Sundweller wrote:
Maybe I am missing something, but under the Cleric description in the rulebook, it says that a Cleric must choose a god, and that this choice will determine which spells the Cleric can cast.
Nowhere can I find where it tells which spells belong to which gods. Any thoughts?
On another note, can't wait to start GM'n this game, I have been waiting for something like this for a long time!!
I think that a lot of this is up to the game master. What I do is look to see what type of god is being worshiped (war, light, recreation, whatever) and select spells that seem appropriate. Often I'm lazy and have the player suggest a list to me, then I decide which ones are on or off the list.