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Mercurial Magic: above and below the table
http://www.goodman-games.com/forums/viewtopic.php?f=72&t=48212
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Author:  Fenris Ulfhamr [ Sun Nov 12, 2017 11:47 am ]
Post subject:  Mercurial Magic: above and below the table

I'm curious what other judges do with mercurial magic results that Luck modifies above 100 or below 0. So, about that...:mrgreen:

Author:  Raven_Crowking [ Sun Nov 12, 2017 12:00 pm ]
Post subject:  Re: Mercurial Magic: above and below the table

I treat it as 100 or 0, but you could easily extend the range to worse, or better, effects.

Author:  GnomeBoy [ Tue Nov 14, 2017 8:19 am ]
Post subject:  Re: Mercurial Magic: above and below the table

Hasn't come up, but you could 'bounce' back into the chart and make the result stronger.

Author:  Fenris Ulfhamr [ Wed Nov 15, 2017 7:57 pm ]
Post subject:  Re: Mercurial Magic: above and below the table

I dig the bounce idea... Could be a cheap-n-easy way to expand the table

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