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PostPosted: Sat Oct 21, 2017 5:09 am 
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Deft-Handed Cutpurse

Joined: Sat Jun 16, 2012 7:25 am
Posts: 204
I've wanted to run this module for months, but my group isn't crazy about the mortality rate in DCC. To get a fix while trying to convince them, I went looking for other people's experiences with the adventure, and when I Googled "A Hole in the Sky" writeup "Dungeon Crawl Classics," this came up as one of the top links:

http://clairelenoreworthy.blogspot.com/2017/05/i-played-rpg-module-get-this-hole-in-sky.html

I thought it was a riot, although I don't entirely know what to make of the author. I'm guessing they have some interesting issues. (Not judging, just ... hmm.)

_________________
Purple Planeteers:

Jingles Coinclink, Halfling, hag-hacked into haggis

Nurzual the Faceter – M Jwlr - Wiz - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 6 Mv 30 Init -1 Ref 0 Fort 0 Will 1
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, small hammer, ray-gun, Rope 50', 5gp 10sp 274 cp
shortsword +0(1d6)
Ch Psn (no MM), Clr Spr 65, Force Manip 81, Rd Mag 12, Spidr Cl 69
Pl.Common (basic)

Snooth Inksplot Scribe RIP under cave-in, a crushing loss

Qort Quiddlegit M Hlr - Cler - N(C?)
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 8 Mov 30 Init 0 Ref t+1 Fort 0 Will -1
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk, 31 cp
-2 Ms fire damage
Det Magic

Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger


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PostPosted: Sat Oct 21, 2017 6:59 am 
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Cold-Blooded Diabolist
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Joined: Mon Jul 11, 2011 10:58 am
Posts: 484
Location: Bethlehem, Pennsylvania
FLGS: The Portal
Well.....she says she identifies as a sex doll......not a sex doll as in a sexy woman, but an inflatable plastic sex doll....so there is that..... :lol:

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To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.


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PostPosted: Sat Oct 21, 2017 7:09 am 
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Far-Sighted Wanderer

Joined: Mon Apr 21, 2014 5:28 am
Posts: 16
Awesome! Sounds like fun. I'm going to pass this on to my players who just finished Hole in the Sky last week.


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PostPosted: Sat Oct 21, 2017 7:57 am 
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Deft-Handed Cutpurse

Joined: Sat Jun 16, 2012 7:25 am
Posts: 204
Blood Axe wrote:
Well.....she says she identifies as a sex doll......not a sex doll as in a sexy woman, but an inflatable plastic sex doll....so there is that..... :lol:


Right, which I guess means there's only one real person playing? But damn if their game doesn't sound like more fun than some of the campaigns I've run or played in ... :?

_________________
Purple Planeteers:

Jingles Coinclink, Halfling, hag-hacked into haggis

Nurzual the Faceter – M Jwlr - Wiz - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 6 Mv 30 Init -1 Ref 0 Fort 0 Will 1
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, small hammer, ray-gun, Rope 50', 5gp 10sp 274 cp
shortsword +0(1d6)
Ch Psn (no MM), Clr Spr 65, Force Manip 81, Rd Mag 12, Spidr Cl 69
Pl.Common (basic)

Snooth Inksplot Scribe RIP under cave-in, a crushing loss

Qort Quiddlegit M Hlr - Cler - N(C?)
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 8 Mov 30 Init 0 Ref t+1 Fort 0 Will -1
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk, 31 cp
-2 Ms fire damage
Det Magic

Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger


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PostPosted: Sat Oct 21, 2017 9:16 am 
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Deft-Handed Cutpurse

Joined: Sat Jun 16, 2012 7:25 am
Posts: 204
ToddBradley wrote:
Awesome! Sounds like fun. I'm going to pass this on to my players who just finished Hole in the Sky last week.


Was it as much of a blast as it seems like from reading the module?

_________________
Purple Planeteers:

Jingles Coinclink, Halfling, hag-hacked into haggis

Nurzual the Faceter – M Jwlr - Wiz - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 6 Mv 30 Init -1 Ref 0 Fort 0 Will 1
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, small hammer, ray-gun, Rope 50', 5gp 10sp 274 cp
shortsword +0(1d6)
Ch Psn (no MM), Clr Spr 65, Force Manip 81, Rd Mag 12, Spidr Cl 69
Pl.Common (basic)

Snooth Inksplot Scribe RIP under cave-in, a crushing loss

Qort Quiddlegit M Hlr - Cler - N(C?)
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 8 Mov 30 Init 0 Ref t+1 Fort 0 Will -1
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk, 31 cp
-2 Ms fire damage
Det Magic

Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger


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PostPosted: Sun Oct 22, 2017 9:45 am 
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Mighty-Thewed Reaver
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Joined: Wed Sep 30, 2015 8:23 pm
Posts: 338
Location: the Redlands (GA)
FLGS: Gibson's Gaming and Trade Post (Blairsville)
Oh man, I started reading this and spoiled the module, lol. It was just too good to stop reading at the spoiler alert! :lol:

_________________
Arvis (l) kith mapper/Grub
Str9(0) Agi11(0) Sta13/15(+1) Per11/12(0) Int12(0) Luc17(+2) AC10 HP15 att+1 1d10/III flint knife(x2)+3(1d4+2) or club+1(1d6) Spd30 Init0 R+1 F+2 W+0
chest w/ flask, mushroom bits(x4), ebon fruit, hand-sized mirror, thick leather & ink (att w/spear, javelin, axe+2;att&dmg w/flint knife+2) Planetary Common
Beega the Butcher (l) kith stonecutter/Grub
Str4(-2) Agi12(0) Sta14(+1) Per7(-1) Int8(-1) Luc11(0) AC10 HP10 att+1 1d10/II stone axe-1(1d6-2) or flint spear-1(1d8-2) Spd30 Init0 R+1 F+2 W-1
stone tools, empty flask, large sack w/Ythothian head, Hag's head, hagflesh Planetary Common

Wilderness Survivor+1, Force of Will burn d2
Darag DEAD laid down her life for the honor of her pack...
Kolo DEAD struck down battling that which is an abomination in the eyes of the Masters...
Moarbanez DEAD -died gloriously cleft in twain by a glaive...


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PostPosted: Sun Oct 22, 2017 9:54 am 
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Deft-Handed Cutpurse

Joined: Sat Jun 16, 2012 7:25 am
Posts: 204
Fenris Ulfhamr wrote:
Oh man, I started reading this and spoiled the module, lol. It was just too good to stop reading at the spoiler alert! :lol:

On the plus side, it doesn’t give away the ending. But on the minus side, I’d sure like to read how the rest of the module turned out for them!

_________________
Purple Planeteers:

Jingles Coinclink, Halfling, hag-hacked into haggis

Nurzual the Faceter – M Jwlr - Wiz - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 6 Mv 30 Init -1 Ref 0 Fort 0 Will 1
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, small hammer, ray-gun, Rope 50', 5gp 10sp 274 cp
shortsword +0(1d6)
Ch Psn (no MM), Clr Spr 65, Force Manip 81, Rd Mag 12, Spidr Cl 69
Pl.Common (basic)

Snooth Inksplot Scribe RIP under cave-in, a crushing loss

Qort Quiddlegit M Hlr - Cler - N(C?)
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 8 Mov 30 Init 0 Ref t+1 Fort 0 Will -1
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk, 31 cp
-2 Ms fire damage
Det Magic

Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger


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PostPosted: Tue Oct 24, 2017 11:16 am 
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Far-Sighted Wanderer

Joined: Mon Apr 21, 2014 5:28 am
Posts: 16
Bilgewriggler wrote:
ToddBradley wrote:
Awesome! Sounds like fun. I'm going to pass this on to my players who just finished Hole in the Sky last week.


Was it as much of a blast as it seems like from reading the module?


Yeah, it was fun. It took us three sessions to play the whole thing. In the first session, most of the party died.

And then at the second session, almost all the players who were there for the first forgot their character sheets. So I decided that time had skipped forward several years. The Lady in Blue had gathered up another group of zeros to go on the quest. The remaining PCs from the first session had "gone native" and were now living with the rest of the mutants inside the prison. I said they each had aged 1d6 years, changed alignment to Chaos, were starting to mutate, and lost all their possessions except one club each.

In the third session, the consolidated group finished exploring the prison and actually killed Cur Maxima, which I couldn't believe. And then they completed the adventure and returned to take their spins at the wheel.

At least one of them is taking the Lady in Blue as a patron, which is why I wanted to gather the notes together on this thread and turn them into a PDF: viewtopic.php?f=78&t=47970


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PostPosted: Tue Oct 24, 2017 8:16 pm 
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Deft-Handed Cutpurse

Joined: Sat Jun 16, 2012 7:25 am
Posts: 204
ToddBradley wrote:
Yeah, it was fun. It took us three sessions to play the whole thing. In the first session, most of the party died.

And then at the second session, almost all the players who were there for the first forgot their character sheets. So I decided that time had skipped forward several years. The Lady in Blue had gathered up another group of zeros to go on the quest. The remaining PCs from the first session had "gone native" and were now living with the rest of the mutants inside the prison. I said they each had aged 1d6 years, changed alignment to Chaos, were starting to mutate, and lost all their possessions except one club each.

In the third session, the consolidated group finished exploring the prison and actually killed Cur Maxima, which I couldn't believe. And then they completed the adventure and returned to take their spins at the wheel.

At least one of them is taking the Lady in Blue as a patron, which is why I wanted to gather the notes together on this thread and turn them into a PDF: http://goodman-games.com/forums/viewtop ... 78&t=47970


Sounds like fun several sessions. I would have assumed Cur Maxima was way beyond killing for a funnel party too, but the writeup at the link made it sound plausible that they got him down by half his hit-points before they'd even leveled.

Did anybody get a really good result out of the wheel?

_________________
Purple Planeteers:

Jingles Coinclink, Halfling, hag-hacked into haggis

Nurzual the Faceter – M Jwlr - Wiz - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 6 Mv 30 Init -1 Ref 0 Fort 0 Will 1
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, small hammer, ray-gun, Rope 50', 5gp 10sp 274 cp
shortsword +0(1d6)
Ch Psn (no MM), Clr Spr 65, Force Manip 81, Rd Mag 12, Spidr Cl 69
Pl.Common (basic)

Snooth Inksplot Scribe RIP under cave-in, a crushing loss

Qort Quiddlegit M Hlr - Cler - N(C?)
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 8 Mov 30 Init 0 Ref t+1 Fort 0 Will -1
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk, 31 cp
-2 Ms fire damage
Det Magic

Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger


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