Speaking of Crawl... and DAMN...

DCC has inspired many folks to produce their own supplements and adventures for the game. This is the place for discussion of all 3PP products for DCC RPG.

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ragboy
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Speaking of Crawl... and DAMN...

Post by ragboy » Tue Jun 24, 2014 7:06 am

When can we expect Crawl #10?

And DAMN #2!

I need my Crawl and DAMN!
AKA Paul Wolfe
The Mystic Bull: Check out our two FREE prehistoric adventures: The Steading of the Nergalites AND The Tribe of Ogg and the Gift of Suss
In the Prison of the Squid Sorcerer (PDF) and softcover: 12 Short Adventures for DCC!
The God-Seed Awakens: 3rd Level Adventure for DCC. New patron, new spells, lots of new monsters and the living weapons of the Empire of Thal!
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Cthulhuoid
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Re: Speaking of Crawl... and DAMN...

Post by Cthulhuoid » Wed Jun 25, 2014 1:31 pm

Seconded, I love the format!
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Crimsontree
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Re: Speaking of Crawl... and DAMN...

Post by Crimsontree » Wed Jun 25, 2014 3:06 pm

Excuse the pun but the publication rate has slowed down to a crawl. 2014 has been very slow compared to the previous rate.

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DCCfan
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Re: Speaking of Crawl... and DAMN...

Post by DCCfan » Mon Jun 30, 2014 2:00 pm

Crimsontree wrote:Excuse the pun but the publication rate has slowed down to a crawl. 2014 has been very slow compared to the previous rate.
DAMN! That's to bad.
"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10

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Hrevelax
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Re: Speaking of Crawl... and DAMN...

Post by Hrevelax » Tue Aug 12, 2014 12:58 pm

Dak is a busy guy. Crawl #10 has been released.

One thing the people can do to speed up production is to buy the issues, subscribe, and more importantly, submit content.

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reverenddak
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Re: Speaking of Crawl... and DAMN...

Post by reverenddak » Sun Aug 17, 2014 9:43 pm

Sorry, it's true. I've been busy, as I have been editing the DCC RPG modules for a while and GG keeps cranking them out. It was especially heavy this year because of Chained Coffin and Purple Planet, and all the other adventures that came out this year. But I'm not sick of making zines, and probably won't be anytime soon.

Submissions! Also don't be discouraged if I don't get back to you after you make one, because I collect them all and hope to have enough that fits a theme, and go from there. And if you have a project that you need help with, please don't hesitate to ask for assistance, tips, trick, etc. I don't mind helping others get their stuff published, whether it's a zine or a full on book.
Reverend Dakota Jesus Ultimak, S.S.M.o.t.S.M.S., D.M.

(Dungeon) Master In Chief of Crawl! fanzine. - http://www.crawlfanzine.com/

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Re: Speaking of Crawl... and DAMN...

Post by cthulhudarren » Mon Aug 18, 2014 5:52 am

reverenddak wrote:Sorry, it's true. I've been busy, as I have been editing the DCC RPG modules for a while and GG keeps cranking them out. It was especially heavy this year because of Chained Coffin and Purple Planet, and all the other adventures that came out this year. But I'm not sick of making zines, and probably won't be anytime soon.

Submissions! Also don't be discouraged if I don't get back to you after you make one, because I collect them all and hope to have enough that fits a theme, and go from there. And if you have a project that you need help with, please don't hesitate to ask for assistance, tips, trick, etc. I don't mind helping others get their stuff published, whether it's a zine or a full on book.
Should we be discouraged at a lack on a response to email?

jeff
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Re: Speaking of Crawl... and DAMN...

Post by jeff » Sun Mar 29, 2015 8:03 pm

Is there any idea as to when or if #11 will be available?

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Re: Speaking of Crawl... and DAMN...

Post by reverenddak » Thu Apr 02, 2015 3:21 pm

cthulhudarren wrote:
reverenddak wrote:Sorry, it's true. I've been busy, as I have been editing the DCC RPG modules for a while and GG keeps cranking them out. It was especially heavy this year because of Chained Coffin and Purple Planet, and all the other adventures that came out this year. But I'm not sick of making zines, and probably won't be anytime soon.

Submissions! Also don't be discouraged if I don't get back to you after you make one, because I collect them all and hope to have enough that fits a theme, and go from there. And if you have a project that you need help with, please don't hesitate to ask for assistance, tips, trick, etc. I don't mind helping others get their stuff published, whether it's a zine or a full on book.
Should we be discouraged at a lack on a response to email?
No, and don't hesitate to follow up either. Things get lost, and I get swamped, and I'm getting old and forgetful.
Reverend Dakota Jesus Ultimak, S.S.M.o.t.S.M.S., D.M.

(Dungeon) Master In Chief of Crawl! fanzine. - http://www.crawlfanzine.com/

"[...] there is no doubt that Dungeons and Dragons and its imitators are right out of the pit of hell." - William Schnoebelen, Straight talk on Dungeons & Dragons

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reverenddak
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Re: Speaking of Crawl... and DAMN...

Post by reverenddak » Thu Apr 02, 2015 3:25 pm

jeff wrote:Is there any idea as to when or if #11 will be available?
It's on deck. About 75-90% written. It will come out, and that's a promise. And the follow-up issue should come out soon after it. Life has me swamped, and it's been hectic, but I'm sure no one is interested in hearing the excuses. I am doing my best, and today was spent catching up on a lot of things DCC related.
Reverend Dakota Jesus Ultimak, S.S.M.o.t.S.M.S., D.M.

(Dungeon) Master In Chief of Crawl! fanzine. - http://www.crawlfanzine.com/

"[...] there is no doubt that Dungeons and Dragons and its imitators are right out of the pit of hell." - William Schnoebelen, Straight talk on Dungeons & Dragons

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finarvyn
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Re: Speaking of Crawl... and DAMN...

Post by finarvyn » Fri Apr 03, 2015 5:36 am

reverenddak wrote:I'm sure no one is interested in hearing the excuses. I am doing my best...
I can't speak for everyone here, but I think that it's admirable that you've been able to put out as many issues as you have. And on a somewhat regular schedule. I'm not sure if folks think about how hard it is to put out a newsletter or fanzine, and it gets harder with each additional issue because a lot of your initial ideas get used up.

Thumbs up to what you've done so far! 8)
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DM Cojo
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Re: Speaking of Crawl... and DAMN...

Post by DM Cojo » Fri Apr 03, 2015 10:56 am

Second that! I will wait patiently...the quality is worth the wait!

jeff
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Re: Speaking of Crawl... and DAMN...

Post by jeff » Sat Apr 04, 2015 1:37 pm

reverenddak wrote:
jeff wrote:Is there any idea as to when or if #11 will be available?
It's on deck. About 75-90% written. It will come out, and that's a promise. And the follow-up issue should come out soon after it. Life has me swamped, and it's been hectic, but I'm sure no one is interested in hearing the excuses. I am doing my best, and today was spent catching up on a lot of things DCC related.
I was just curious. Personally, I'd rather you took your time and did it right. :D

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catseye yellow
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Re: Speaking of Crawl... and DAMN...

Post by catseye yellow » Sun Apr 05, 2015 1:18 am

i just have to say that crawl! was very useful to me at the initial stage of my involvment with dcc and that it has provided a nice support for the already impressive core book and modules. it encouraged us to experiment and to use stuff from other 3pp.

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Re: Speaking of Crawl... and DAMN...

Post by Raven_Crowking » Sun Apr 05, 2015 7:45 pm

Crawl is fantastic, and I look forward to each issue.

Garett Oliver, who was the brains behind DAMN, is currently hauling cargo to make ends meet, and doesn't have a lot of free time. I'll ping him and see if he has any plans for a #2 any time soon.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.

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Re: Speaking of Crawl... and DAMN...

Post by Gameogre » Sun Apr 05, 2015 9:55 pm

Crawl! is Amazing and remains one of the ways to tell there is no true justice in the world, otherwise the profits from it would fund the creators small island and it's live action Dungeon Crawl Classics Isle of Doom player funnel.

At last your players will travel to the isle of Doom player Funnel! Now with fresh pine box's coffin while supplies last!

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