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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Sun Aug 12, 2012 3:36 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 16, 2012 11:41 am
Posts: 1876
Very nice to see Sepulcher right up there in to top 10 on RPGnow....#4 as I write this! Paul, if you're reading these comments, I hope you are very pleased!

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SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Sun Aug 12, 2012 3:46 pm 
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Joined: Sun Jun 10, 2007 7:05 pm
Posts: 56
And a mini-review on Tenkar's Tavern.

http://www.tenkarstavern.com/2012/08/mi ... n-god.html


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Mon Aug 13, 2012 9:40 am 
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Cold-Blooded Diabolist

Joined: Mon Jan 06, 2003 6:19 pm
Posts: 494
Wow. I go on vacation and become a star! ... joking.

Thank you all for the support so far. This was my first published RPG work, and I really enjoyed working with the team to bring it to fruition.

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AKA Paul Wolfe
The Mystic Bull: Our new publishing website. Have a submission? PM me.
In the Prison of the Squid Sorcerer: 12 Short Adventures for DCC!
The God-Seed Awakens: 3rd Level Adventure for DCC. New patron, new spells, lots of new monsters and the living weapons of the Empire of Thal!
My Gamer Profile


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Mon Aug 13, 2012 9:42 am 
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Joined: Mon Jan 06, 2003 6:19 pm
Posts: 494
Pesky wrote:
Raven_Crowking wrote:
Hey, there. I just noticed AL2: Sepulcher of the Mountain God (by Paul Wolfe), up at RPGNow (http://www.rpgnow.com/product/104748/AL ... =FrontPage). This is a fun first level DCC adventure, that I have playtested and enjoyed. And, at $3.25, you really cannot go wrong!

Cool, picked it up today and looking forward to running the troops through it.


Pesky: Let me know how it goes. I'm always looking for feedback to improve the writing process.

_________________
AKA Paul Wolfe
The Mystic Bull: Our new publishing website. Have a submission? PM me.
In the Prison of the Squid Sorcerer: 12 Short Adventures for DCC!
The God-Seed Awakens: 3rd Level Adventure for DCC. New patron, new spells, lots of new monsters and the living weapons of the Empire of Thal!
My Gamer Profile


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Mon Aug 13, 2012 5:50 pm 
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Joined: Thu Jul 19, 2012 12:21 am
Posts: 213
Location: California, USA
ragboy wrote:
Pesky: Let me know how it goes. I'm always looking for feedback to improve the writing process.

Will do. It may take a little while because the PCs have a few hurdles to surpass before they get to the point where I'm going to drop that in. I'll be sure to let you know how they fare.


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Mon Aug 13, 2012 6:00 pm 
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Joined: Fri Feb 25, 2011 4:05 pm
Posts: 275
Location: Washington State, USA
Congrats Ragboy on getting your first work out there!

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Jon Marr
Purple Sorcerer Games
purplesorcerer.com
>>The Sunken City Omnibus is now available!


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Sun Aug 19, 2012 12:21 pm 
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Mighty-Thewed Reaver
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Joined: Wed Mar 07, 2012 8:24 pm
Posts: 407
Location: The end of time.
Just picked this up today. Now for some reading!


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Sun Aug 19, 2012 12:25 pm 
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Wild-Eyed Zealot

Joined: Sun Jun 10, 2007 7:05 pm
Posts: 56
Thank you for your support.


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Sun Aug 19, 2012 3:41 pm 
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Joined: Wed Mar 07, 2012 8:24 pm
Posts: 407
Location: The end of time.
No problem RC is a good guy. That was my selling point and it looks like I picked two winning modules between you two.


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Thu Oct 11, 2012 2:20 pm 
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Posts: 298
Location: Fremont, CA
beshawn wrote:
Mark_Gedak wrote:
When we get to the larger ones there will likely be Print on Demand (POD) options available. Our first few are two short for that kind of option although once the second release comes out I'm going to look at combining the first two or first three as a POD product.


I'm definitely hoping a print version comes along. Combining a few modules sounds like a good plan.


Now that we have 3 modules, is the Print On Demand option available? *nudge* *nudge* *wink* *wink* Digest form would be great.


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Thu Oct 11, 2012 2:37 pm 
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Wild-Eyed Zealot

Joined: Sun Jun 10, 2007 7:05 pm
Posts: 56
The third module is available in Print on Demand right now.


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 Post subject: Re: Bone Hoard of the Dancing Horror
PostPosted: Tue Dec 04, 2012 7:10 am 
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Joined: Sun May 27, 2012 6:23 am
Posts: 215
I ran Bone Hoard of the Dancing Horror for my group a few weeks back & they really enjoyed it. In fact, their characters now live in the Lair of Dellspero & they call themselves "The Dellsper-ados". :lol:

The rockfalls have been cleared, sturdy front doors have been placed at the entrance & the group's Halfling is cooking up a storm in the kitchen (aka room #8). 2 Neutral monks of Amun Tor have set up camp in the Chapel of Melancholia & are planning on using divine intervention to cleanse it & rededicate it to Amun Tor. 2 Dwarven brothers & 2 human fighters share Dellspero's bedroom & the crypt is now a combat training room/armoury. The weird barnacle & glowing blue rift are still in situ. My group hope to sell 5 bottles of "Blue Wonder" for 100gp a bottle to Algric Blackspider (from Crawl #3) next week. They'll make a tidy profit if they survive the negotiations.


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Tue Dec 04, 2012 4:39 pm 
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Joined: Fri Mar 16, 2012 11:41 am
Posts: 1876
That does my heart good to hear.

_________________
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Tue Dec 25, 2012 10:45 am 
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Wild-Eyed Zealot

Joined: Sun Jun 10, 2007 7:05 pm
Posts: 56
We currently have our next Adventure Locale adventure in playtest. It things do well, it could come out before the end of January.

- Mark Gedak, Purple Duck Games.


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Tue Dec 25, 2012 11:20 am 
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Joined: Mon Jul 11, 2011 12:58 pm
Posts: 275
Mark_Gedak wrote:
The third module is available in Print on Demand right now.



Have a link? Is there a bundle deal?
Thanks!


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Tue Dec 25, 2012 11:25 am 
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Wild-Eyed Zealot

Joined: Sun Jun 10, 2007 7:05 pm
Posts: 56
Well if you are looking for a bundle deal on all three of the AL line I made one for the Rpgblog's advent sale but no one snapped it up. Its here and I will leave it up to January 1st.

The print/pdf version of AL 3 is available here.


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 Post subject: Re: Adventures with Purple Duck Games
PostPosted: Thu Dec 27, 2012 10:25 pm 
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Joined: Sun Jun 24, 2012 9:05 pm
Posts: 298
Location: Fremont, CA
VERY cool thank you! I snapped AL3 a few days ago and loved it. Picking up the bundle was a no-brainer


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