Cleric Spells and Gods

Discussion of all things magical for DCC RPG -- "Let the Phlogiston take you where it will..."

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Sundweller
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Cleric Spells and Gods

Post by Sundweller »

Maybe I am missing something, but under the Cleric description in the rulebook, it says that a Cleric must choose a god, and that this choice will determine which spells the Cleric can cast.

Nowhere can I find where it tells which spells belong to which gods. Any thoughts?

On another note, can't wait to start GM'n this game, I have been waiting for something like this for a long time!!
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finarvyn
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Re: Cleric Spells and Gods

Post by finarvyn »

Sundweller wrote:Maybe I am missing something, but under the Cleric description in the rulebook, it says that a Cleric must choose a god, and that this choice will determine which spells the Cleric can cast.

Nowhere can I find where it tells which spells belong to which gods. Any thoughts?

On another note, can't wait to start GM'n this game, I have been waiting for something like this for a long time!!
I think that a lot of this is up to the game master. What I do is look to see what type of god is being worshiped (war, light, recreation, whatever) and select spells that seem appropriate. Often I'm lazy and have the player suggest a list to me, then I decide which ones are on or off the list.
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Sundweller
Far-Sighted Wanderer
Posts: 22
Joined: Thu Nov 29, 2012 10:41 am

Re: Cleric Spells and Gods

Post by Sundweller »

I figured it was pretty much a judgment call, just wanted ot make sure I wasn't missing something, thanks!!
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