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 Post subject: Re: online game on inferno.net
PostPosted: Thu Jul 12, 2012 12:38 pm 
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Cold-Blooded Diabolist

Joined: Fri Apr 06, 2012 3:36 am
Posts: 525
hawkwind wrote:
...the Norwegian guy had never been in a TPk before.
Upon reading this portion of the post I let out a heart-felt "aww, poor fella" for this Norwegian guy.

TPKs can be great fun - I wish everyone had (the good kind of) TPKs!


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 Post subject: Re: online game on inferno.net
PostPosted: Thu Jul 12, 2012 12:55 pm 
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Mighty-Thewed Reaver
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Joined: Wed Mar 07, 2012 8:24 pm
Posts: 407
Location: The end of time.
I would be honored to play DCC with a guy who's handle is named after my all time favorite rock group! I promise not to use my Orgone Accumulator!


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 Post subject: Re: online game on inferno.net
PostPosted: Fri Jul 13, 2012 1:11 am 
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Wild-Eyed Zealot

Joined: Fri Jun 01, 2012 8:04 am
Posts: 65
Location: London Calling
i promise not use my Sonic Attack or needle gun!

Get your self registered if you think you can make a 8pm Uk start time Karaptis!


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 Post subject: Re: online game on inferno.net
PostPosted: Fri Jul 13, 2012 5:55 am 
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Cold-Hearted Immortal
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Joined: Mon Jun 25, 2012 8:01 am
Posts: 1200
Location: Atlanta, GA
Is that 8pm UK time today?

_________________

RoM pbp:
Hamun Ry (Wiz 4)
Str 10 Agi 15 (+1) Sta 11 Per 11 Int 17 (+2) Luc 10 (Unholy House). Align: C. AC: 14. HP: 13. Melee +1, Ranged +2. Crit: d8, I. Save: Ref +5, Fort +3, Will +4.
Spells: 1: Choking Cloud, Comprehend Languages, Detect Magic (odd crystal growths), Magic Missile (mirror images), Runic Alphabet (Mortal) (ravenously hungry), Ventriloquism (rain of frogs)
2: Detect Invisible, Levitate (extremely difficult, d14), Mirror Image (20% chance to raise/lower luck by 1d3 points).
Equip: Ring of the Sand Djinn: +2 AC/saves, Invisibility for 1min/spellburn point, or unmake for great, unknown effect. Padded Armor, Longsword, Longbow, quiver w/20 steel-tipped arrows, 10 silver-tipped arrows, backpack, spellbook, quill and ink, sturdy parchment (10 sheets), 5 days rations, high leather boots, belt w/ belt pouch, gray robe, dark gray hooded cloak. Also carries 3 small mechanical toys: wind-up mouse, wooden puzzle cube, small jewelry box that plays a little tune.


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 Post subject: Re: online game on inferno.net
PostPosted: Sat Jul 14, 2012 5:09 am 
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Wild-Eyed Zealot

Joined: Fri Jun 01, 2012 8:04 am
Posts: 65
Location: London Calling
no that's just the usual time I game from due to real live commitments


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 Post subject: Re: online game on inferno.net
PostPosted: Wed Jul 18, 2012 5:27 am 
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Wild-Eyed Zealot

Joined: Fri Jun 01, 2012 8:04 am
Posts: 65
Location: London Calling
The next game is scheduled for 8pm BST 1/8/2012 if anyone is interested


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 Post subject: Re: online game on inferno.net
PostPosted: Mon Jul 30, 2012 2:25 pm 
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Wild-Eyed Zealot

Joined: Fri Jun 01, 2012 8:04 am
Posts: 65
Location: London Calling
still a space or two left round the virtual table, don't be shy


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 Post subject: Re: online game on inferno.net
PostPosted: Mon Jul 30, 2012 2:27 pm 
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Cold-Hearted Immortal
User avatar

Joined: Mon Jun 25, 2012 8:01 am
Posts: 1200
Location: Atlanta, GA
I'll probably lurk again for fun. MIGHT try to play, but workload is crazy right now.

_________________

RoM pbp:
Hamun Ry (Wiz 4)
Str 10 Agi 15 (+1) Sta 11 Per 11 Int 17 (+2) Luc 10 (Unholy House). Align: C. AC: 14. HP: 13. Melee +1, Ranged +2. Crit: d8, I. Save: Ref +5, Fort +3, Will +4.
Spells: 1: Choking Cloud, Comprehend Languages, Detect Magic (odd crystal growths), Magic Missile (mirror images), Runic Alphabet (Mortal) (ravenously hungry), Ventriloquism (rain of frogs)
2: Detect Invisible, Levitate (extremely difficult, d14), Mirror Image (20% chance to raise/lower luck by 1d3 points).
Equip: Ring of the Sand Djinn: +2 AC/saves, Invisibility for 1min/spellburn point, or unmake for great, unknown effect. Padded Armor, Longsword, Longbow, quiver w/20 steel-tipped arrows, 10 silver-tipped arrows, backpack, spellbook, quill and ink, sturdy parchment (10 sheets), 5 days rations, high leather boots, belt w/ belt pouch, gray robe, dark gray hooded cloak. Also carries 3 small mechanical toys: wind-up mouse, wooden puzzle cube, small jewelry box that plays a little tune.


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 Post subject: Re: online game on inferno.net
PostPosted: Mon Jul 30, 2012 4:09 pm 
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Wild-Eyed Zealot
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Joined: Tue Apr 17, 2012 1:14 pm
Posts: 73
I had signed up a couple weeks ago, but I had to pull out when I realized that I'd be picking up my kid from gymnastics at the time. Woe is me.


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 Post subject: Re: online game on inferno.net
PostPosted: Wed Aug 01, 2012 10:49 am 
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Wild-Eyed Zealot

Joined: Fri Jun 01, 2012 8:04 am
Posts: 65
Location: London Calling
play starts in two hours


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 Post subject: Re: online game on inferno.net
PostPosted: Wed Aug 15, 2012 1:39 am 
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Wild-Eyed Zealot

Joined: Fri Jun 01, 2012 8:04 am
Posts: 65
Location: London Calling
Finished the Sailor on the Sunless sea, 5 survivors out of 24 villagers lived to see another day.

We have had three sessions and have what is fingers crossed a stable group but could still do with another player.


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