Re: Atributes for non-human races (?)
Posted: Tue Jun 12, 2012 2:26 am
If you give a penalty and a bonus be prepared for what you start.
Halflings get a -1 to str and a +1 to agil be prepared for 19 Agil. Halflings in all those games were almost defaulted to Thieves,something they are NOT in DCC.
Halflings in all those games were chosen races not random race/occupations that they are in DCC.
Halflings in all those other games were NOT the two weapon adventurers that they are in DCC. It would be safe to say any Halfling in DCC would kick the living #$%$ out of Frodo. A DCC Halfling would be winning the number of kills challenge that his Elf and Dwarf companions were playing and be yelling for the humans to get the lead out of there arse!
Halflings in DCC are NOT Hobbits.
Hobbits are tougher than they look and less corruptible but with a warm and caring nature that was better suited tending to a farm or small children.
Halflings are daring adventurers who wield a weapon in each hand(that's right one aint enough!) and push there luck as far as it can go at every opportunity!
If you want to turn them into hobbits,well what a friggin waste but go right ahead and knock yourself out.
Halflings get a -1 to str and a +1 to agil be prepared for 19 Agil. Halflings in all those games were almost defaulted to Thieves,something they are NOT in DCC.
Halflings in all those games were chosen races not random race/occupations that they are in DCC.
Halflings in all those other games were NOT the two weapon adventurers that they are in DCC. It would be safe to say any Halfling in DCC would kick the living #$%$ out of Frodo. A DCC Halfling would be winning the number of kills challenge that his Elf and Dwarf companions were playing and be yelling for the humans to get the lead out of there arse!
Halflings in DCC are NOT Hobbits.
Hobbits are tougher than they look and less corruptible but with a warm and caring nature that was better suited tending to a farm or small children.
Halflings are daring adventurers who wield a weapon in each hand(that's right one aint enough!) and push there luck as far as it can go at every opportunity!
If you want to turn them into hobbits,well what a friggin waste but go right ahead and knock yourself out.