Crawljammer fanzine -- feedback

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finarvyn
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Crawljammer fanzine -- feedback

Post by finarvyn » Tue Feb 25, 2014 6:10 pm

I recently bought a subscription to Crawljammer and thought it would be nice to have a thread where folks could leave comments and suggestions.

Overall, I enjoyed issue #1. I like the fact that there are some scifi and planetary romance style resources for DCC, since the core RPG doesn't really address those genres much.

I like the fact that I get both PDF and print copies. That's a nice perk and allows me to print off specific parts if I want them.

Great job so far! My only objection is that the text goes pretty close to the edge of the page. Not such a problem on the outer pages, but sometimes the text gets really close to the fold and staple near the center.

Anyone else have any thoughts about Crawljammer?
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson

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Raven_Crowking
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Re: Crawljammer fanzine -- feedback

Post by Raven_Crowking » Tue Feb 25, 2014 6:56 pm

In three words: I love it.

I mean, I know, it's a little early in the game, what with only a single issue out and all, but I am really jazzed by the advent of Crawljammer, and it is going to help satisfy a Leigh Brackett/Edgar Rice Burroughs/C L Moore/Andre Norton/Jack Williamson/Frederic Brown itch that reading all this Appendix N fiction created.

http://ravencrowking.blogspot.ca/2014/0 ... zines.html
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.

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DM Cojo
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Re: Crawljammer fanzine -- feedback

Post by DM Cojo » Wed Feb 26, 2014 4:22 pm

Issue #1 was cool. I don't know if my the setting would appeal to my player's tastes, but it is a great idea.

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ctaylor
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Re: Crawljammer fanzine -- feedback

Post by ctaylor » Fri Feb 28, 2014 8:06 pm

We played a lot of Spelljammer back in the day.

How close is Crawljammer to that? I hope it's more than just ELVESSSS IN SPACE!

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Raven_Crowking
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Re: Crawljammer fanzine -- feedback

Post by Raven_Crowking » Sat Mar 01, 2014 9:44 am

The Appendix N vibe of Crawljammer is pretty clear. It seems to deal with more ERB-style planetary action than 2e D&D-style.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.

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finarvyn
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Re: Crawljammer fanzine -- feedback

Post by finarvyn » Tue Mar 04, 2014 3:07 am

Yeah, the "jammer" in the title may evoke images of Spelljammer, but so far the content doesn't remind me much of that setting. Much more like ERB and others.
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson

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Skars
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Re: Crawljammer fanzine -- feedback

Post by Skars » Wed Mar 05, 2014 4:56 pm

I'd like to chime in as well, Crawljammer has been a fun read and I like the lizardman mercenary class a bunch! Great work, Tim!

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