Non-DCC materials that would suit the feel of DCC?
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- Far-Sighted Wanderer
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Non-DCC materials that would suit the feel of DCC?
It seems that there is a lot of stuff already out there that could fairly easily be converted to use with DCC... but I'm specifically wondering what would fit the weird/gonzo feel it captures so well.
Forgotten Realms seems all wrong to me... but what about the Planescape stuff? The Underdark? How hard would that be to use? Would it fit?
What about the MASSIVE amount of D20 stuff that filled the shelves... surely there must be some good fits amongst that menagerie?
Up until recently none of the D&D stuff was on my radar because I was playing Stormbringer and CoC and Earthdawn... so that's why I'm asking if anyone has suggestions for stuff I should seek out and put to use.
At the moment I'm tweaking my way through Judge's Guild 'City State of the Invincible Overlord'... to have a home base for players. It's wild and wooly... and seems like a match.
Anything else?
Thanks
Forgotten Realms seems all wrong to me... but what about the Planescape stuff? The Underdark? How hard would that be to use? Would it fit?
What about the MASSIVE amount of D20 stuff that filled the shelves... surely there must be some good fits amongst that menagerie?
Up until recently none of the D&D stuff was on my radar because I was playing Stormbringer and CoC and Earthdawn... so that's why I'm asking if anyone has suggestions for stuff I should seek out and put to use.
At the moment I'm tweaking my way through Judge's Guild 'City State of the Invincible Overlord'... to have a home base for players. It's wild and wooly... and seems like a match.
Anything else?
Thanks
- reverenddak
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Re: Non-DCC materials that would suit the feel of DCC?
Isle of the UnknownGolgothmog wrote:It seems that there is a lot of stuff already out there that could fairly easily be converted to use with DCC... but I'm specifically wondering what would fit the weird/gonzo feel it captures so well.
Forgotten Realms seems all wrong to me... but what about the Planescape stuff? The Underdark? How hard would that be to use? Would it fit?
What about the MASSIVE amount of D20 stuff that filled the shelves... surely there must be some good fits amongst that menagerie?
Up until recently none of the D&D stuff was on my radar because I was playing Stormbringer and CoC and Earthdawn... so that's why I'm asking if anyone has suggestions for stuff I should seek out and put to use.
At the moment I'm tweaking my way through Judge's Guild 'City State of the Invincible Overlord'... to have a home base for players. It's wild and wooly... and seems like a match.
Anything else?
Thanks
Yes, to City State of the Invincible Overlord
ASE1-3 Anomalous Subsurface Environment
Gamma World
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Re: Non-DCC materials that would suit the feel of DCC?
I really like Vornheim as well. I am planning on dropping it into my Isle of the Unknown campaign.
- Crimsontree
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Re: Non-DCC materials that would suit the feel of DCC?
Something Rotten in Kislev for WFRP is pure Gonzo.
- Ravenheart87
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Re: Non-DCC materials that would suit the feel of DCC?
Setting material I recommend:
- Wilderlands of High Fantasy (including City State of the Invincible Overlord)
- Empire of the Petal Throne
- Points of Light I-II
- Isle of Unknown
- Scarred Lands
- Blackmarsh
- Vornheim
- Dark Sun
- Carcosa
- Arduin
- Random Esoteric Creature Generator
- Dungeon Alphabet
- Creature Collection
- Tome of Horrors
- Relics & Rituals
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- MrHemlocks
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Re: Non-DCC materials that would suit the feel of DCC?
•Blackmarsh Campaign setting is nice. You can buy the print version or get a free pdf. Either way it is old school. My son uses it for his Delving Deeper campaign setting. I might also use it for my DCC campaign setting. Looking at Drivethru RPG I believe the two pdf sets for Aereth are over $90.00! Yes, that is for pdfs... So, Blackmarsh is looking real good right now. Check it out... http://grognardia.blogspot.com/2011/06/ ... marsh.html
Re: Non-DCC materials that would suit the feel of DCC?
I'd really like to pick up Judges Guild older stuff, but $100 on eBay is stupid expensive for CSIO. Unfortunately I think some folks were saying the PDFs available for purchase were crappy scans. Anyone know anything first hand about this? I really like the old feel of the Judges Guild stuff, that coarse paper and 8-color printing.... good stuff. Would be perfectly happy with PDFs of course but if the scans suck, I don't want to be annoying. (For example, I love L1 Bone Hill but the OCR scan on this module that Wizards put up for free is ridiculously bad... not quite ToEE 1st printing errors bad, but close enough to be annoying.)
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Re: Non-DCC materials that would suit the feel of DCC?
Anything by James Raggi.
SoBH pbp:
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Re: Non-DCC materials that would suit the feel of DCC?
This is a good list... I'd add:Ravenheart87 wrote:Setting material I recommend:Other stuff:
- Wilderlands of High Fantasy (including City State of the Invincible Overlord)
- Empire of the Petal Throne
- Points of Light I-II
- Isle of Unknown
- Scarred Lands
- Blackmarsh
- Vornheim
- Dark Sun
- Carcosa
- Arduin
- Random Esoteric Creature Generator
- Dungeon Alphabet
- Creature Collection
- Tome of Horrors
- Relics & Rituals
- ASE (Like Dak said...if you haven't seen this, it's highly recommended)
- Teratic Tome -- monster book of evil goodness.
- Astonishing Swordsmen and Sorcerers of Hyperborea (the campaign set and the adventures..all good)
- Bride of the Spider God (http://xoth.net/publishing/xp1/) This one is very Conan-y.
- Gabor Lux (Just search for him; he did a bunch of fan-created stuff for Wilderlands that very applicable to DCC)
AKA Paul Wolfe
The Mystic Bull: Check out our two FREE prehistoric adventures: The Steading of the Nergalites AND The Tribe of Ogg and the Gift of Suss
In the Prison of the Squid Sorcerer (PDF) and softcover: 12 Short Adventures for DCC!
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The Mystic Bull: Check out our two FREE prehistoric adventures: The Steading of the Nergalites AND The Tribe of Ogg and the Gift of Suss
In the Prison of the Squid Sorcerer (PDF) and softcover: 12 Short Adventures for DCC!
The God-Seed Awakens: 3rd Level Adventure for DCC. New patron, new spells, lots of new monsters and the living weapons of the Empire of Thal!
My Gamer Profile
- Ravenheart87
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Re: Non-DCC materials that would suit the feel of DCC?
ASE is highly recommended indeed.ragboy wrote:This is a good list... I'd add:
- ASE (Like Dak said...if you haven't seen this, it's highly recommended)
- Teratic Tome -- monster book of evil goodness.
- Astonishing Swordsmen and Sorcerers of Hyperborea (the campaign set and the adventures..all good)
- Bride of the Spider God (http://xoth.net/publishing/xp1/) This one is very Conan-y.
- Gabor Lux (Just search for him; he did a bunch of fan-created stuff for Wilderlands that very applicable to DCC)
Gabor Lux is a brilliant DM and writer. I was lucky enough to play in his rewritten Tegel Manor and one of his Fomalhaut adventures. Two of the most memorable adventures I ever had.
Vorpal Mace: a humble rpg blog with some DCC-related stuff.
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Re: Non-DCC materials that would suit the feel of DCC?
This statement makes me incredibly jealous of your gaming group.Golgothmog wrote:I was playing Stormbringer and CoC and Earthdawn...
Dieter Zimmerman
[[Faceless Minion of the Dark Master]]
[[Faceless Minion of the Dark Master]]
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- Far-Sighted Wanderer
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Re: Non-DCC materials that would suit the feel of DCC?
Thanks for all the suggestions.
Lots of stuff I own, like, want or haven't heard of but want now that I have.
Teratic Tome and ASE have moved to the top of my 'must buy' list.
Arduin is a big favorite of mine. I don't think I've ever played a game that didn't at some point feature an idea that originated with those crazy tomes.
Lots of stuff I own, like, want or haven't heard of but want now that I have.
Teratic Tome and ASE have moved to the top of my 'must buy' list.
Arduin is a big favorite of mine. I don't think I've ever played a game that didn't at some point feature an idea that originated with those crazy tomes.