QUESTION: Warrior Crits (threat range) on second attack...
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- micahmoore
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QUESTION: Warrior Crits (threat range) on second attack...
Hey All,
So while level 5, Warriors get 2 attacks per round
1st attack is with a d20 (crits on 18,19,20).
The second attack is with a D14 (BUT WHAT IS THE CRIT RANGE)??
I'm assuming a nat 14 still crits ?
So while level 5, Warriors get 2 attacks per round
1st attack is with a d20 (crits on 18,19,20).
The second attack is with a D14 (BUT WHAT IS THE CRIT RANGE)??
I'm assuming a nat 14 still crits ?
Re: QUESTION: Warrior Crits (threat range) on second attack.
My ruling would be no automatic hits on a natural 14 and no criticals unless their second action die made it possible to roll inside their threat range. That means they wouldn't be eligible to crit with their second attack until level 7 and the only automatic hit should be on a natural twenty.
But then again I'm a grump who hates other people having fun
Here's some clarity from page 81
"Note that while higher-level warriors threaten critical hits on rolls other than 20, only a natural 20 is an automatic hit."
But then again I'm a grump who hates other people having fun
Here's some clarity from page 81
"Note that while higher-level warriors threaten critical hits on rolls other than 20, only a natural 20 is an automatic hit."
- GnomeBoy
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Re: QUESTION: Warrior Crits (threat range) on second attack.
The second paragraph of page 79 has some clarification.
And by comparison, the Halfling is specifically called out as scoring a automatic hit and a critical on a natural 16 (on his d16s, when fighting with two weapons).
And by comparison, the Halfling is specifically called out as scoring a automatic hit and a critical on a natural 16 (on his d16s, when fighting with two weapons).
...
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Re: QUESTION: Warrior Crits (threat range) on second attack.
I would say that the highest number on the action die would be an automatic hit.
I would have to see how the increased threat range worked before I made a call on crits.
Monster
I would have to see how the increased threat range worked before I made a call on crits.
Monster
To that creature, you are the monsters hunting it!
Noun mon·ster/mɒnstər/Show Spell[mon-ster]
1. a legendary animal combining features of animal and human form or having the forms of various animals in combination, as a centaur, griffin, or sphinx.
2. any creature so ugly or monstrous as to frighten people.
3. any animal or human grotesquely deviating from the normal shape, behavior, or character.
4. a person who excites horror by wickedness, cruelty, etc.
5. any animal or thing huge in size.
6. any small, unattended children running free
Noun mon·ster/mɒnstər/Show Spell[mon-ster]
1. a legendary animal combining features of animal and human form or having the forms of various animals in combination, as a centaur, griffin, or sphinx.
2. any creature so ugly or monstrous as to frighten people.
3. any animal or human grotesquely deviating from the normal shape, behavior, or character.
4. a person who excites horror by wickedness, cruelty, etc.
5. any animal or thing huge in size.
6. any small, unattended children running free
Re: QUESTION: Warrior Crits (threat range) on second attack.
Using a fifth level warrior as an example I see a couple of issues.Monster wrote:I would say that the highest number on the action die would be an automatic hit.
I would have to see how the increased threat range worked before I made a call on crits.
Monster
First, in the bold-type example above, a secondary attack would have a higher chance of automatic hit (7+%) than a primary attack (5%); that's counter intuitive to me.
Furthermore, a secondary attack of "d14+d7+modifiers" is going to hit a good bit of the time regardless and when paired with a primary attack that has a critical threat range of 18-20 (on the most potent critical hit table) that's going to add up to a high damage output regardless.
In any case it doesn't much matter what I think; people should run the game the way think is best and in a way everyone at the table agrees is the most fun.
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Re: QUESTION: Warrior Crits (threat range) on second attack.
I don't think that I crunched the numbers on % of hits.
If the cap on the die doesn't have a chance of a hit, why give them the attack?
As far as crits, like I said last time, I would have to see how it played out. Not one
of our characters has lived to level 5 over almost a year and a half. If they get to 5th
level they should, and deservedly so, be dangerous and do some damage near what a
5th level wizard, theif, or cleric could put out.
The crits, you might have a point on.
If the cap on the die doesn't have a chance of a hit, why give them the attack?
As far as crits, like I said last time, I would have to see how it played out. Not one
of our characters has lived to level 5 over almost a year and a half. If they get to 5th
level they should, and deservedly so, be dangerous and do some damage near what a
5th level wizard, theif, or cleric could put out.
The crits, you might have a point on.
To that creature, you are the monsters hunting it!
Noun mon·ster/mɒnstər/Show Spell[mon-ster]
1. a legendary animal combining features of animal and human form or having the forms of various animals in combination, as a centaur, griffin, or sphinx.
2. any creature so ugly or monstrous as to frighten people.
3. any animal or human grotesquely deviating from the normal shape, behavior, or character.
4. a person who excites horror by wickedness, cruelty, etc.
5. any animal or thing huge in size.
6. any small, unattended children running free
Noun mon·ster/mɒnstər/Show Spell[mon-ster]
1. a legendary animal combining features of animal and human form or having the forms of various animals in combination, as a centaur, griffin, or sphinx.
2. any creature so ugly or monstrous as to frighten people.
3. any animal or human grotesquely deviating from the normal shape, behavior, or character.
4. a person who excites horror by wickedness, cruelty, etc.
5. any animal or thing huge in size.
6. any small, unattended children running free
- GnomeBoy
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Re: QUESTION: Warrior Crits (threat range) on second attack.
Just a bit of food for thought (maybe just a snack for thought):NJPDX wrote:First, in the bold-type example above, a secondary attack would have a higher chance of automatic hit (7+%) than a primary attack (5%); that's counter intuitive to me.
• The primary d20 attack is going to flat-out hit more often than the secondary attack. So which will actually lead to more damage in the long run?
• Crits are fun.
• If a weak attacker could only hit with a natural 20 on a d20, that's sort of like saying they can only harm their foe by getting lucky enough to hit a vital spot, which is a critical. Something similar could be happening for a natural 16 on a d16, or the like.
• Crunching the numbers and actual game play can (and do) yield different results.
Mix and match these points as you see fit.
...
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Re: QUESTION: Warrior Crits (threat range) on second attack.
So, if I'm reading this right, a warrior with a 19-20 threat range rolling a 2nd attack with a d16 could crit if his modified roll is 19+ and it hits?GnomeBoy wrote:The second paragraph of page 79 has some clarification.
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Re: QUESTION: Warrior Crits (threat range) on second attack.
Generally speaking, the crit is on a natural result, not a 'total' result, e.g. a Warrior's Deed Die does not affect whether a crit happened or not (d20=16, Deed Die=4 =/= crit). The natural result of the die is what determines the crit, apart from other factors (like Luck burn).bighara wrote:So, if I'm reading this right, a warrior with a 19-20 threat range rolling a 2nd attack with a d16 could crit if his modified roll is 19+ and it hits?GnomeBoy wrote:The second paragraph of page 79 has some clarification.
Now, imagine that at 7th Level the Warrior had these Action dice: 1d20 + 1d18. At that Level, his threat range includes the 18. A natural 18 on the d18 would certainly be a crit.
I tend to see these 'discrepancies' as spaces where magic can come in... A magic sword that adds to your threat range, an axe that lets you crit based on the total from your Action die and Deed die, etc., etc.
...
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Re: QUESTION: Warrior Crits (threat range) on second attack.
OK. I think I get it (apart from the existence of a d18 ).
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Re: QUESTION: Warrior Crits (threat range) on second attack.
http://www.goodman-games.com/forums/vie ... 985#p99985bighara wrote:OK. I think I get it (apart from the existence of a d18 ).
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Re: QUESTION: Warrior Crits (threat range) on second attack.
Well, yes, they do exist -- but aren't formally part of the Dice Chain.bighara wrote:OK. I think I get it (apart from the existence of a d18 ).
In the example, it was meant as purely hypothetical (which means in some alternate universe, they are part of the Dice Chain).
...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
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Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
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