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 Post subject: Racial perks for level 0?
PostPosted: Sun May 20, 2012 11:08 pm 
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Joined: Sun May 20, 2012 11:00 pm
Posts: 19
So I read the core book today, and wonder what you guys think....
Some traits such as the dwarves ability for infravision / smelling gold
is a racial skill not a class.
(Though this system treats them one in the same)
I'm wondering if those class/races should have their start racial skills even at level zero.
(since these occupations are so rare to roll anyway, I would think theyd be more likely
to survive funneling, and racial skills would help that.

Thanks for your ideas.
-MM


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 Post subject: Re: Racial perks for level 0?
PostPosted: Mon May 21, 2012 1:38 am 
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They do. You may have missed it. Page 21, under demi - humans

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 Post subject: Re: Racial perks for level 0?
PostPosted: Mon May 21, 2012 2:10 am 
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Nice one.
Thanky kindly.


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 Post subject: Re: Racial perks for level 0?
PostPosted: Sat May 26, 2012 3:49 pm 
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I tend not to give zeroes anything really cool, including racial abilities. Makes the characters that much more nifty when they survive to reach 1st level!

Of course, your observation that they would survive the funnel better with those racial abilities is spot on. I tend not to use them (which I realize is not "realistic") exactly because I don't want to give any zeroes the edge over their peers. Often I find that players' favorite characters die off no matter how much they try to protect them. :lol:

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