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 Post subject: Spells per day (spell loss)
PostPosted: Sun Dec 18, 2011 11:09 am 
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Far-Sighted Wanderer

Joined: Sun Oct 02, 2011 9:14 am
Posts: 47
Reading through the section on magic, it would appear that a Wizard only loses the ability to cast a spell if they roll spell failure. Is this the case or am I mis-reading the intent of the spells as written?

For example if a Wizard successfully casts Magic Missile, does the effect go off AND the wizard can cast the spell again later on, or is the spell gone, as is typical for Vancian magic? It just seems like Wizards would be a bit too overpowering if they could cast successfully and always keep the spell.

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 Post subject: Re: Spells per day (spell loss)
PostPosted: Fri Feb 03, 2012 2:25 pm 
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Joined: Wed Mar 23, 2011 1:04 pm
Posts: 757
Location: Los Angeles
Yup, you got it right. Ive been playing this way since the beta and it works great. It especially fits the flavor of the game where magic is unpredictable and dangerous. I love it, and believe it or not, it's still Vancian

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"[...] there is no doubt that Dungeons and Dragons and its imitators are right out of the pit of hell." - William Schnoebelen, Straight talk on Dungeons & Dragons


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 Post subject: Re: Spells per day (spell loss)
PostPosted: Sat Feb 04, 2012 12:01 pm 
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Hard-Bitten Adventurer

Joined: Wed Jan 12, 2011 9:46 am
Posts: 122
Fire and remember, fail and forget, and watch for the fumbles...

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