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PostPosted: Sat Oct 07, 2017 8:22 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3150
Location: Left Coast, USA
FLGS: Bizarro World
Toby to Qort: I think it's something much stranger than that...

Toby reaches over and swipes the (unlit) torch from Kelven. "Hey! You've got your own torch!" Shouts the craven Kelven.

Toby pitches the torch into the "airless" section on the ring...

_________________
Gnome Boy (aka "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Kelven • Smuggler • L • S14 A8 S11 P12 I7 L10
AC9+, HP 4, Mv 30, In -1, R-1 F0 W0
Sword +1 _
Staff +1 or Sling -1 1d4+1
Scale, Flask, waterproof sack, 50’ rope, torch, 21 cp

Toby • Squire • C • S13 A10 S14 P15 I16 L9
AC10+, HP 3, Mv 30, In 0, R0 F1 W1
Longsword +1 1d8+1
Scale, Lg sack, steel helmet, 50’ rope, torch • Common, Chaos, Hobgoblin

Havarth • Animal trainer • L • S11 A11 S9 P15 I9 L7
AC10, HP 1 (of 4), Mv 30, In 0, R0 F0 W1
Glaive +0 1d10
Club +0 1d4
Chain 10', lg sack, 18 cp

Lucius • Slave • N • S13 A11 S8 P15 I11 L11
AC10+, HP 1, Mv 30, In 0, R0 F-1 W1
Sword +1 _
Flint Dagger +1 [thrown]
Club +1 1d4+1
Hide, Flint/steel, strange rock, oil (1)
Crit table +1

RIP
Stinky Pete, Ostler — Spine snapped by a tackling Kith


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PostPosted: Tue Oct 10, 2017 3:04 am 
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Hard-Bitten Adventurer

Joined: Sat Jun 16, 2012 7:25 am
Posts: 177
Being almost as unfamiliar with crossbows as with ray-guns, Nurzual puts the gun in his backpack for now.

All three of my characters will examine the ship. Qort had a lead on the other two ... if he's found a way aboard, he'll be looking around while they're still approaching. If he's not found an entrance, Nurzual will approach him and say, "Good sir healer, our new ... allies have given me this fruit from the prisoner's plant. What do you make of it? Could it really sustain life as he claimed?"

_________________
Purple Planeteers:

Jingles Coinclink, Halfling moneylender - RIP - hag-hacked into haggis
Wood Sword +0 (1d8) - Rope 50', 5gp 10sp 225cp

Nurzual the Faceter – M Jwlr - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 4 Mov 30 Init -1 Ref -1 Fort 0 Will 0
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, green stone shard, small hammer, shortsword, 59 cp
2h sword +0(1d10)
dagger (p)

Snooth Inksplot Scribe RIP under cave-in, a crushing loss

Qort Quiddlegit M Hlr N
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 2 Mov 30 Init 0 Ref t+1 Fort -1 Will -2
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk/shared w Strekleon, 31 cp
-2 Ms fire damage

Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger


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PostPosted: Tue Oct 10, 2017 4:15 pm 
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Hard-Bitten Adventurer
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Joined: Mon Jul 17, 2017 6:13 pm
Posts: 123
Location: Maryland
FLGS: Games and Stuff (Glen Burnie)
Sorry for not updating. I was having some "academic difficulties" that led to me dropping out of my major (and hopefully picking up another one). Expect more Dungeon Crawling tonight.


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PostPosted: Tue Oct 10, 2017 4:27 pm 
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Joined: Sat Jun 16, 2012 7:25 am
Posts: 177
Life always comes first! Sorry about your school woes. I hope the major switch works out for the best!

_________________
Purple Planeteers:

Jingles Coinclink, Halfling moneylender - RIP - hag-hacked into haggis
Wood Sword +0 (1d8) - Rope 50', 5gp 10sp 225cp

Nurzual the Faceter – M Jwlr - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 4 Mov 30 Init -1 Ref -1 Fort 0 Will 0
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, green stone shard, small hammer, shortsword, 59 cp
2h sword +0(1d10)
dagger (p)

Snooth Inksplot Scribe RIP under cave-in, a crushing loss

Qort Quiddlegit M Hlr N
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 2 Mov 30 Init 0 Ref t+1 Fort -1 Will -2
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk/shared w Strekleon, 31 cp
-2 Ms fire damage

Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger


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PostPosted: Tue Oct 10, 2017 5:24 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3150
Location: Left Coast, USA
FLGS: Bizarro World
Bilgewriggler wrote:
Life always comes first! Sorry about your school woes. I hope the major switch works out for the best!

Seconding all of that!

Since I remembered I could subscribe to this topic, I just wait for something new to go up and come by to check it out. Delays are not a worry!

_________________
Gnome Boy (aka "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Kelven • Smuggler • L • S14 A8 S11 P12 I7 L10
AC9+, HP 4, Mv 30, In -1, R-1 F0 W0
Sword +1 _
Staff +1 or Sling -1 1d4+1
Scale, Flask, waterproof sack, 50’ rope, torch, 21 cp

Toby • Squire • C • S13 A10 S14 P15 I16 L9
AC10+, HP 3, Mv 30, In 0, R0 F1 W1
Longsword +1 1d8+1
Scale, Lg sack, steel helmet, 50’ rope, torch • Common, Chaos, Hobgoblin

Havarth • Animal trainer • L • S11 A11 S9 P15 I9 L7
AC10, HP 1 (of 4), Mv 30, In 0, R0 F0 W1
Glaive +0 1d10
Club +0 1d4
Chain 10', lg sack, 18 cp

Lucius • Slave • N • S13 A11 S8 P15 I11 L11
AC10+, HP 1, Mv 30, In 0, R0 F-1 W1
Sword +1 _
Flint Dagger +1 [thrown]
Club +1 1d4+1
Hide, Flint/steel, strange rock, oil (1)
Crit table +1

RIP
Stinky Pete, Ostler — Spine snapped by a tackling Kith


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PostPosted: Thu Oct 12, 2017 3:10 pm 
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Mighty-Thewed Reaver
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Joined: Wed Sep 30, 2015 8:23 pm
Posts: 309
Location: the Redlands (GA)
FLGS: Gibson's Gaming and Trade Post (Blairsville), The Upkeep (Blue Ridge)
Best of luck dual-classing into the new major, TG! Think of the next phase as your prestige class! :mrgreen:

Whenever we pick back up, just consider Arvis to be attempting to board the ship and Beega staring fascinated into the star-ring (but no closer than anyone else- yet!)

_________________
Arvis (l) kith mapper
Str9(0) Agi11(0) Sta15(+1) Per12(0) Int12(0) Luc17(+2) AC10 HP4 flint knife(x2)+2(1d4+2) or club+0(1d6) Spd30 Init0 Ref0 Fort1 Will0
chest w/ flask, mushroom bits(x4), ebon fruit, hand-sized mirror, thick leather & ink (Att/dmg flint knife+2) Planetary Common
Beega the Butcher (l) kith stonecutter
Str4(-2) Agi12(0) Sta14(+1) Per7(-1) Int8(-1) Luc11(0) AC10 HP3 stone axe-2(1d6-2) or flint spear-2(1d8-2) Spd30 Init0 Ref0 Fort1 Will-1
stone tools, empty flask, large sack w/Ythothian head, Hag's head, hagflesh Planetary Common
Darag DEAD laid down her life for the honor of her pack...
Kolo DEAD struck down battling that which is an abomination in the eyes of the Masters...
Moarbanez DEAD -died gloriously cleft in twain by a glaive...


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PostPosted: Sun Oct 15, 2017 9:08 am 
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Joined: Mon Jul 17, 2017 6:13 pm
Posts: 123
Location: Maryland
FLGS: Games and Stuff (Glen Burnie)
Sorry about that. Life is crazy.

Next Turn

Since Fenris asked about the orientation of the ship, consider it to be "face up" coming out of the ground, with the castle halfway underground. There is a light coming from above the ship, perhaps from the surface. The dragon ornament travels up to this light. The ship is rotting and pieces of it have disappeared or decayed and collapsed.

Arvis is able to board the ship. The deck is mostly clear, with the ropes needed to use the sails long since disintegrated. The door to the castle is gone.

Nurzual, Qort, and Brandybland are able to board the ship as well.

Breega hears the electrical humming of the pedestal. The party's attempts to throw stuff into the stars seem to have been fruitless. There must be another way to activate it (assuming that is a good idea!)

Blackthorn and Duke are not able to find any secret passages in the cavern itself. They are able to board the ship if they choose to do so.

As party members continue to board the ship, a rumbling comes from inside the castle.

What will you do?


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PostPosted: Sun Oct 15, 2017 12:29 pm 
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Joined: Thu May 25, 2017 8:26 am
Posts: 71
FLGS: Y2Komics, GenerationX
Duke and Blackthorn board the ship out if fear of the effects of the wake of an airship on their immediate surroundings.

_________________
PbP Purple Planeteers

Duke - Female - N - Trapper
STR 12 AGI 9 STA 9 PER 16 (+2) INT 17 (+2) LUK 14 (+1)
AC 14 - HP 1 - Mov 25 - Init 0 Ref 0 Fort 0 Will +2
Gladiator chain mail (+/-4) Torch, Flint and Steel, 25cp
+1 Spell Damage

Blackthorn - Male - N - Hunter
STR 9 AGI 13 STA 11 PER 7 (-1) INT 16 (+2) LUK 9 (burned down from 15)
AC 14 - HP 2 - Mov 25 - Init +1 Ref +1 Fort 0 Will -1
Gladiator scale mail (+/-3) Gladiator Two Handed Sword (1d10)
Backpack, Flask, Badger Pelt, Skin Cloak, 20sp, 65 cp


Kettering (RIP) skewered on a Kith Spear

Leibgott (RIP) Asphyxiated on his own blood

Thelonious (RIP) - Kith spear through his tiny halfling heart


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PostPosted: Mon Oct 16, 2017 9:13 am 
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Joined: Sat Jun 16, 2012 7:25 am
Posts: 177
If the rumbling sounds like machinery, my characters will investigate. If it sounds like a large creature growling, or a stampede of some kind, they’ll ready their weapons.

_________________
Purple Planeteers:

Jingles Coinclink, Halfling moneylender - RIP - hag-hacked into haggis
Wood Sword +0 (1d8) - Rope 50', 5gp 10sp 225cp

Nurzual the Faceter – M Jwlr - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 4 Mov 30 Init -1 Ref -1 Fort 0 Will 0
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, green stone shard, small hammer, shortsword, 59 cp
2h sword +0(1d10)
dagger (p)

Snooth Inksplot Scribe RIP under cave-in, a crushing loss

Qort Quiddlegit M Hlr N
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 2 Mov 30 Init 0 Ref t+1 Fort -1 Will -2
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk/shared w Strekleon, 31 cp
-2 Ms fire damage

Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger


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PostPosted: Mon Oct 16, 2017 2:37 pm 
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Mighty-Thewed Reaver
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Joined: Wed Sep 30, 2015 8:23 pm
Posts: 309
Location: the Redlands (GA)
FLGS: Gibson's Gaming and Trade Post (Blairsville), The Upkeep (Blue Ridge)
Arvis draws his dagger and moves slowly toward the castle door. Below, Beega tenuously places a foot upon the pedastal of the star-ring. The stars are so close he could almost reach them...and yet....
:mrgreen:

_________________
Arvis (l) kith mapper
Str9(0) Agi11(0) Sta15(+1) Per12(0) Int12(0) Luc17(+2) AC10 HP4 flint knife(x2)+2(1d4+2) or club+0(1d6) Spd30 Init0 Ref0 Fort1 Will0
chest w/ flask, mushroom bits(x4), ebon fruit, hand-sized mirror, thick leather & ink (Att/dmg flint knife+2) Planetary Common
Beega the Butcher (l) kith stonecutter
Str4(-2) Agi12(0) Sta14(+1) Per7(-1) Int8(-1) Luc11(0) AC10 HP3 stone axe-2(1d6-2) or flint spear-2(1d8-2) Spd30 Init0 Ref0 Fort1 Will-1
stone tools, empty flask, large sack w/Ythothian head, Hag's head, hagflesh Planetary Common
Darag DEAD laid down her life for the honor of her pack...
Kolo DEAD struck down battling that which is an abomination in the eyes of the Masters...
Moarbanez DEAD -died gloriously cleft in twain by a glaive...


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PostPosted: Mon Oct 16, 2017 7:18 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3150
Location: Left Coast, USA
FLGS: Bizarro World
My four zeroes get up on the edge of the deck, weapons drawn, ready for something feral and dangerous to spring out of the castle... 8)

_________________
Gnome Boy (aka "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Kelven • Smuggler • L • S14 A8 S11 P12 I7 L10
AC9+, HP 4, Mv 30, In -1, R-1 F0 W0
Sword +1 _
Staff +1 or Sling -1 1d4+1
Scale, Flask, waterproof sack, 50’ rope, torch, 21 cp

Toby • Squire • C • S13 A10 S14 P15 I16 L9
AC10+, HP 3, Mv 30, In 0, R0 F1 W1
Longsword +1 1d8+1
Scale, Lg sack, steel helmet, 50’ rope, torch • Common, Chaos, Hobgoblin

Havarth • Animal trainer • L • S11 A11 S9 P15 I9 L7
AC10, HP 1 (of 4), Mv 30, In 0, R0 F0 W1
Glaive +0 1d10
Club +0 1d4
Chain 10', lg sack, 18 cp

Lucius • Slave • N • S13 A11 S8 P15 I11 L11
AC10+, HP 1, Mv 30, In 0, R0 F-1 W1
Sword +1 _
Flint Dagger +1 [thrown]
Club +1 1d4+1
Hide, Flint/steel, strange rock, oil (1)
Crit table +1

RIP
Stinky Pete, Ostler — Spine snapped by a tackling Kith


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PostPosted: Wed Oct 18, 2017 10:07 am 
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Hard-Bitten Adventurer
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Joined: Mon Jul 17, 2017 6:13 pm
Posts: 123
Location: Maryland
FLGS: Games and Stuff (Glen Burnie)
Next Turn
As Beega places a foot on the pedestal, he disappears from the room. Beega finds himself standing among the stars, a giant of titanic size. Before you lies a planet with purple skies, orbiting a sickly, green sun. As your attention wanders, the planet seems to shift slightly. You feel an electrical charge moving up your spine; you are aware that you cannot stand on this pedestal for long before it loses its potency.

For those aboard the ship, you find the dark glimmer of the cave replaced by the starry void of space. The ship spins slowly, adrift. The massive Beega seems unaware of the tiny speck that now orbits the Purple Planet. The rotting ship begins to level, and it becomes possible to walk across the deck with some degree of normalcy. The noises coming from the castle seem mechanical.

What will you do?


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PostPosted: Wed Oct 18, 2017 10:50 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3150
Location: Left Coast, USA
FLGS: Bizarro World
Toby, Havarth, and Lucius step down from the railing onto the deck.

Kelven pinwheels his arms, about to slip off the edge of the ship, but Toby reluctantly grabs him by the shirt front and pulls him to the deck at the last minute.

Lucius looks for a wheel to steer by and makes for it. If he can, he'll try to steady the ship from drifting and see if he can guide it...

_________________
Gnome Boy (aka "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Kelven • Smuggler • L • S14 A8 S11 P12 I7 L10
AC9+, HP 4, Mv 30, In -1, R-1 F0 W0
Sword +1 _
Staff +1 or Sling -1 1d4+1
Scale, Flask, waterproof sack, 50’ rope, torch, 21 cp

Toby • Squire • C • S13 A10 S14 P15 I16 L9
AC10+, HP 3, Mv 30, In 0, R0 F1 W1
Longsword +1 1d8+1
Scale, Lg sack, steel helmet, 50’ rope, torch • Common, Chaos, Hobgoblin

Havarth • Animal trainer • L • S11 A11 S9 P15 I9 L7
AC10, HP 1 (of 4), Mv 30, In 0, R0 F0 W1
Glaive +0 1d10
Club +0 1d4
Chain 10', lg sack, 18 cp

Lucius • Slave • N • S13 A11 S8 P15 I11 L11
AC10+, HP 1, Mv 30, In 0, R0 F-1 W1
Sword +1 _
Flint Dagger +1 [thrown]
Club +1 1d4+1
Hide, Flint/steel, strange rock, oil (1)
Crit table +1

RIP
Stinky Pete, Ostler — Spine snapped by a tackling Kith


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PostPosted: Wed Oct 18, 2017 6:21 pm 
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Mighty-Thewed Reaver
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Joined: Wed Sep 30, 2015 8:23 pm
Posts: 309
Location: the Redlands (GA)
FLGS: Gibson's Gaming and Trade Post (Blairsville), The Upkeep (Blue Ridge)
TerraGoetia wrote:
As Beega places a foot on the pedestal, he disappears from the room. Beega finds himself standing among the stars, a giant of titanic size. Before you lies a planet with purple skies, orbiting a sickly, green sun. As your attention wanders, the planet seems to shift slightly. You feel an electrical charge moving up your spine; you are aware that you cannot stand on this pedestal for long before it loses its potency.

For those aboard the ship, you find the dark glimmer of the cave replaced by the starry void of space. The ship spins slowly, adrift. The massive Beega seems unaware of the tiny speck that now orbits the Purple Planet. The rotting ship begins to level, and it becomes possible to walk across the deck with some degree of normalcy. The noises coming from the castle seem mechanical.

:shock: Well... I didn't see THAT coming! Can Beega interact with the stars at all? If he thinks he can, he reaches toward the nearest celestial object, if not he loses his nerve after a couple seconds and steps back.

Can Arvis (and the party) see Beega? If so, he calls to him, if not Arvis will check out the castle and the machinery, daggers out.

_________________
Arvis (l) kith mapper
Str9(0) Agi11(0) Sta15(+1) Per12(0) Int12(0) Luc17(+2) AC10 HP4 flint knife(x2)+2(1d4+2) or club+0(1d6) Spd30 Init0 Ref0 Fort1 Will0
chest w/ flask, mushroom bits(x4), ebon fruit, hand-sized mirror, thick leather & ink (Att/dmg flint knife+2) Planetary Common
Beega the Butcher (l) kith stonecutter
Str4(-2) Agi12(0) Sta14(+1) Per7(-1) Int8(-1) Luc11(0) AC10 HP3 stone axe-2(1d6-2) or flint spear-2(1d8-2) Spd30 Init0 Ref0 Fort1 Will-1
stone tools, empty flask, large sack w/Ythothian head, Hag's head, hagflesh Planetary Common
Darag DEAD laid down her life for the honor of her pack...
Kolo DEAD struck down battling that which is an abomination in the eyes of the Masters...
Moarbanez DEAD -died gloriously cleft in twain by a glaive...


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PostPosted: Wed Oct 18, 2017 6:26 pm 
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Hard-Bitten Adventurer

Joined: Sat Jun 16, 2012 7:25 am
Posts: 177
Nurzual hands the death-plant fruit to Qort.

Nurzual: Here, good healer. See if you can determine whether this fruit has any medicinal properties, or if it's poisonous to our kind. Meantime, I'm going to see what that rumbling machinery is. If it's scrutable, perhaps we can find a way to control it. And if it's about to explode, being closer will at least make the agony of death a bit quicker.

Brandybland: This situation seems a bit narrow in the toe to me.

Qort sniffs and peers at the fruit as the other two go into the castle.

_________________
Purple Planeteers:

Jingles Coinclink, Halfling moneylender - RIP - hag-hacked into haggis
Wood Sword +0 (1d8) - Rope 50', 5gp 10sp 225cp

Nurzual the Faceter – M Jwlr - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 4 Mov 30 Init -1 Ref -1 Fort 0 Will 0
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, green stone shard, small hammer, shortsword, 59 cp
2h sword +0(1d10)
dagger (p)

Snooth Inksplot Scribe RIP under cave-in, a crushing loss

Qort Quiddlegit M Hlr N
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 2 Mov 30 Init 0 Ref t+1 Fort -1 Will -2
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk/shared w Strekleon, 31 cp
-2 Ms fire damage

Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger


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