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 Post subject: Goodman Games Appendix N entries
PostPosted: Wed Apr 23, 2014 8:27 am 
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Far-Sighted Wanderer

Joined: Mon Feb 23, 2009 6:09 pm
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I've just realized that Goodman Games doesn't have a fiction line for DCC. I now seriously want one. GG should add their own books to Appendix N!

I want to read about Hugh and his parties exploits in novel form! Pretty please?


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 Post subject: Re: Goodman Games Appendix N entries
PostPosted: Wed Apr 23, 2014 6:09 pm 
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darjr wrote:
I've just realized that Goodman Games doesn't have a fiction line for DCC. I now seriously want one. GG should add their own books to Appendix N!

I want to read about Hugh and his parties exploits in novel form! Pretty please?
A neat idea, but a few things come to mind here.

(1) Most novels about RPGs are (in my opinion) nowhere as cool as what I hope for. None are as good as Howard or Leiber or Moorcock or others from Appendix N.

(2) While Goodman Games has a great staff of module writers and artists, I don't think they have any experienced writers. That could be a problem.

(3) Goodman Games has some neat modules, but no coherent game world for which novels might be written.

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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
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 Post subject: Re: Goodman Games Appendix N entries
PostPosted: Thu Apr 24, 2014 3:33 pm 
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Far-Sighted Wanderer

Joined: Mon Feb 23, 2009 6:09 pm
Posts: 44
They have the default setting for DCC modules.

There is probably room to print Appendix N books that otherwise wouldn't see print. Maybe revive old classics and be a house for those new AN type novels, maybe not necessarily related to the RPG.


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 Post subject: Re: Goodman Games Appendix N entries
PostPosted: Fri Apr 25, 2014 7:12 am 
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Deft-Handed Cutpurse

Joined: Fri Apr 08, 2011 9:43 am
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Location: Chicago
Quote:
(2) While Goodman Games has a great staff of module writers and artists, I don't think they have any experienced writers. That could be a problem.


You have such faith in the writers Marv.! (sarcasm)

That is like saying Doug can paint covers…….. but can he do maps? You know the answer , don't sell the writers short.

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 Post subject: Re: Goodman Games Appendix N entries
PostPosted: Fri Apr 25, 2014 12:54 pm 
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I'm pretty sure multiple DCC authors have published fiction in one format or another.

I'm drawing a blank, but I know one wrote a D&D novel, for what that's worth...

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: Goodman Games Appendix N entries
PostPosted: Sat Apr 26, 2014 6:15 am 
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Steely-Eyed Heathen-Slayer
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Well if they can write one that feels like a sword & sorcery story and not a long session/campaign report, then so be it. With so many good illustrators it might be a good idea to make an old-school black & white sword & sorcery comic.

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 Post subject: Re: Goodman Games Appendix N entries
PostPosted: Sat Apr 26, 2014 7:27 pm 
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Deft-Handed Cutpurse

Joined: Fri Apr 08, 2011 9:43 am
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Location: Chicago
Ravenheart87 wrote:
Well if they can write one that feels like a sword & sorcery story and not a long session/campaign report, then so be it. With so many good illustrators it might be a good idea to make an old-school black & white sword & sorcery comic.


Thats not entirely impossible with me, but I don't think Joseph has much interest in it currently.
However, that doesn't mean I might not just do it anyway, but with so many other projects in the pipeline it could take a little while… it's not like I haven't spent a season or two thinking about it.

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 Post subject: Re: Goodman Games Appendix N entries
PostPosted: Sun Apr 27, 2014 6:05 am 
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Cold-Hearted Immortal
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Doug Kovacs wrote:
Quote:
(2) While Goodman Games has a great staff of module writers and artists, I don't think they have any experienced writers. That could be a problem.
You have such faith in the writers Marv.! (sarcasm)

That is like saying Doug can paint covers…….. but can he do maps? You know the answer , don't sell the writers short.
I wasn't suggesting a lack of talent, only that as far as I knew none had actually written and sold a fantasy novel. Big difference.

GnomeBoy wrote:
I'm pretty sure multiple DCC authors have published fiction in one format or another.

I'm drawing a blank, but I know one wrote a D&D novel, for what that's worth...
News to me. I'll have to search around and see what I come up with. It would be nice to find a Howard or a Leiber "in the rough" waiting to do this for DCC.

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: Goodman Games Appendix N entries
PostPosted: Sun Apr 27, 2014 8:38 am 
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finarvyn wrote:
News to me. I'll have to search around and see what I come up with. It would be nice to find a Howard or a Leiber "in the rough" waiting to do this for DCC.


https://www.google.com/search?num=30&biw=1280&bih=666&q=the+darkwood+mask+jeff+lasala&oq=the+darkwood+mask+jeff+lasala&gs_l=serp.3...0.0.0.23705.0.0.0.0.0.0.0.0..0.0....0...1c..42.serp..0.0.0.ZbAi4fiXAyw

http://www.ashlock.org/writing.php

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: Goodman Games Appendix N entries
PostPosted: Sat May 10, 2014 10:45 am 
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Wild-Eyed Zealot

Joined: Thu Jun 11, 2009 10:39 pm
Posts: 73
Harley had a short story appear in "Realms of the Dragons II," a Forgotten Realms anthology of fiction published back in 2005. I've also had fiction published, but not in the fantasy vein.

You never know what we get up to when Joseph's not keeping us busy. :D

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 Post subject: Re: Goodman Games Appendix N entries
PostPosted: Mon May 12, 2014 1:47 pm 
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Among others:

http://www.ideomancer.com/fl/Bishop-Nol ... Noldus.htm
http://www.strangehorizons.com/2002/200 ... king.shtml
http://www.danieljbishop.ca/Darkfire.PDF
http://www.danieljbishop.ca/Ivy%20and%20Sorrow.pdf
http://www.danieljbishop.ca/Heaven.pdf
http://www.danieljbishop.ca/CoffeeStains.pdf
http://www.danieljbishop.ca/Nicholas.pdf

http://www.isfdb.org/cgi-bin/pl.cgi?339697

All of which is as likely to be indicative that I should not be writing fiction as it is otherwise.

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Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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