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Electrum pieces
http://www.goodman-games.com/forums/viewtopic.php?f=68&t=15110
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Author:  Malcolm [ Mon Jun 13, 2011 12:45 pm ]
Post subject:  Electrum pieces

Electrum is a (naturally-occurring) alloy of gold and silver. It seems odd to have its coins worth 10x as much as gold (p56). I can see characters trying to make a mint out of this...

I suggest it be devalued or its column swapped with gold (if you want to keep a decimal progression).

Author:  jmucchiello [ Mon Jun 13, 2011 3:16 pm ]
Post subject:  Re: Electrum pieces

I think removing it is best. How much electrum is traded in Appendix N stories? :)

Author:  maasenstodt [ Mon Jun 13, 2011 3:58 pm ]
Post subject:  Re: Electrum pieces

This was an issue in my playtest session yesterday. I'm using The Keep on the Borderlands and found that I was having to juggle some math when the characters were at the tavern to keep things from being priced very strangely.

I too would recommend sticking closer to traditional conventions on electrum value.

Author:  finarvyn [ Tue Jun 14, 2011 10:45 am ]
Post subject:  Re: Electrum pieces

I like to stick to copper, silver, and gold piece coins. No need to add a more realistic economic system.

Also, I'd rather have all prices given in silver or copper coins instead of gold. Makes gold seem more valuable. No need to convert prices -- just redefine the old gold as the new silver and go from there. :wink:

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