Am I missing this somewhere? Is there a defined modifier for attacking an invisible opponent?
Thanks for the help.
Invisibility
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- Eyeball360
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Re: Invisibility
I don't think there is.
My take is that it should be handled like traps -- you don't just roll. If you can describe what you're doing in a way that gives you a chance to hit someone or something that is invisible, you get a chance to hit. Just swinging at random won't cut it.
Just rolling dice won't cut it either.
My take is that it should be handled like traps -- you don't just roll. If you can describe what you're doing in a way that gives you a chance to hit someone or something that is invisible, you get a chance to hit. Just swinging at random won't cut it.
Just rolling dice won't cut it either.
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- sheriffharry
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Re: Invisibility
As Rick pointed in another thread:
Invisible companion spell, p. 173:
"It has AC 16, 1d8 hp, and all attacks against it have a 50% chance of missing due to its invisibility."
I'd go with that, or a AD&D "classic" -4 to hit penalty.
Invisible companion spell, p. 173:
"It has AC 16, 1d8 hp, and all attacks against it have a 50% chance of missing due to its invisibility."
I'd go with that, or a AD&D "classic" -4 to hit penalty.
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Re: Invisibility
If you want to go with the 50% miss chance you could just say any odd number on the attack roll misses.
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Re: Invisibility
sheriffharry wrote:As Rick pointed in another thread:
Invisible companion spell, p. 173:
"It has AC 16, 1d8 hp, and all attacks against it have a 50% chance of missing due to its invisibility."
This is very helpful, thanks!
Thanks to everyone for the input.