Liu Jen Hao wrote:
Dear Mr Smathis
I was quite fascinated when you mentioned that Transylvanian Adventures will incorporate elements of Asian Horror such as Japanese Horror films, Castlevania and presumably horror anime like "Vampire Hunter D Bloodlust" as well.
This was quite reassuring, as the "Asian-free" retro style of the core system brought back memories of the BAD-old-days back in the 1980's when your gaming pals accepted you if you played by PURELY western archetypes, but start mockingly squinting their eyes and and mocking you with thick accents and Mickey Rooney impressions the SECOND you try to portray a positive hero of your OWN heritage.
Thank you for NOT pandering to the euro-centric and racist conservatism of he REAL 1970s and 1980's, where it was virtually impossible for Asians to find positive symbols to look up to after Bruce Lee's murder.
Thanks. I'd like to temper all this a bit by mentioning that one of the primary influences for Transylvanian Adventures are the Gothic Horror movies from Hammer Horror. There isn't, say, a Taoist Priest class or an armored Demon Hunter class. But there is also nothing restricting a player or group from presenting a Polymath as a Taoist or a Charger as a Demon Hunter.
The default non-Western class is the Exotic and, currently, my playtest group has an awesome female Filipino character who is all sorts of awesome with a short bow. But the Hunter could just as easily be Chinese or Indian if the player wanted. And the Half-Breed could be African too. The setting is highly anachronistic, much like the Hammer Horror films. And any euro-centrism is more an agreement on how a group wants to play the game. As opposed to any real restrictions in the rules or setting. I should write a sidebar or Appendix on this topic.
Liu Jen Hao wrote:
1) Are you allowed to play humans of any ethnicity in Transylvanian adventures, or are you only allowed to be the "culturally normal" Caucasian and Black characters implied by the core rulebook?
Short answer is yes. It would be a lot of fun to create a party mimicking Tsui Hark's Vampire Hunters using a number of Transylvanian Adventures classes. The Mighty Deeds do a great job of filling in the blanks for these characters' martial prowess and stunt abilities. There's every possibility to portray the Western Europeans as ignorant about the threat of vampires and have the party all be from a different continent. Think Tsui Hark's Vampire Hunters going up against Dracula because they're the only ones who understand his threat. I think that would be awesome. And it's certainly a possibility with TA/TG.
Liu Jen Hao wrote:
2) As Asian horror is cited as one of your core influences, are there "variant" vampires I this game, such as the "Hopping Chinese Vampires" (Jiang Shi) of Sammo Hung films in the 1980s?
I haven't thought much about the Jiang Shi or other creatures from East Asia, South Asia and Africa that might fit the mold of the Western notion of "vampires". That might be a great addition to TG. By default, the setting is Transylvania. So the vampires are as depicted in the Hammer films. But variant vampires would be a nice addition to the second supplement, no doubt. Thanks for bringing that to my attention.
The Asian Horror influence refers, of course, to Vampire Hunter D and Castlevania. But it also refers to the existential nature of Asian Horror which relates directly to how I'm trying to treat the monsters in TA/TG. In order to make things fresh, new and scary, there's definitely an existential spin on Dracula, Frankenstein and others in order to make them far scarier than contemporary gamers might believe them to be. They're familiar. But different.
There's also a class of adversaries in the book that I'm calling "Old Things". These could best be thought of as akin to the Snake Woman of Midwich in the first Vampire Hunter D novel. These creatures are about half-Lovecraft, half-Asian Horror. They're tied into the setting and such. But they definitely form another rung of Asian Horror influence.
Liu Jen Hao wrote:
3) Is there a possibility of Chinese Taoist Vampire Hunters as a class? Other Eastern style hunters? Or is it "Van Helsing" types only?
There is no restriction on what nationality a character can be beyond the limitations of a player's imagination. A Hunter can be Taoist, just as easily as he could be a follower of any other religion. It all depends on how a player wants to portray that character. What choices the player makes in upgrades to reinforce that portrayal.
Of course, this opens up even wider when we explore the possibility of allowing one class to cross-upgrade with another class. I'll be covering that in TG. At this time, it looks to be really straightforward. I'm sure it will introduce some complications. But thus far, I've only seen one or two upgrades that I simply can't allow as a cross-upgrade.