Chapter 6 - The Slave Pits of Despair Part 1
For five days, our adventurers have rested in the ruins of Castle Whiterock. Over the course of those five days, they have learned a few things about each other.
-Rat's real name is actually Rodric Ambrosius Truefoot. But he gets irrate if called anything other than Rat.
-Rat has a twin brother named Marcus who blames him for the death of his family.
-Rat sleeps with a dolly named Perwinkle in one hand, a dagger in the other.
- Rat is superstitious of ghosts. He feels that those he has killed are haunting and want him dead.
-Rat Speaks goblin in his sleep, but denies this when awake.
-Bounty hunters are after Rat.
- Rat hates slavers with a burning hatred.
-Rat has a bunny tattoo which he claims is a guild mark.
-Gunther is known for being gassy.
-Gunther is a loner, and obsessive/compulsive about being clean. He claims his own tent and makes it spotless and gets quite angry when anyone else enters.
-Gunther thinks he can cook, but his food is horrible.
-Selene reveals that she has a somewhat unhealthy fascination for female halflings.
-Selene has a skull birthmark on her abdomen.
-Selene seems drawn to Castle Whiterock for a reason she does not know.
-Esteban's father was a priest of Cthulu. Esteban left home after accidentally burning down the temple.
-Esteban has decided he wants to be the party diplomat.
-Esteban mutters sermons to Cthulu in his sleep.
When our game begins, five days have passed. Thugra is missing, but the heroes don't think much of it. Gunther is on duty in the watchtower and sees six riders approaching along the road.
Rat sneaks out to hide upon the mountain path. The others wait for them.
The riders approach and appear to be an orc, a knight, a priest, a warrior woman, a blind elf and a small half-elf girl. The knight demands interest, claiming that his business is his own. When threatened by our heroes from the murder holes, the riders retreats back down the mountain road and into the forest.
Shortly after, our adventurers spot the half-elf sneaking up the mountain path and climbing along the mountain ridge, in the exact same path that Rat took before. All of our adventurers hide in the watchtower and when the half-elf gets near, they fill her with arrows and pelt her with sling stones until she falls off the cliff and to her death a hundred feet below.
Then the adventurers signal the riders below with a mirror and a torch. Thinking that their half-elf has successfully infiltrated the keep, the riders gallop back up the mountain path to meet her.
Our heroes consult Melkin, the Black Monk. He says to kill all of the riders. So, our heroes lure the party into the space between the two gates and lock them in. They then ignite oil that they have soaked the stones with and while the party and the horses burn, they finish them off with crossbows. It is a slaughter.
Afterwards, they rummage through the rider's gear that survived and find a few things that they believe to be magical.
Gunther takes the breastplate off of the corpse of the warrior woman and puts it on. But it turns out to be cursed and transforms Gunther into a woman! Gunther asks the party to refer to him as Hilda.
After gathering their things, our heroes as Melkin the Black Monk to watch the road and they descend down into the orc tunnels to try to find the captured slaves.
Banner of the Orc Slavers
The heroes descended into the tunnels and came across a group of orc slavers with a pygmy minotaur. A savage blow from an orc split Hilda/Gunther from head to waste, dropping her. When the minotaur advanced, Selene and Esteban retreated, leaving Rat to face the monster alone. Although he tried valiantly, Rat ended up run through by the minotaur's spear. Selene and Esteban fled to the surface.
Once there, they asked the Black Monk to watch the ruins for them, while they returned to Cillimar to recruit reinforcements.
The ring in Armigon's vision
In the Inn of the Slumbering Drake, Selene and Esteban encountered Armigon the Cleric of Palagia and Glorm the Grim, a bounty hunter. Armigon saw a vision of Esteban and Selene in his holy pearl, following by the vision of a magical ring. This prompted Armigon to work with the heroes.
The Lady Chauntessa, owner of the Inn of the Slumbering Drake
The Lady Chauntessa, appearing more grim this time, asked the party if they had heard any news of her missing love, Benthor and was saddened when they told her they had not. She urged them to continue their search.
Our heroes return to Castle Whiterock and once again descend into the orc tunnels. This time, they tear through the orc guards and slaughter the pygmy minotaur. They moved deeper in, coming to the slave pits, where after a heated battle with orc guards and trollhounds, they free the slaves. During the battle, Armigon turned the tide by unleashing a tsunami of Palagia's might, a tornado of sea water, leaving him weakened. Afterwards, Armigon asked Palagia again for a miracle which displeased her. To attone, he threw all of his coins into the water spout as a sacrifice to his goddess.
The heroes rescue the slaves/captives and discover where their gear was stashed, then flee back up to the surface.
The next game will begin when the heroes reach the upper ruins of Castle Whiterock with the captives they have freed.
Here is a list of those who were rescued:
(Three captives were mauled to death when the trollhounds were knocked down into their pit cells.)
Amur - a simple farmer who lived outside of Cillimar
Gotha - Amur's wife.
Hugin- a black haired dwarf with a massive hook nose and jet black eyes who agreed to pay his debt to the heroes for saving his life.
Sapphira Silverhue: A beautiful, silver-haired femaile elf, who claimed Thugra's sword as her own.
Katanya Glimer: A female gnome with gray hair and large blue eyes.
Nethok: A pale skinned, feral-looking dwarf with just strands for hair. (Joey's character)
Lissa the Blacksmith: (Candace's character)
Thugra the Elf: (Joey's Character)
Hilda/Gunther: (Nathan's Character)
A farmer and an elf: (Trina's characters)
Three of Scott's characters