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 Post subject: Reference Sheets for New Players (WIP)
PostPosted: Thu Aug 02, 2012 8:52 am 
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Far-Sighted Wanderer

Joined: Wed Aug 01, 2012 10:57 am
Posts: 22
Location: Chicago, IL
Getting ready to put together a new DCC game this Fall and decided to work up some reference sheets to facilitate character creation and help non-DCC players get familiar with action and check resolution. These are basically first drafts, so any suggestions are welcome.

DCC RPG 0-level Character Creation Cheatsheet
2-sided sheet containing just about everything a player would need to create new 0-level characters. Only thing missing in the Occupation table. Added a quantity of 1d4 to iron spikes and torches in the Starting Equipment table (#8).

DCC RPG What to Roll
1-sided reference sheet detailing the various rolls/checks in DCC and how to determine the results.


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 Post subject: Re: Reference Sheets for New Players (WIP)
PostPosted: Thu Aug 02, 2012 9:19 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 16, 2012 11:41 am
Posts: 1876
Nice sheets! Thanks for sharing!

_________________
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: Reference Sheets for New Players (WIP)
PostPosted: Thu Aug 02, 2012 9:41 am 
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Hard-Bitten Adventurer

Joined: Thu Jul 05, 2012 5:07 pm
Posts: 154
how about adding the occupation chart on there and closing the deal?

EDIT: I really like it though. Its better than the ghetto version I did as a one sheet handout to my players.


Last edited by Rostranor on Thu Aug 02, 2012 9:57 am, edited 1 time in total.

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 Post subject: Re: Reference Sheets for New Players (WIP)
PostPosted: Thu Aug 02, 2012 9:49 am 
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Wild-Eyed Zealot
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Joined: Sat Jun 30, 2012 10:29 am
Posts: 58
Location: Nirvana
These are really nice sheets....with a thank you.

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THE ONE AND THE PRIME....NEVER FORGOTTEN


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 Post subject: Re: Reference Sheets for New Players (WIP)
PostPosted: Thu Aug 02, 2012 10:55 am 
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Far-Sighted Wanderer

Joined: Wed Aug 01, 2012 10:57 am
Posts: 22
Location: Chicago, IL
I would have loved to have squeeze the Occupation table on there, but it just isn't feasible in a single sheet without making everything a 3 pt font. I planned on just having a copy of the Occupation table from the book on the side, after recording the 3 bits of info from that table, there isn't much additional use for it.


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 Post subject: Re: Reference Sheets for New Players (WIP)
PostPosted: Thu Aug 02, 2012 8:07 pm 
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Deft-Handed Cutpurse
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Joined: Thu Jul 19, 2012 12:21 am
Posts: 213
Location: California, USA
Thanks a lot! These look great. I'm sure my players will appreciate them. :D


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 Post subject: Re: Reference Sheets for New Players (WIP)
PostPosted: Thu Aug 02, 2012 9:06 pm 
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Far-Sighted Wanderer

Joined: Wed Aug 01, 2012 10:57 am
Posts: 22
Location: Chicago, IL
Updated to include grappling, remaining on a spooked horse and errata (thieves receiving intelligence modifier when reading scrolls - thanks Pesky!).

Also wondering how people are playing the Dwarf's Sword and Board. Does the Dwarf add his strength modifier when making this attack? The rules just say d14 and the deed die like any normal attack. I would think so, but it isn't 100% clear.


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 Post subject: Re: Reference Sheets for New Players (WIP)
PostPosted: Thu Aug 02, 2012 10:03 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 16, 2012 11:41 am
Posts: 1876
I add Strength mod.

_________________
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: Reference Sheets for New Players (WIP)
PostPosted: Thu Aug 02, 2012 10:36 pm 
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Far-Sighted Wanderer

Joined: Wed Aug 01, 2012 10:57 am
Posts: 22
Location: Chicago, IL
Yeah, I think I'll add that to the ref sheet. Makes sense.


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 Post subject: Re: Reference Sheets for New Players (WIP)
PostPosted: Fri Aug 03, 2012 9:04 am 
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Hard-Bitten Adventurer

Joined: Thu Jul 05, 2012 5:07 pm
Posts: 154
yup I think STR makes sense as well.


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