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 Post subject: Cleric Spells and Gods
PostPosted: Thu Nov 29, 2012 12:46 pm 
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Far-Sighted Wanderer

Joined: Thu Nov 29, 2012 12:41 pm
Posts: 21
Maybe I am missing something, but under the Cleric description in the rulebook, it says that a Cleric must choose a god, and that this choice will determine which spells the Cleric can cast.

Nowhere can I find where it tells which spells belong to which gods. Any thoughts?

On another note, can't wait to start GM'n this game, I have been waiting for something like this for a long time!!


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 Post subject: Re: Cleric Spells and Gods
PostPosted: Fri Nov 30, 2012 10:57 am 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
Posts: 2263
Location: Chicago suburbs
Sundweller wrote:
Maybe I am missing something, but under the Cleric description in the rulebook, it says that a Cleric must choose a god, and that this choice will determine which spells the Cleric can cast.

Nowhere can I find where it tells which spells belong to which gods. Any thoughts?

On another note, can't wait to start GM'n this game, I have been waiting for something like this for a long time!!
I think that a lot of this is up to the game master. What I do is look to see what type of god is being worshiped (war, light, recreation, whatever) and select spells that seem appropriate. Often I'm lazy and have the player suggest a list to me, then I decide which ones are on or off the list.

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 Post subject: Re: Cleric Spells and Gods
PostPosted: Fri Nov 30, 2012 11:35 am 
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Far-Sighted Wanderer

Joined: Thu Nov 29, 2012 12:41 pm
Posts: 21
I figured it was pretty much a judgment call, just wanted ot make sure I wasn't missing something, thanks!!


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