Re: Creature Catalog
Posted: Wed Aug 01, 2012 8:27 am
What's your expected street date?
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The most accurate answer I can give is: as soon as the art is done... We started with all the largest art blocks and then will be moving on to the smaller ones. So the pace will increase as we get further along the process.Raven_Crowking wrote:What's your expected street date?
I do intend on supporting this work, but I would suggest that not all of the information shown needs be in a stat block. One assumes that the DCC manticore actually has some Strength; it is nice, but not necessary, to have that information. I would just use the standard DCC statblock, and then add info in your text if it is important to the encounter envisioned. Normally, it matters little what a creature can drag.bholmes4 wrote:And I thought the DCC monster stat blocks were too big . I am really interested in your mutation rules and such so I will be supporting this product but I could never use these monsters in my games if that is how they are presented. I like to run fast paced games and that is just way too much information for me to have to read over and check. That's not to say this should be changed, my style of gaming is just not suited for this product I guess.
A commendable attitude. Valid criticism helps us grow. Keeping an open mind helps us recognize valid criticism when we are presented with it.Tortog wrote:Well, I've Always believed that one critic is worth any number of yes men or sycophants, so thanx for the input.
I would strongly consider discussing this with Joseph Goodman before investing too much time and energy into this format, if you have not already. Not that there is anything "wrong" with your goal, but I imagine that making a DCC product look like a 3.5e product may be antithetical to some of the DCC design goals.@ Collin> As to the 'look' of the blocks, yes, they do resemble 3.5e and thanks for confirming that I got it right. There is a rather large (and growing) contingent of players and GM's out their of all types who don't know any other format and this is my way of trying to make them feel welcome now that they are in strange territory.
No problem. The DCC rpg community is a great community to support, and it really feels like a great group of folks.@ RC> Thanx for your support!
Good. I don't want to think of you toiling to be told "No" at the last minute!Tortog wrote:Thanx RC, I have a green light as far as I know... Mr. G has seen an earlier version
Well said!bholmes4 wrote:Make the book that appeals to you. You seem to have a certain style and need to remain true to it in my opinion, even if I don't prefer that style. If I were to make a creature catalog my stat blocks would be even shorter than the ones in the DCC book, a far cry from what you made. The reality is you won't sell enough to justify trying to appease the rest of us and I would stick to what makes you happy. That way even if the sales are flat, at least you have something you can use and be proud of.
Agreed, and I hope you took none of my comments as a call to make something that doesn't appeal to you!Pesky wrote:Well said!bholmes4 wrote:Make the book that appeals to you. You seem to have a certain style and need to remain true to it in my opinion, even if I don't prefer that style. If I were to make a creature catalog my stat blocks would be even shorter than the ones in the DCC book, a far cry from what you made. The reality is you won't sell enough to justify trying to appease the rest of us and I would stick to what makes you happy. That way even if the sales are flat, at least you have something you can use and be proud of.