Ogrepuppy wrote:
Yummy! Was there caramel or chocolate? Whipped cream?
The way I learned to remember the difference between "dessert" and "desert" is the number of Ses. Two Ses = two helpings of dessert, yum! One S = one helping of desert, which is the only helping you'll ever want because dry, dusty deserts suck.
(well of course never trust a spell checker to know what desert your in! Good job I knew at least otherwise it might have been a blamange storm that got them next!)
Adventure one "The Other side of the Coin" Part Two So the next game day our slightly diminished band of.. of.. nearly hero's set off again for the rocks. According to the Patrons the trip should have only taken at most a half days trek. That of course would have been far too easy!
An hour or so into the journey a fierce dust storm whipped up around them. The Wizard who had elected to be a Local born character recognized the signs and managed to save himself from any harm easily enough the others were not quite as lucky. A few unpleasant hours later the slightly sand blasted caravan dug itself out of a few new made heaps of reddish dust and took stock of their new situation.
On the negative side, one of the pack mules had stumbled and shed some of the water ration they had stowed on it. But was otherwise unhurt. One PC had taken a random hit too from flying debris but other than the water they were in good shape.
Of course a debate ensued as to weather the wise choice was to go on or return for more supplies. While the Patrons and one or two PC's argued that the rest of the party looked around and I couldn't resist using an ancient plot device.
Perhaps a quarter mile away from where they were recovering the spire of an old Minaret had been laid bare by the Dust/Sand storm. Immediately our Elven Artificer began to... sketch it (!?) And a secondary debate began weather to take the obvious plot hook or stay with the Patrons. In the end the group stayed where they were but using the Elf's sketch and the Wizards local knowledge they made careful notes where to find the thing again if they wanted to on the return trip.
This was a bit disappointing to me I admit I had carefully plotted out both an advantage AND a disadvantage for a quick side trip to this submerged ruin but so it goes. All the players were having fun and the games pace was good.
Finally the slightly bedraggled group made it to the rough area that the parties Patrons said they wanted to get to. A preliminary look about the large collections of stacked rocks that formed the ridge found a small pool of water for them to replenish their diminished supplies. The seep water wasn't enough to keep them going indefinitely but it should have been enough for them to extend their trip back to the planned five day sojourn. Provided they kept the waters to themselves so the Patrons demanded the party Guard that as well as the caravans main camp a short ways away.
That's where we had to leave off play that evening. All in all they game had gone on about 4 hours. All the players were well satisfied with there progress as was I. Only one had died en rout to the supposed site of the "Adventure" and even then their combat death had been memorable.
I handed out a few XP directly none of the 0 levels got enough to level on the spot mind you and a few bonus silver were paid out (mostly to the Mage) for Kills of desert vermin by the Parties Patron higher level NPC's. This coming Monday we are expecting as I said a new player and we shall see if that session goes as well as the first.
The system was smooth easy to understand use. Good RP replaced many a skill check that I would have felt obliged to ask for in 3rd/4th ed D&D and the real proof of any RPG session is that I have been bugged by two of the three players all week asking questions and remarking that it seems a long time since we played and when are we doing it again...
As soon as we have a few more 1st levelers I am going to insist that we have at least ONE PC of each of the four main classes in play as often as possible so we can get a handle on how each plays.
But for now two thumbs way up for DCC in general from us here in Alpharetta