Raskal's monsters

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raskal
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Raskal's monsters

Post by raskal » Sat Mar 30, 2013 11:44 am

BEARWOLF

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The bearwolf is a huge canid resembling a skinny bear. It is located north part of The Wilds where he lives and hunts in packs. Bearwolf has a brown coat, dark gray or white with a profuse mane. It is more than 2m long and weighs more than 200 kg. It is known to attack humans if it considers that it threatens its territory.

Init : +4
Atk: Bite +d4* (Deed Die) melee (1d6). If the attack hits and the Deed Die is a 3 or higher, the attack inflicts damage and the Trips and throws Deed takes place
AC: 13
HD: 2d6
MV : 40' (8 squares)
Act. : 1d20SV: Ref +3, Fort +3, Will +2
AL: L

*The result modifies both attack and damage rolls.

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GnomeBoy
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Re: Raskal's monsters

Post by GnomeBoy » Sat Mar 30, 2013 4:29 pm

Nice. :)
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oncelor
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Re: Raskal's monsters

Post by oncelor » Tue Apr 02, 2013 10:24 am

Very nice. "Bearwulf" is the name of one of the main villains in my mythic Northumbrian campaign. If the party ever finds him I'll have to make him protected by a sleuth (or a pack? a sleuthpack?) of your bearwolfs.

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raskal
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Re: Raskal's monsters

Post by raskal » Tue Apr 02, 2013 1:25 pm

oncelor wrote:Very nice. "Bearwulf" is the name of one of the main villains in my mythic Northumbrian campaign. If the party ever finds him I'll have to make him protected by a sleuth (or a pack? a sleuthpack?) of your bearwolfs.
It's very interesting. Bearwulf is not the same persorn that Beowulf i suppose ?

oncelor
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Re: Raskal's monsters

Post by oncelor » Tue Apr 02, 2013 4:06 pm

Sort of... Bearwulf is a former great hero who became corrupted and turned into a bad-guy. I think I remember reading that Beowulf means "bee-wolf" but that bee-wolf is an Anglo-Saxon riddle for a bear.

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