Common


XP


Roll Mode: 3d6 | HP Mode: normal | Average: 11.5 | Mod Sum: +8
Last edited by marshal kt on Sun Mar 02, 2014 1:55 pm, edited 1 time in total.
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MrHemlocks
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Re: Prince Charming, Reanimator

Post by MrHemlocks »

I have it, but never read it yet. Sure would like to join in on this game...if there is room. You running it here or EnWorld? Please, say here :wink:
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Re: Prince Charming, Reanimator

Post by Raven_Crowking »

Here. And, if you don't read it until after we play through FT 1: Creeping Beauties of the Woods, you may join. Of course, this is the honour system.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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MrHemlocks
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Re: Prince Charming, Reanimator

Post by MrHemlocks »

Raven_Crowking wrote:Here. And, if you don't read it until after we play through FT 1: Creeping Beauties of the Woods, you may join. Of course, this is the honour system.
Great! When do you plan to start? I can make characters later tonight or tomorrow.
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Re: Prince Charming, Reanimator

Post by Raven_Crowking »

I will start as soon as there are four players.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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Re: Prince Charming, Reanimator

Post by MrHemlocks »

Name: Rafo
Occupation: Dwarf Mushroom Farmer
Alignment: L
AC 11 HP 4
EXP:8

Speed 20 Init 0

Strength 15+1
Agility 10
Stamina 12
Personality 11
Intelligence 9
Luck 14+1
Reflex +1
Fortitude 0
Will 0

Equipment: Backpack, 1 Small Sack, 1 Chalk, 1 Empty Flask, 1 Flint & Steel
Armor: Shield
Starting Funds: 9 Copper

Weapons: Shovel, Short Sword(glows with unnatural light and fond in tombs)
Notes
Lucky Roll: Will Power Saves
Languages: Common, Dwarf

Name: Tarpy
Occupation: Halfling Glove Maker
Alignment: N
AC 10 HP 2
EXP:8

Speed 20 Init 0

Strength 10
Agility 12
Stamina 10
Personality 9
Intelligence 9
Luck 9
Reflex 0
Fortitude 0
Will 0

Equipment: 4 Pair Gloves, 1 Oil Flask, 1 Empty Flask, 1 Flint & Steel, 3 Torches
Starting Funds: 12 Copper

Weapons:Pitchfork
Notes
Lucky Roll: Affects Fumbles
Languages: Common, Halfling

Name: Balin
Occupation: Dwarf Miner
Alignment: L
AC 10 HP 3
EXP:8

Speed 20 Init 0

Strength 14+1
Agility 11
Stamina 11
Personality 10
Intelligence 10
Luck 10
Reflex +1
Fortitude 0
Will 0

Equipment: 50' Rope, Lantern, 1 Flint & Steel, 1 Chalk, 1 Empty Flask, 3 Torches
Starting Funds: 3 Copper

Weapons: Pick, Pitchfork 1d8
Notes
Lucky Roll: Find Secret Doors
Languages: Common, Dwarf

Name: Tuck---Died in the tunnels
Occupation: Cobbler
Alignment: N
AC 11 HP 3

Speed 30 Init +1

Strength 13+1
Agility 14+1
Stamina 9
Personality 10
Intelligence 9
Luck 12
Reflex +1
Fortitude +1
Will 0

Equipment: 1 Small Hammer, Shoe Horn, 1 Empty Flask, 1 Flint & Steel, 3 Torches
Starting Funds:

Weapons: Awl
Notes
Lucky Roll: All Saves
Languages: Common
Last edited by MrHemlocks on Wed Jun 25, 2014 10:40 am, edited 12 times in total.
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Raven_Crowking
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Re: Prince Charming, Reanimator

Post by Raven_Crowking »

If we have no one else by Sunday night, I am starting Monday morning with who we have.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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Re: Prince Charming, Reanimator

Post by GreyWolfVT »

So is this the correct place for the one of the games MrHemlocks was advertising on The Unseen Servant? I must add I have never played DCC before and have no idea about character creation.
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Re: Prince Charming, Reanimator

Post by MrHemlocks »

GreyWolfVT wrote:So is this the correct place for the one of the games MrHemlocks was advertising on The Unseen Servant? I must add I have never played DCC before and have no idea about character creation.
Yes! This is the correct place and hello! The DM is Raven_Crowking. I am sure when he gets on he can best direct you on character creation links or help.
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Re: Prince Charming, Reanimator

Post by GreyWolfVT »

Thank you MrHemlocks. :D
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Re: Prince Charming, Reanimator

Post by osu4fan »

Name: Albon
Occupation: Halfling Haberdasher
Alignment:
AC 10 HP 1

Speed 20 Init 0

Strength 11 0
Agility 10 0
Stamina 6 -1
Personality 8 -1
Intelligence 9 0
Luck 14 1
Reflex 0
Fortitude -1
Will -1

Equipment
Fine Suits, 3 sets
Backpack (2gp)
Starting Funds: 36cp
Scissors +0 (1d4+1)
Weapons
Scissors +0 (1d4+1)

Notes
Lucky Roll: Born on the Battlefield (damage rolls) +1
Languages: Common, Halfling
Halfling ability Infravision

XP


Name: Bortek
Occupation: Dwarven Miner
Alignment:
AC 10 HP 1

Speed 20 Init 0

Strength 13 1
Agility 12 0
Stamina 7 -1
Personality 13 1
Intelligence 14 1
Luck 9 0
Reflex 0
Fortitude -1
Will 1

Equipment
Lantern
10 foot pole (15cp
Starting Funds: 31cp
Pick +1 (1d4+1)
Weapons
Pick +1 (1d4+1)

Notes
Lucky Roll: Struck by Lightning (reflex saving throws) +0
Languages: Common, Dwarven
Dwarven ability Infravision

XP


Name: Corbin aka Halfcup
Occupation: Halfling Dyer
Alignment:
AC 10 HP 2

Speed 20 Init 0

Strength 4 -2
Agility 12 0
Stamina 14 1
Personality 4 -2
Intelligence 10 0
Luck 10 0
Reflex 0
Fortitude 1
Will -2

Equipment
Fabric (3 yards)
Iron Spike (1sp)
Starting Funds: 37cp
Staff -2 (1d4-2)
Weapons
Staff -2 (1d4-2)

Notes
Lucky Roll: Fox's Cunning (Find/disable traps) 0
Languages: Common, Halfling
Halfling ability Infravision

XP


Name: Dornigan
Occupation: Healer
Alignment:
AC 10 HP 4

Speed 30 Init 0

Strength 15 1
Agility 10 1
Stamina 9 0
Personality 15 1
Intelligence 5 -2
Luck 11 0
Reflex 0
Fortitude 0
Will 1

Equipment
Holy Water (1 vial)
Iron Spike (1sp)
Starting Funds: 27 cp
Club+1 (1d4+1)
Weapons
Club+1 (1d4+1)

Notes
Lucky Roll: Speed of the cobra (initiative) +0
Languages: Common


XP
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Raven_Crowking
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Re: Prince Charming, Reanimator

Post by Raven_Crowking »

GreyWolfVT wrote:So is this the correct place for the one of the games MrHemlocks was advertising on The Unseen Servant? I must add I have never played DCC before and have no idea about character creation.
PM sent.

http://purplesorcerer.com/tools.htm

The above link will allow you to generate 0-lvl PCs with a single click.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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Re: Prince Charming, Reanimator

Post by osu4fan »

Raven_Crowking wrote:
GreyWolfVT wrote:So is this the correct place for the one of the games MrHemlocks was advertising on The Unseen Servant? I must add I have never played DCC before and have no idea about character creation.
PM sent.

http://purplesorcerer.com/tools.htm

The above link will allow you to generate 0-lvl PCs with a single click.
Love the character generator, I saved my PDF that it makes for the heck of it. Note, I 've ran multiple funnels and a few non funnel games in DCC but never not been a judge. I also own this adventure but haven't read past the intro that you posted.
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Re: Prince Charming, Reanimator

Post by GreyWolfVT »

I'd like the level 0 generator better if it let me pick stuff like Dwarf and so forth like the upper level one does. :?
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Re: Prince Charming, Reanimator

Post by Raven_Crowking »

GreyWolfVT wrote:I'd like the level 0 generator better if it let me pick stuff like Dwarf and so forth like the upper level one does. :?
In DCC, race is determined randomly as part of occupation.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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Re: Prince Charming, Reanimator

Post by GreyWolfVT »

Not exactly what I was going for I generally know what I want to be.... oh well.... :? finally got a random generated one I'm content with.
Name:Throm
Occupation: Dwarven chest-maker
Alignment: N
AC 10 HP 3

Speed 20 Init 0

Strength 10
Agility 9
Stamina 13 +1
Personality 13 +1
Intelligence 11
Luck 10
Reflex 0
Fortitude 1
Will 1

Equipment: Wood 10lbs, Empty Flask
Starting Funds:25cp

Weapons:Chisel +0 1d4

Lucky Roll: The Broken Star (Fumbles) (0)
Language: Common, Dwarven
Dwarven Ability:Infravision
Last edited by GreyWolfVT on Wed Feb 26, 2014 8:47 am, edited 2 times in total.
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Raven_Crowking
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Re: Prince Charming, Reanimator

Post by Raven_Crowking »

GreyWolfVT wrote:Not exactly what I was going for I generally know what I want to be.... oh well.... :?
Feel free to click again until you have a set you like, but be aware that the PC you are imagining will be your "Go To Guy" might not be the (one of the) one(s) who survives the funnel (if any). Embracing the chaos allows you to suddenly discover that you actually like the little pig-herder with aspirations towards greatness, even if he is not what you were first imagining.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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Re: Prince Charming, Reanimator

Post by GreyWolfVT »

Got one I added it to the last reply on here. I didn't add the other three but if you want them I can add them.
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Re: Prince Charming, Reanimator

Post by GlassEye »

GreyWolf, everyone plays four 0-level characters in the beginning. A couple will die off in the first adventure but by the end the survivors will (probably) advance to 1st level. So, yeah, you're gonna need those other three.
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Re: Prince Charming, Reanimator

Post by GreyWolfVT »

GreyWolfVT wrote:Not exactly what I was going for I generally know what I want to be.... oh well.... :? finally got a random generated one I'm content with.
Name:Horris
Occupation: Animal trainer
Alignment: L
AC 10 HP 6

Speed 30 Init 0

Strength 10
Agility 11
Stamina 16 +2
Personality 10
Intelligence 11
Luck 12
Reflex 0
Fortitude 2
Will 0

Equipment: Pony, Waterskin
Starting Funds:34cp

Weapons:Club +0 (1d4)

Lucky Roll: Birdsong (Number of languages) (0)
Language: Common

Name:Bran
Occupation: Corn Farmer
Alignment: N
AC 10 HP 3

Speed 30 Init 0

Strength 5 -2
Agility 12
Stamina 12
Personality 10
Intelligence 12
Luck 4 -2
Reflex 0
Fortitude 0
Will 0

Equipment: Hen, Crowbar
Starting Funds:28cp

Weapons:Pitchfork -4 (1d8-2)

Lucky Roll: The bull (Melee attack rolls) (-2)
Language: Common

Name:Rob
Occupation: Indentured servant
Alignment: N
AC 10 HP 1

Speed 30 Init 0

Strength 15 +1
Agility 11
Stamina 7 -1
Personality 7 -1
Intelligence 13 +1
Luck 10
Reflex 0
Fortitude -1
Will -1

Equipment: Locket, Lantern
Starting Funds:32cp

Weapons:Staff +1 (1d4+1)

Lucky Roll: Warrior's arm (Critical hit tables) (0)
Language: Common
Last edited by GreyWolfVT on Sun Mar 02, 2014 10:36 am, edited 2 times in total.
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Re: Prince Charming, Reanimator

Post by drpete »

Hi, if there's still room, I'd like to play, too. These adventures look great! I've never played DCC before, but I will do my best to keep up, and have the beta pdf, if that is good enough...

Name: Renlo
Dwarven Herder
AC: 10
HP: 3
Str: 11
Agil: 15 +1
Sta: 16 +2
Pers: 8 -1
Int: 10
Luck: 6 -1
Ref: 1
Fort: 2
Will: -1
Speed: 20
Init: 1
Lucky Roll: Charmed House (AC) -2
Funds: 40 cp
Equipment: Sow, Torch, staff, helmet
Weapon: Short Sword +0 (1d6+0)
Languages: Common, Dwarven
Abilities: Infravision

Name: Cedric (killed by Rose Dragon)
Occupation: Corn Farmer
AC: 12
HP: 4
Str: 9
Agil: 17 +2
Sta: 13 +1
Pers: 11
Int: 17 +2
Luck: 9
Ref: 2
Fort: 1
Will: 0
Speed: 40
Init: 2
Lucky Roll: Wild Child (mv) +0
Funds: 25 cp
Equipment: goat, chalk, longsword
Weapon: pitchfork +0 (1d8)
Languages: Common

Name: Foxfire
Elven Forester
AC: 10
HP: 1
Str: 5/7 -1
Agil: 5/9
Sta: 5/7 -1
Pers: 8 -1
Int: 10
Luck: 10
Ref: 0
Fort: -1
Will: -1
Speed: 30
Init: 0
Lucky Roll: Raging Storm (spell dam) +0
Funds: 45 cp
Equipment: Herbs, Lantern, backpack.
Weapon: Staff -1 (1d4-1)
Languages: Common, Elven
Abilities: Heightened Senses, Iron Vulnerability

Name: Bryce
Radish Farmer
AC: 11
HP: 1
Str: 9
Agil: 15 +1
Sta: 9/10 (spellburn)
Pers: 9
Int: 12
Luck: 9
Ref: 1
Fort: 0
Will: 0
Speed: 30
Init: 1
Lucky Roll: Fortunate Date (missile fire attack) -1
Funds: 29 cp
Equipment: Sheep, candle
Weapon: Pitchfork +0 (1d8)
Languages: Common
Last edited by drpete on Sat May 17, 2014 7:31 pm, edited 10 times in total.
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MrHemlocks
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Re: Prince Charming, Reanimator

Post by MrHemlocks »

Welcome and make yourself at home. My guess is that the beta rules will do. If you enjoy DCC maybe someday start getting the books and playing/running a few adventures. This game is nothing like Pathfinder... :wink: :wink: :wink:

drpete wrote:Hi, if there's still room, I'd like to play, too. These adventures look great! I've never played DCC before, but I will do my best to keep up, and have the beta pdf, if that is good enough...

Name: Renlo
Dwarven Herder
AC: 9
HP: 3
Str: 11
Agil: 15 +1
Sta: 16 +2
Pers: 8 -1
Int: 10
Luck: 5 -2
Ref: 1
Fort: 2
Will: -1
Speed: 20
Init: 1
Lucky Roll: Charmed House (AC) -2
Funds: 40 cp
Equipment: Sow, Torch
Weapon: Staff +0 (1d4)
Languages: Common, Dwarven
Abilities: Infravision

Name: Cedric
Occupation: Corn Farmer
AC: 12
HP: 4
Str: 9
Agil: 17 +2
Sta: 13 +1
Pers: 11
Int: 17 +2
Luck: 9
Ref: 2
Fort: 1
Will: 0
Speed: 40
Init: 2
Lucky Roll: Wild Child (mv) +0
Funds: 25 cp
Equipment: goat, chalk
Weapon: pitchfork +0 (1d8)
Languages: Common

Name: Foxfire
Elven Forester
AC: 10
HP: 1
Str: 7 -1
Agil: 9
Sta: 7 -1
Pers: 8 -1
Int: 10
Luck: 13 +1
Ref: 0
Fort: -1
Will: -1
Speed: 30
Init: 0
Lucky Roll: Raging Storm (spell dam) +1
Funds: 45 cp
Equipment: Herbs, Lantern
Weapon: Staff -1 (1d4-1)
Languages: Common, Elven
Abilities: Heightened Senses, Iron Vulnerability

Name: Bryce
Radish Farmer
AC: 11
HP: 1
Str: 9
Agil: 15 +1
Sta: 10
Pers: 9
Int: 12
Luck: 8 -1
Ref: 1
Fort: 0
Will: 0
Speed: 30
Init: 1
Lucky Roll: Fortunate Date (missile fire attack) -1
Funds: 29 cp
Equipment: Sheep, candle
Weapon: Pitchfork +0 (1d8)
Languages: Common
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