77.5 Tower Out of Time

There are over 50 DCC Adventures in print, including the main line (DCC #66.5 and up), the Holiday adventures, the Free RPG Day adventures, the new Horror line, and more! Suss them all out here!

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DM Cojo
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Location: Mount Pleasant, MI

Re: 77.5 Tower Out of Time

Post by DM Cojo » Thu Oct 10, 2013 5:41 pm

Clangador wrote:Maybe I missed this, since I didn't read this whole thread.

Is this module ever going to be available for purchase?!?
+1!

beasterbrook
Gongfarmer
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Re: 77.5 Tower Out of Time

Post by beasterbrook » Tue Nov 05, 2013 2:36 pm

+1

If anyone is selling I'm buying;)

Brette:)

smarmy1
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Re: 77.5 Tower Out of Time

Post by smarmy1 » Fri Nov 22, 2013 5:45 am

I'm looking for a print copy of 77.5 Tower out of Time. If you have one you want to sell, please let me know. :)

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foot land-raker
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Re: 77.5 Tower Out of Time

Post by foot land-raker » Mon Apr 07, 2014 5:20 pm

smarmy1 wrote:I'm looking for a print copy of 77.5 Tower out of Time. If you have one you want to sell, please let me know. :)
I am wondering why there seems to be a lack of 2nd level modules. There's Fate's Fell Hand and Emerald Enchanter only, true? The others are special - 77.5 Tower Out of Time and 80.5 Glipkerio's Gambit are not for sale?
I am joined with no foot-land rakers, no long-staff sixpenny strikers, none of these mad mustachio purple-hued malt-worms; but with nobility and tranquillity, burgomasters and great oneyers...

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Raven_Crowking
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Re: 77.5 Tower Out of Time

Post by Raven_Crowking » Tue Apr 08, 2014 4:29 am

SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.

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