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PostPosted: Fri Jun 01, 2018 7:51 am 
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Mighty-Thewed Reaver
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Joined: Wed Sep 30, 2015 8:23 pm
Posts: 398
Location: North Carolina
FLGS: -
Dmg 1d6-1=3

Smilin' Lyle slips down the rough passage, landing in a heap with his head at an odd angle from his body, ironic smile frozen on his face.

_________________

Smilin' Lyle crushed like a bug...
Mr. Hammon (l) gongfarmer
Str14(+1) Agi13(+1) Sta16(+2) Per11(0) Int13(+1) Luc15(+1) AC11 HP1/6 Trowel+1(1d4+1) Spd30 Init1 R1 F2 W1 Flask(3 cp), gloves, Thieves' tools(25 gp), Awl, Chain10' 41cp (W+1) Common, Law
Brother Mordecai (l) beadle
Str14(+1) Agi8(-1) Sta8(-1) Per15(+1) Int8(-1) Luc12(0) AC9 HP3 Staff+1(1d4+1) Spd30 Init-1 R-1 F-1 W1 Flask, Holy Symbol, gloves(3pair), Razor, Scissors, 88cp (Turn unholy+1) Common
Mack Littles slain by a creature most "fowl"...


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PostPosted: Sat Jun 02, 2018 6:32 am 
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Joined: Thu Mar 29, 2018 5:00 pm
Posts: 35
FLGS: Game Empire
Rolled a 1+1 for 2. Deepwell is now at 5 hp. He throughly enjoyed his(painful) way down.


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PostPosted: Sat Jun 02, 2018 8:10 am 
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3355
Location: Left Coast, USA
FLGS: Bizarro World
Deepwell picks himself up and is shocked to find Lyle did not survive the fall. Rurik continues his way down, nearing the bottom...

As Deepwell starts to get his bearings he finds Lyle's lifeless body suddenly swelling rapidly to great size. New limbs spring out of Lyle's sides and his face transforms into a pair of giant mandibles! Within a couple of seconds, what was Lyle has become a giant, bloated BUG!!

Everyone roll for initiative.

I got a 5. :roll:

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7 • AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11 • AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9 • AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10 • AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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PostPosted: Sun Jun 03, 2018 9:43 am 
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Mighty-Thewed Reaver
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Location: North Carolina
FLGS: -
In case this applies to my survivors up above...
Init=15

_________________

Smilin' Lyle crushed like a bug...
Mr. Hammon (l) gongfarmer
Str14(+1) Agi13(+1) Sta16(+2) Per11(0) Int13(+1) Luc15(+1) AC11 HP1/6 Trowel+1(1d4+1) Spd30 Init1 R1 F2 W1 Flask(3 cp), gloves, Thieves' tools(25 gp), Awl, Chain10' 41cp (W+1) Common, Law
Brother Mordecai (l) beadle
Str14(+1) Agi8(-1) Sta8(-1) Per15(+1) Int8(-1) Luc12(0) AC9 HP3 Staff+1(1d4+1) Spd30 Init-1 R-1 F-1 W1 Flask, Holy Symbol, gloves(3pair), Razor, Scissors, 88cp (Turn unholy+1) Common
Mack Littles slain by a creature most "fowl"...


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PostPosted: Sun Jun 03, 2018 3:42 pm 
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Far-Sighted Wanderer

Joined: Thu Mar 29, 2018 5:00 pm
Posts: 35
FLGS: Game Empire
Deepwell rolled a 3...he was in awe of what he just saw.


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PostPosted: Sun Jun 03, 2018 6:09 pm 
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3355
Location: Left Coast, USA
FLGS: Bizarro World
Fenris, any of your folks above can act. The 'pit' where the missing bit of floor is slopes away, not falling straight down. Still, they can just make out an enormous bug, like a giant, bloated tick, menacing Deepwell! They can make ranged attacks on a d16 (for range and angle), or can start climbing down to try to help him -- or maybe you have other ideas...

If anyone who hasn't rolled comes in and rolls a higher initiative, we'll get them in the line up asap and have them in their proper position on round 2.

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7 • AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11 • AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9 • AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10 • AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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PostPosted: Sun Jun 03, 2018 9:20 pm 
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Mighty-Thewed Reaver
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Joined: Wed Sep 30, 2015 8:23 pm
Posts: 398
Location: North Carolina
FLGS: -
Sighting the abomination closing on Deepwell, Brother Mordecai has an idea...
Mordecai: "Does anyone have a torch? Mr. Hammon, light that sack of offal and toss 'er down before that beast! We've got to buy 'im some time!"
Mordecai grasps for any offered torch and lights the sack of nightsoil, while Mr. Hammon tosses the flaming bag of dung at the creature!
Mr. Hammon: atk (1D16+1)=5 :mrgreen:

IF no one is about them with a handy torch, both men descend instead, rolling terribly:
Mr. Hammon: AGI+1=9, dmg 1D6-1=1
Brother Mordecai: AGI-1=4, dmg 1d6-1=5 DEAD!

I HOPE someone with a torch is in fact nearby... :mrgreen: :mrgreen: :mrgreen:

_________________

Smilin' Lyle crushed like a bug...
Mr. Hammon (l) gongfarmer
Str14(+1) Agi13(+1) Sta16(+2) Per11(0) Int13(+1) Luc15(+1) AC11 HP1/6 Trowel+1(1d4+1) Spd30 Init1 R1 F2 W1 Flask(3 cp), gloves, Thieves' tools(25 gp), Awl, Chain10' 41cp (W+1) Common, Law
Brother Mordecai (l) beadle
Str14(+1) Agi8(-1) Sta8(-1) Per15(+1) Int8(-1) Luc12(0) AC9 HP3 Staff+1(1d4+1) Spd30 Init-1 R-1 F-1 W1 Flask, Holy Symbol, gloves(3pair), Razor, Scissors, 88cp (Turn unholy+1) Common
Mack Littles slain by a creature most "fowl"...


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PostPosted: Mon Jun 04, 2018 5:51 am 
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Far-Sighted Wanderer

Joined: Tue Jan 02, 2018 9:57 am
Posts: 31
FLGS: Game Craze
Rurik finishes his climb and draws his club with an Init of 7
Swinging the club at the bug: To hit: 15, if it hits, 3 points of damage.

Wilbure starts to climb down: 17 and makes it to the bottoms, next round he will have an init of 11 (10+1)

Okar up above pulls out a torch and hands it to Mordecai.

_________________
Rurik, dwarven rat-catcher AC11, HP4, STR 9, AG 13 (+1), STA 11, PER 8 (-1), INT 9, LUCK 12 (current 11), Club +0(1d4)
Carmac, cobbler AC10, HP3, STR 14 (+1), AG 9, STA 9, PER 14 (+1), INT 14 (+1), LUCK 9, Awl +1(1d4+1) MARKED
Wilbure, turnip farmer AC11, HP3, STR 13 (+1), AG 14 (+1), STA 15 (+1), PER 11, INT 5 (-2), LUCK 6 (-1), Pitchfork +1(1d8+1)
Okar, grave digger AC10, HP1, STR 10, AG 10, STA 6 (-1), PER 9, INT 9, LUCK 11 (current 9), Shovel +0(1d4)


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PostPosted: Mon Jun 04, 2018 3:08 pm 
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3355
Location: Left Coast, USA
FLGS: Bizarro World
Excellent, so no one died trying to climb down to fight the bug. :mrgreen:

So 15 is indeed a hit. The massive insect is bashed soundly before completely transformed, but still has fight left in it!

A sack of flaming poo lands near the beast, FWIW. :mrgreen:

The hulking creature trundles at Deepwell, mandibles clacking loudly!

Atk roll: 8
If somehow that is a hit: 1 point of damage by pincer.

Next round!

I got a 1 for initiative!
This is seriously hampering my ability to slay you all!!

And it's easier to roll one initiative number for all your zeroes to act on.

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7 • AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11 • AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9 • AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10 • AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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PostPosted: Tue Jun 05, 2018 5:40 am 
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Far-Sighted Wanderer

Joined: Tue Jan 02, 2018 9:57 am
Posts: 31
FLGS: Game Craze
Rurik and Wilbure Init: 3+1 = 4
Rurik to hit: 7+0=7 I am sure that is a miss
Wilbure to hit: 18+1=19 as he stumbles down the last few feet with his pitchfork out he stabs it for a whopping 7+1=8 points of damage.

_________________
Rurik, dwarven rat-catcher AC11, HP4, STR 9, AG 13 (+1), STA 11, PER 8 (-1), INT 9, LUCK 12 (current 11), Club +0(1d4)
Carmac, cobbler AC10, HP3, STR 14 (+1), AG 9, STA 9, PER 14 (+1), INT 14 (+1), LUCK 9, Awl +1(1d4+1) MARKED
Wilbure, turnip farmer AC11, HP3, STR 13 (+1), AG 14 (+1), STA 15 (+1), PER 11, INT 5 (-2), LUCK 6 (-1), Pitchfork +1(1d8+1)
Okar, grave digger AC10, HP1, STR 10, AG 10, STA 6 (-1), PER 9, INT 9, LUCK 11 (current 9), Shovel +0(1d4)


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PostPosted: Tue Jun 05, 2018 6:29 am 
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Posts: 398
Location: North Carolina
FLGS: -
Init (+1)=11
Shrugging at the failed attempt, both men climb down...
Mr. Hammon: AGI (+1)=6, dmg (-1)=4
Brother Mordecai: AGI(-1)=9, dmg (-1)=1 (would a roll of 1-1 be 0, or a minimum of 1?)
...tumble rather roughly, and attempt to regain thier feet before the creature is upon them!

_________________

Smilin' Lyle crushed like a bug...
Mr. Hammon (l) gongfarmer
Str14(+1) Agi13(+1) Sta16(+2) Per11(0) Int13(+1) Luc15(+1) AC11 HP1/6 Trowel+1(1d4+1) Spd30 Init1 R1 F2 W1 Flask(3 cp), gloves, Thieves' tools(25 gp), Awl, Chain10' 41cp (W+1) Common, Law
Brother Mordecai (l) beadle
Str14(+1) Agi8(-1) Sta8(-1) Per15(+1) Int8(-1) Luc12(0) AC9 HP3 Staff+1(1d4+1) Spd30 Init-1 R-1 F-1 W1 Flask, Holy Symbol, gloves(3pair), Razor, Scissors, 88cp (Turn unholy+1) Common
Mack Littles slain by a creature most "fowl"...


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PostPosted: Tue Jun 05, 2018 4:42 pm 
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Far-Sighted Wanderer

Joined: Thu Mar 29, 2018 5:00 pm
Posts: 35
FLGS: Game Empire
Somehow, though completely startled by his companion's change, Deepwell avoids the attack.

Int: 3

Deepwell brings his shield(dutch oven cover) around and swings with an 8 to hit.


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PostPosted: Tue Jun 05, 2018 9:40 pm 
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3355
Location: Left Coast, USA
FLGS: Bizarro World
StoneShield33 wrote:
Deepwell brings his shield(dutch oven cover) around and swings with an 8 to hit.

Deepwell swings valiantly, but misses the grotesque creature before him!


Fenris Ulfhamr wrote:
Init (+1)=11
Shrugging at the failed attempt, both men climb down...
Mr. Hammon: AGI (+1)=6, dmg (-1)=4
Brother Mordecai: AGI(-1)=9, dmg (-1)=1 (would a roll of 1-1 be 0, or a minimum of 1?)
...tumble rather roughly, and attempt to regain thier feet before the creature is upon them!

It would be a zero. Somehow, Brother Mordecai manages to avoid anything sharp or jagged and rolls unharmed to the base of the pit.


dsmith14469 wrote:
Rurik and Wilbure Init: 3+1 = 4
Rurik to hit: 7+0=7 I am sure that is a miss
Wilbure to hit: 18+1=19 as he stumbles down the last few feet with his pitchfork out he stabs it for a whopping 7+1=8 points of damage.

Wilbure drives his pitchfork into the beast with a loud ~crunch~ killing it instantly...


Deepwell realizes he's staring at a door set into the wall, colored to blend in, but not otherwise disguised. He'd landed up against it in the initial fall, but hadn't taken it in at the time.

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7 • AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11 • AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9 • AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10 • AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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PostPosted: Tue Jun 05, 2018 10:48 pm 
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Joined: Wed Sep 30, 2015 8:23 pm
Posts: 398
Location: North Carolina
FLGS: -
GnomeBoy wrote:
It would be a zero. Somehow, Brother Mordecai manages to avoid anything sharp or jagged and rolls unharmed to the base of the pit.

Better! Oddly enough, the D&D Dice Roller I use on my laptop uses a minimum of 1.

Mordecai landed miraculously unharmed, perhaps cushioned by a smoldering sack of offal, perhaps on the larger and clearly badly bruised Mr. Hammon. Neither man will speak of it. Mordecai regards the dead creature, poking and prodding with his staff...

Does it bear any resemblance to Lyle? Are his belongings apparent and retrievable?

_________________

Smilin' Lyle crushed like a bug...
Mr. Hammon (l) gongfarmer
Str14(+1) Agi13(+1) Sta16(+2) Per11(0) Int13(+1) Luc15(+1) AC11 HP1/6 Trowel+1(1d4+1) Spd30 Init1 R1 F2 W1 Flask(3 cp), gloves, Thieves' tools(25 gp), Awl, Chain10' 41cp (W+1) Common, Law
Brother Mordecai (l) beadle
Str14(+1) Agi8(-1) Sta8(-1) Per15(+1) Int8(-1) Luc12(0) AC9 HP3 Staff+1(1d4+1) Spd30 Init-1 R-1 F-1 W1 Flask, Holy Symbol, gloves(3pair), Razor, Scissors, 88cp (Turn unholy+1) Common
Mack Littles slain by a creature most "fowl"...


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PostPosted: Wed Jun 06, 2018 8:19 am 
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3355
Location: Left Coast, USA
FLGS: Bizarro World
Lyle accoutrements are all present and accounted for, shed when his body transmogrified. Shreds of his clothing are present, too, but nothing about this monstrosity bears any resemblance to Lyle.

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7 • AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11 • AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9 • AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10 • AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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PostPosted: Wed Jun 06, 2018 9:49 am 
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Far-Sighted Wanderer

Joined: Thu Mar 29, 2018 5:00 pm
Posts: 35
FLGS: Game Empire
Deepwell would have been devastated by the transformation and death of Lyle, once he got his head around it, if it wasn't for the door. He is completely excited by the limitless possibilities and starts examining it.


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PostPosted: Wed Jun 06, 2018 10:40 am 
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FLGS: -
Mordecai concludes that the bug-beast must have devoured Lyle. He murmurs a quiet prayer for his wayward soul as he gathers what he can.

_________________

Smilin' Lyle crushed like a bug...
Mr. Hammon (l) gongfarmer
Str14(+1) Agi13(+1) Sta16(+2) Per11(0) Int13(+1) Luc15(+1) AC11 HP1/6 Trowel+1(1d4+1) Spd30 Init1 R1 F2 W1 Flask(3 cp), gloves, Thieves' tools(25 gp), Awl, Chain10' 41cp (W+1) Common, Law
Brother Mordecai (l) beadle
Str14(+1) Agi8(-1) Sta8(-1) Per15(+1) Int8(-1) Luc12(0) AC9 HP3 Staff+1(1d4+1) Spd30 Init-1 R-1 F-1 W1 Flask, Holy Symbol, gloves(3pair), Razor, Scissors, 88cp (Turn unholy+1) Common
Mack Littles slain by a creature most "fowl"...


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PostPosted: Wed Jun 06, 2018 11:42 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3355
Location: Left Coast, USA
FLGS: Bizarro World
The door responds to Deepwell's merest touch, opening about five inches by sliding into the wall, then there is a deep scraping sound and it slowly grinds open the rest of the way...

Beyond there is a flight of stair immediately to the left, going up, and a hallway leading straight out.

We'll have to assume other the player characters are staying behind up top for the moment. I think we'll just press on and deal with the situation as it needs dealing with.

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7 • AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11 • AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9 • AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10 • AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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PostPosted: Wed Jun 06, 2018 11:51 am 
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Far-Sighted Wanderer

Joined: Thu Mar 29, 2018 5:00 pm
Posts: 35
FLGS: Game Empire
Please let me know if I am splitting the party too much. My characters are everywhere.


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PostPosted: Wed Jun 06, 2018 12:20 pm 
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3355
Location: Left Coast, USA
FLGS: Bizarro World
StoneShield33 wrote:
Please let me know if I am splitting the party too much. My characters are everywhere.

Who am I missing? I'll admit, I've lost track slightly...

But I do know we have Nate still above at the entrance! Yes, my notes aren't good for everything, but they are good for something.

I thought other than Nate, we were only missing characters from players we're not hearing from lately...

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7 • AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11 • AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9 • AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10 • AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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PostPosted: Wed Jun 06, 2018 12:20 pm 
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Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3355
Location: Left Coast, USA
FLGS: Bizarro World
Oh, and Rockla is still exploring down below... :mrgreen:

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7 • AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11 • AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9 • AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10 • AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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PostPosted: Wed Jun 06, 2018 2:01 pm 
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Far-Sighted Wanderer

Joined: Thu Mar 29, 2018 5:00 pm
Posts: 35
FLGS: Game Empire
Yeah...spread out.


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PostPosted: Wed Jun 06, 2018 8:04 pm 
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Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3355
Location: Left Coast, USA
FLGS: Bizarro World
It's no problem. I want to get to Nate shortly.

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7 • AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11 • AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9 • AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10 • AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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PostPosted: Thu Jun 07, 2018 5:19 am 
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Far-Sighted Wanderer

Joined: Tue Jan 02, 2018 9:57 am
Posts: 31
FLGS: Game Craze
Carmak rolls a 17 to climb down, Okar rolls a 13 to climbs down and burns 2 points of luck to make it safely down.

_________________
Rurik, dwarven rat-catcher AC11, HP4, STR 9, AG 13 (+1), STA 11, PER 8 (-1), INT 9, LUCK 12 (current 11), Club +0(1d4)
Carmac, cobbler AC10, HP3, STR 14 (+1), AG 9, STA 9, PER 14 (+1), INT 14 (+1), LUCK 9, Awl +1(1d4+1) MARKED
Wilbure, turnip farmer AC11, HP3, STR 13 (+1), AG 14 (+1), STA 15 (+1), PER 11, INT 5 (-2), LUCK 6 (-1), Pitchfork +1(1d8+1)
Okar, grave digger AC10, HP1, STR 10, AG 10, STA 6 (-1), PER 9, INT 9, LUCK 11 (current 9), Shovel +0(1d4)


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