Warriors: "Lucky Weapon"

FORUM LOCKED AS OF 4/3/12. Forum for open playtest feedback related to character creation, class rules, skills, etc.

Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh

User avatar
JediOre
Cold-Hearted Immortal
Posts: 1127
Joined: Mon Apr 05, 2004 4:30 pm
Location: In a galaxy far, far, away (Missouri)

Re: Warriors: "Lucky Weapon"

Post by JediOre » Wed Jul 06, 2011 5:06 pm

Devil Swine wrote:Love the random chart idea!

I agree. It fits into the feel of DCC RPG.

User avatar
Ducaster
Hard-Bitten Adventurer
Posts: 169
Joined: Mon Jun 13, 2011 7:35 pm
FLGS: Athena Games Norwich.
Location: Travelling the Otherworld

Re: Warriors: "Lucky Weapon"

Post by Ducaster » Wed Jul 06, 2011 6:17 pm

Alright then folks what options can be on this chart then (other than the few I already proposed?) If its to fit with the customizing feel of DCC I think we need about 10 to prevent too many warriors being too similar. We need 3 more at the least.
{Standard Disclaimer} If it was mentioned already and I missed it, please put this down to my advanced age and senility rather than discourtesy!
My DCC games work site is here http://www.dcc.aweninspired.com/?page_id=1869 Use my forum name here as the Password
Mutatis Mundi Game Cha sheet here http://www.dcc.aweninspired.com/wp-cont ... 3.4.18.pdf

Tortog
Mighty-Thewed Reaver
Posts: 343
Joined: Sat Jun 11, 2011 11:44 pm

Re: Warriors: "Lucky Weapon"

Post by Tortog » Thu Jul 07, 2011 11:08 am

Eldric IV wrote:
Tortog wrote:d3+d4+d5+6 But without zocchi dice its: (((d6/2)+d4+(d10/2))+6).... right :lol:
Why not go all the way and roll d8/2 as well?
I have a d4... no need for simulation.

Besides, what's life without a little whimsy?
:mrgreen:

Locked

Return to “Playtest Feedback: Characters”