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Sailors -- Ziggurat Diorama
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Author:  jonchappellnow2 [ Mon Sep 24, 2012 6:49 pm ]
Post subject:  Sailors -- Ziggurat Diorama

I've never made one of these things before, but I was so inspired by Sailors of the Starless Sea that I had to give it a shot. It's not a perfect match for the one on the map, but I think it will do.

Image

Author:  cthulhudarren [ Tue Sep 25, 2012 5:01 am ]
Post subject:  Re: Sailors -- Ziggurat Diorama

Awesome. Spray paint the thing gray!

Author:  romprecentor [ Tue Sep 25, 2012 6:02 am ]
Post subject:  Re: Sailors -- Ziggurat Diorama

Don't spray paint it, you'll melt the styrofoam! Brush on some paint instead. Nice work.

Author:  jonchappellnow2 [ Tue Sep 25, 2012 6:33 am ]
Post subject:  Re: Sailors -- Ziggurat Diorama

Thanks for the encouragement, guys. I know that gaming with minis isn't for everyone, but they sure help me to visualize and enjoy the different scenarios.

I appreciate the warning. I tried spray painting a similar styrofoam diorama that I had made for the big throne room chamber at the end of Portal Beneath the Stars, but the spray paint completely ruined it. I've learned that there are water-based spray paints out there that will work, so I might give one those a shot.

I can't wait to bring this baby out for my players! I'm also looking into a dragonship model that is to scale for the journey across the starless sea. This one looks good, but I don't think that I have the time to build such a complex model:

http://www.fatdragongames.com/fdgfiles/ ... on-fdg0111

And... I already picked up four of these tentacles for that big moment.

http://www.dungeoncrawler.com/dcm/image ... ntacle.png

Cheers!
JC

Author:  cthulhudarren [ Tue Sep 25, 2012 10:17 am ]
Post subject:  Re: Sailors -- Ziggurat Diorama

romprecentor wrote:
Don't spray paint it, you'll melt the styrofoam! Brush on some paint instead. Nice work.



Ooops. I guess you can tell I have never done this before. :mrgreen:

Author:  Harley Stroh [ Fri Sep 28, 2012 7:17 am ]
Post subject:  Re: Sailors -- Ziggurat Diorama

This is all sorts of awesome. Can't wait to see the post-mortem.

//H

Author:  Pesky [ Fri Sep 28, 2012 8:41 pm ]
Post subject:  Re: Sailors -- Ziggurat Diorama

Harley Stroh wrote:
This is all sorts of awesome. Can't wait to see the post-mortem.

Yep, very cool!

Author:  jonchappellnow2 [ Sun Sep 30, 2012 5:12 pm ]
Post subject:  Re: Sailors -- Ziggurat Diorama

Just painted it today.

Any recommendations for adjusting the challenge level?

Stephan Poag and the rest of our group are going to begin the adventure this Wednesday night, but they now have seven 2nd level characters. I know the adventure is intended as a funnel (or for a party of 1st levelers,) but I'm thinking that they'll blow right through most of the monsters, traps, and encounters unless I buff up the challenge levels.

In general I was planning on increasing everything by +2 (damage, HD, DC levels, etc.)

Or would this be too much?

Any suggestions?

Author:  beermotor [ Sun Sep 30, 2012 5:27 pm ]
Post subject:  Re: Sailors -- Ziggurat Diorama

Give the shaman some spell powers. Make Molan a type3 demon. Make beastmen regenerate.

Author:  Coleston the Cavalier [ Sun Sep 30, 2012 5:48 pm ]
Post subject:  Re: Sailors -- Ziggurat Diorama

Awesome, John!

Author:  jonchappellnow2 [ Mon Oct 01, 2012 1:43 pm ]
Post subject:  Re: Sailors -- Ziggurat Diorama

Thanks, Beer and John.

Regenerating Beastmen -- now that would be nasty! :)

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