BardWell my bard submission is now available for review. I really dislike bard's that overlap with rogues, skill monkeys, or healing buff, so I focused my design primarily as them being "performers" and their impact abilities as "performances" and relevant abilities that I could pull from that based on past tales and myths.
I am sure that there are additional "performance" types that I omitted and/or perhaps some consolidation could be made, Though I discussed this with an old childhood friend who is a voice actor, and they are different specialist with years of practice in their profession. He is good with different voices and emotional tone, but he is no charmer and at over 250lb, he is rather limited in acrobatic movies.
Yet there is plenty of "room" to expand on performances, room for the bard-player and judge to add and improvise for unique circumstances. Lastly I am still not sure I should not just remove magic and spell-casting, I think the performances are probably enough.