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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Nov 16, 2012 8:14 am 
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This week I post about Tales from the Sunken City (a.k.a. tales from my online G+/Roll20 game that started with The Perils of the Sunken City and The Ooze Pits of Jonas Gralk from Purple Sorcerer Games):

The Iron Tavern -- Tales from the Sunken City


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Dec 07, 2012 8:04 am 
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The Iron Tavern reviews Crawl! Issue #5~

Crawl! Issue #5 Review


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Mon Dec 10, 2012 8:08 am 
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When the Dice Turn Against You, a post at The Iron Tavern inspired directly by a recent Dungeon Crawl Classics RPG session:

When the Dice Turn Against You


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Wed Dec 12, 2012 8:16 am 
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Grimoires for Dungeon Crawl Classics. Five tomes to spice up your DCC campaign.

Grimoires for DCC RPG


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Dec 14, 2012 8:56 am 
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The Iron Tavern posts some traps for DCC RPG:

Traps for DCC RPG

These traps are designed for use with the previously posted Critical Hits Trap Table. A revised version of this trap table will be posted in the near future with a few clean-up items and better directions on using the table during a game.


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Jan 04, 2013 9:50 am 
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I make an attempt at creating a Dwarven Cleric class for Dungeon Crawl Classics. I tried to find just the right blend between a dwarven feel and some cleric ability. Feedback is welcomed on whether I hit the right blend!

The Iron Tavern - Dwarven Cleric


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Wed Jan 09, 2013 11:09 pm 
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IronWolf wrote:
Grimoires for Dungeon Crawl Classics. Five tomes to spice up your DCC campaign.

Grimoires for DCC RPG


I really liked this. Brings back memories of Pages from Mages.

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and is taken for naught -
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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Thu Jan 10, 2013 6:55 am 
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Blood Axe wrote:
IronWolf wrote:
Grimoires for Dungeon Crawl Classics. Five tomes to spice up your DCC campaign.

Grimoires for DCC RPG


I really liked this. Brings back memories of Pages from Mages.



Thanks! Glad you enjoyed the post!


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Jan 11, 2013 9:06 am 
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This week I post a patron write-up for Malloc, a patron referenced in Perils of the Sunken City from Purple Sorcerer Games. This is a complete patron write-up with Invoke Patron results, Patron Taint results, a handful of spellburn ideas, and three new patron spells.

The Iron Tavern: Malloc - A DCC Patron


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Jan 11, 2013 9:51 am 
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Another great write up! Tomes of Magic, now a cool patron.

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But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Jan 18, 2013 8:24 am 
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This week The Iron Tavern has the Thaggnaerian Snare Beast for your game. This is a guest post written by a player in my weekly game. He used this set of creatures for a recent one-shot he did. Enjoy!

http://irontavern.com/2013/01/18/dcc-mo ... are-beast/


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Jan 18, 2013 9:25 am 
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IronWolf wrote:
This week The Iron Tavern has the Thaggnaerian Snare Beast for your game. This is a guest post written by a player in my weekly game. He used this set of creatures for a recent one-shot he did. Enjoy!

http://irontavern.com/2013/01/18/dcc-mo ... are-beast/



It needs a cool pic!

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To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Jan 18, 2013 9:29 am 
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Blood Axe wrote:
It needs a cool pic!


I know! It screams for a cool pic, but my artistry skills are sub-par when it comes to critter pics!


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Jan 18, 2013 11:19 am 
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I feel your pain. I have no artistic talent.

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To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Feb 01, 2013 8:09 am 
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The Iron Tavern posts the Crystal Aberration for the DCC RPG. While their origins are unclear, these crystalline aberrations are perfect for subterranean environs.

http://irontavern.com/2013/02/01/dcc-mo ... berration/


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Mon Feb 04, 2013 8:13 am 
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The Iron Tavern posts about Purple Sorcerer's Crawler's Companion starting to roll out to the Google Play and Amazon App stores:

http://irontavern.com/2013/02/04/crawle ... -released/


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Wed Mar 20, 2013 7:20 am 
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The Iron Tavern is still hopping, but it has been awhile since I have made an RPG specific post. Today I post about using a cut-scene funnel to restock the stable of characters in your DCC RPG campaign:

The Cut-Scene Funnel


And while not DCC RPG specific, I have been posting several maps that can be stolen for your game when you need a quick map:

Maps at The Iron Tavern

And also of interest, a random table series:

Random Tables at The Iron Tavern


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri Apr 19, 2013 7:52 am 
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The Iron Tavern reviews the most recent DCC RPG adventure from Purple Duck Games, The Waystation. Another strong offering from PDG!

http://irontavern.com/2013/04/19/review-the-waystation/


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Tue Apr 30, 2013 8:02 am 
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The Iron Tavern review Purple Duck Games most recent Adventure Locale release, Stars in the Darkness!

http://irontavern.com/2013/04/30/review ... -darkness/


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Tue Apr 30, 2013 8:08 am 
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Thank you for your kind review!

If not too much to ask, could you please cross-post this to RPG Now?

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Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri May 03, 2013 9:43 am 
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Raven_Crowking wrote:
If not too much to ask, could you please cross-post this to RPG Now?


Sure can - I will do so this evening.


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Fri May 03, 2013 9:44 am 
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While this post is not entirely DCC RPG related, it is a map of a village one could easily drop into their DCC RPG campaign.

Map: Deerpond Village


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Wed May 08, 2013 1:28 pm 
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One of the new Iron Tavern bloggers posted about the shared experience of modules from the old days, something a little harder to reach with the number of system choices today. He does review Stonesky Delve from Expeditious Retreat, an adventure he ran for his DCC RPG group.

http://irontavern.com/2013/05/08/the-ne ... sky-delve/


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Tue Jun 25, 2013 8:43 am 
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The Iron Tavern reviews The Revelation of Mulmo by Daniel Bishop and put out by Dragon's Hoard Publishing.

Review: The Revelation of Mulmo


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 Post subject: Re: The Iron Tavern: DCC RPG Blogging
PostPosted: Tue Jul 02, 2013 9:29 am 
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The Iron Tavern talks about all of the tables in Dungeon Crawl Classics and why that really isn't a bad thing. In fact, it might just be the key to bringing the magic to the game.

The Iron Tavern - DCC RPG: Tables, Tables, and Tables


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