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 Post subject: DCC RPG at Gaming Hoopla 2012
PostPosted: Tue Apr 10, 2012 11:23 pm 
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Far-Sighted Wanderer
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Joined: Sat Mar 10, 2012 5:01 pm
Posts: 32
Location: Madison, Wisconsin
This year at Gaming Hoopla in Janesville, Wisconsin I'll be running four DCC RPG events on May 5 & 6.

Saturday, 10 AM to 2 PM - By Invitation Only
Saturday, 4 PM to 8 PM - Legend of the Ripper
Sunday, 8 AM to NOON - The Tide of Evil
Sunday, NOON to 4 PM - The Yellow Jade Heart

http://www.gaminghoopla.com/index.php

All proceeds from this convention will be donated to the American Cancer Society.


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 Post subject: Re: DCC RPG at Gaming Hoopla 2012
PostPosted: Tue Jul 31, 2012 10:44 pm 
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Joined: Tue Jul 31, 2012 10:39 pm
Posts: 2
The Thieves' Guild has falsely accused you of breaking their edicts. As penance for your acts, you must recover the Yellow Jade Heart. Said to be hidden up in the Uru'Nuk Highlands, this fabled jewel is supposedly worth a king's ransom. But is it simply a gemstone, or something much more? Seek the Yellow Jade Heart by playing Goodman Games' latest release, the Dungeon Crawl Classics Role Playing Game!

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http://www.passguide.com/SY0-301.html / http://www.passguide.com/646-205.html / http://www.passguide.com/RHCE.html / http://www.passguide.com/CCSA.html / http://www.passguide.com/646-364.html


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 Post subject: Re: DCC RPG at Gaming Hoopla 2012
PostPosted: Mon Nov 05, 2012 3:44 am 
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Joined: Mon Nov 05, 2012 3:40 am
Posts: 1
In this evolutionary game, players control one of six types of creatures indigenous to different regions of the land. Each player takes the role of one of these creatures, and tries to expand their herd and learn new abilities. As long as there is enough room for all of the animals, the creatures can live together in harmony. Otherwise, battles erupt amongst the creatures for control of the region. The success of the creatures depends on how well they adapt to their new terrain.

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dumps4exams // MCITP Microsoft prep materials // Microsoft MCITP:Database Developer 2008 Value Pack
http://www.cheapcarhireguide.com/car-hi ... -hire.html


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 Post subject: Re: DCC RPG at Gaming Hoopla 2012
PostPosted: Mon Nov 05, 2012 9:33 am 
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Tight-Lipped Warlock
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Joined: Mon Jun 25, 2012 8:01 am
Posts: 1015
Location: Atlanta, GA
Hi, spammers.


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 Post subject: Re: DCC RPG at Gaming Hoopla 2012
PostPosted: Mon Nov 05, 2012 10:56 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
Posts: 1771
Location: Left Coast, USA
beermotor wrote:
Hi, spammers.

Good call.

Rocky almost doesn't look like a spammer -- and Calvin is not even a good one since there are no links (disguised, or otherwise)!

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!
Here Be DCC Monsters...

Pbp Secret of Bone Hill characters:
Flavia, WAR, Beekeeper, L, Str 10, Agi 10, Stm 7, Per 10, Int 12, Lck 7, AC 10 hp 5, staff, jar of honey, 10-ft pole, 1 pc chalk, 50' rope, 2 torches (1 lit)
Hector, DWARF Apothecarist, L, Str 5, Agi 11, Stm 12, Per 10, Int 6, Lck 10, AC 10, hp 11, sword, shield, cudgel, steel vial, chest, flint & steel, empty flask, lg sack
Chendris, WIZ, Alchemist, N, Str 11, Agi 9, Stm 12, Per 15, Int 13, Lck 15, AC 10, hp 3, staff, empty flask, 50' rope, 2 candles, lg sack, oil (1 flsk), 1 torch, snakeskin tome; speaks gnoll
Darrow, CLR, Hunter, N, Str 11, Agi 12, Stm 8, Per 16, Int 7, Lck 12, AC 10 hp 5, short bow, 6 arrow, 10-ft pole, deer pelt, torch (lit)


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