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 Post subject: Tablesmith Settlement Generator
PostPosted: Thu Oct 11, 2012 4:45 pm 
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Cold-Blooded Diabolist

Joined: Mon Jan 06, 2003 6:19 pm
Posts: 517
Creating a new thread on this after discussion in another...

Hey -- I have a Tablesmith generator that I built that you may want to see....or anyone -- PM me if you want it.

I do a "short hand" for any non-critical settlement that basically generates the settlement (village, town, or city) and give me an outline of the settlement in html format. Each size of settlement has a different percentage to have anything other than the basics -- so for instance, there's a 1% chance of a military installation in a village, but higher chance in a town and city, etc. Same with Equipment/Weapons/Armor/Commodities, Henchmen and Hirelings, etc.

  • Settlement name
  • Settlement Leader's name and if he has any rumors
  • Population
  • Wealth and Security factor (which I'm not really using yet)
  • Marketplace -- Food, Rumors, Recruits, Henchmen (NPCs), Equipment/Weapons/Armor available, Commodities (crazy table), Medical Services (not using yet) and Special Equipment (not using yet)
  • Lodging -- Name, Rumors, Cost, Hirelings, Henchmen,
  • Military -- Commander+Rumors, Security/Wealth, Alignment (Regional, Religious, etc), Garrison size, and then services (much like the greater town), Henchmen and Hirelings,
  • Guild -- Much like the larger town -- Guild Official+Rumors, Services, Recruits/Henchmen
  • Temple(s) - High Priest+Rumors, Followers, Ceremonies, Priests, size, etc (based on Wilderlands generator)

May be useful, maybe not -- it's been useful for me and I'm happy to share. The scripts for Tablesmith are super easy to modify for your own campaign.

Here's a page with sample output: http://mysticbull.pbworks.com/w/page/59865507/towngen

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 Post subject: Re: Tablesmith Settlement Generator
PostPosted: Thu Oct 11, 2012 5:21 pm 
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Wild-Eyed Zealot
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Joined: Tue Aug 21, 2012 8:05 pm
Posts: 61
Location: Northern WV
That's nice!


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 Post subject: Re: Tablesmith Settlement Generator
PostPosted: Fri Oct 12, 2012 6:51 am 
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Cold-Blooded Diabolist

Joined: Mon Feb 09, 2009 11:14 am
Posts: 467
Location: Cube Farm of Alien Geometry
Nice! I'm a developer, can you tell me what technology was involved? Unfortunately I am on the C# SQL server side and don't have a lot of experience with Web programming.


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