Spells and multiple castings

Discussion of all things magical for DCC RPG -- "Let the Phlogiston take you where it will..."

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themightyeroc
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Spells and multiple castings

Post by themightyeroc »

What would you say to a Wizard who has cast Force Manipulation and created a wall to block a hallway. Now while that effect is in force, he wants to cast the spell again, or maybe cast a completely different spell. How many spells could or should a Wizard have in effect at any given time.....

Should it be harder to cast?

A concentration check maybe?

Auto corruption??

Thoughts and ideas on this welcome.
Ah well, who wants to live forever? DIE!
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Gameogre
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Re: Spells and multiple castings

Post by Gameogre »

As long as the spell doesn't say it requires concentration then no penalty would be assigned at my table. If it does say it requires concentration then he couldn't and still keep up the concentration spell.
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Karaptis
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Re: Spells and multiple castings

Post by Karaptis »

But feel free as the DM to smack down any punk player who wants to turn a rule or lack of rule into a ticket to immortality.
AQuebman
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Re: Spells and multiple castings

Post by AQuebman »

Loopholes to improve power with multiple effects I imagine bringing.the gaze of other powerful entities. Casters left alone without creativity can get out of hand. Then again the law of averages can catch up to a wizard who casts recklessly. Some games they will rule but others they will wear the divine dunce cap.
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