Traps.
Posted: Sun Aug 12, 2012 4:52 pm
Just wondering how do you guys handle traps in DCC? Do you use a statblock like in DnD3.5 or do you make each trap something different with little in numbers and stats?
Svaragog
Svaragog
Fan Forums
http://www.goodman-games.com/forums/
http://www.goodman-games.com/forums/viewtopic.php?f=75&t=42073