Goodman Games
http://www.goodman-games.com/forums/

0-Level Character Generator
http://www.goodman-games.com/forums/viewtopic.php?f=65&t=15114
Page 1 of 2

Author:  tovokas [ Mon Jun 13, 2011 3:58 pm ]
Post subject:  0-Level Character Generator

For my own amusement, I've created a script that generates a random group of 4 0-level characters. I ran it past Joseph (and Harvey), and they think the community could get some use out of it. :)

* The script creates a single PDF containing the 4 character cards
* After printing, you can keep the page intact, or cut into individual cards
* I believe I've included everything from the existing 0-level beta rules. If I've missed anything, let me know
* I debated adding the ability to add some non-randomness, like choosing occupations, but it's so simple to create a custom character, I'm figuring it's not worth the trouble

This was a quick weekend project, so there might be some wonkiness lurking in the digital weeds. Let me know if you notice any strangeness/errors/mistakes. I might get around to fixing them. ;)

Access the script at:
http://jmarrdesign.com/dcc

Have fun!

Author:  numenetics [ Mon Jun 13, 2011 4:19 pm ]
Post subject:  Re: 0-Level Character Generator

That's awesome. Nicely done.

Author:  maasenstodt [ Mon Jun 13, 2011 4:45 pm ]
Post subject:  Re: 0-Level Character Generator

Very cool! :o

Author:  reverenddak [ Mon Jun 13, 2011 9:49 pm ]
Post subject:  Re: 0-Level Character Generator

Holy crap! Simply awesome.

Author:  Lennon V. C. [ Tue Jun 14, 2011 12:28 am ]
Post subject:  Re: 0-Level Character Generator

Awesome sauce!

Author:  QuentinTheTroll [ Tue Jun 14, 2011 7:56 am ]
Post subject:  Re: 0-Level Character Generator

The only drawback to this is its awesomeness.

Seriously, I can't tell you how tempted I am to generate multiple pages of this...initially just to see what it comes up with...slowly tempting me to start "picking" sets that would be "balanced" or "suitable" for funnelling...effectively giving me the dread power of Min/Max over an entire party!

Does this count as my corruption?

:wink:

In all truth, very nicely done. Elegant, simple, and beautiful.

Author:  jmucchiello [ Tue Jun 14, 2011 9:27 am ]
Post subject:  Re: 0-Level Character Generator

Just print out N+2 sheets (depending on the number of folks you expect to show up (and some extras)) and lay them out on the table for people to pick. (Separating the sheets into quarters ahead of time optional.) Now you have saved the 10 minutes of die rolling required at the start of the session. ;)

Author:  Lennon V. C. [ Tue Jun 14, 2011 12:53 pm ]
Post subject:  Re: 0-Level Character Generator

tovokas wrote:
For my own amusement, I've created a script that generates a random group of 4 0-level characters. I ran it past Joseph (and Harvey), and they think the community could get some use out of it. :)

* The script creates a single PDF containing the 4 character cards
* After printing, you can keep the page intact, or cut into individual cards
* I believe I've included everything from the existing 0-level beta rules. If I've missed anything, let me know
* I debated adding the ability to add some non-randomness, like choosing occupations, but it's so simple to create a custom character, I'm figuring it's not worth the trouble

This was a quick weekend project, so there might be some wonkiness lurking in the digital weeds. Let me know if you notice any strangeness/errors/mistakes. I might get around to fixing them. ;)

Access the script at:
http://jmarrdesign.com/dcc

Have fun!

I think you pick a race at zero level.

Author:  jmucchiello [ Tue Jun 14, 2011 1:20 pm ]
Post subject:  Re: 0-Level Character Generator

Lennon V. C. wrote:
I think you pick a race at zero level.

No, 30% of the occupations have a race in front of the name.

Author:  AgeOfFable [ Tue Jun 14, 2011 4:29 pm ]
Post subject:  Re: 0-Level Character Generator

This is very good, but it doesn't seem to apply the Birth Augur to saves or Hit Points when required.

Author:  jmucchiello [ Tue Jun 14, 2011 4:35 pm ]
Post subject:  Re: 0-Level Character Generator

AgeOfFable wrote:
This is very good, but it doesn't seem to apply the Birth Augur to saves or Hit Points when required.

Read the PDF carefully: Note: Lucky mods (except 'Bountiful Harvest') are not reflected in fields above since luck can change!

Author:  tovokas [ Tue Jun 14, 2011 5:54 pm ]
Post subject:  Re: 0-Level Character Generator

jmucchiello wrote:
AgeOfFable wrote:
This is very good, but it doesn't seem to apply the Birth Augur to saves or Hit Points when required.

Read the PDF carefully: Note: Lucky mods (except 'Bountiful Harvest') are not reflected in fields above since luck can change!

Thanks jmucchiello - you're my fact checker!

Author:  Lennon V. C. [ Tue Jun 14, 2011 6:25 pm ]
Post subject:  Re: 0-Level Character Generator

jmucchiello wrote:
Lennon V. C. wrote:
I think you pick a race at zero level.

No, 30% of the occupations have a race in front of the name.

Good catch, I was wrong after rereading page 19.

Author:  brayabbitt [ Tue Jun 14, 2011 7:31 pm ]
Post subject:  Re: 0-Level Character Generator

Sweet...thanks!!! The design looks great as well.

My first go-around I got a healer with an 18 personality and 5 intelligence (i love playing dumb zealots)...the rest were average.
In my second set of characters, my favorite was a gong farmer with a 5,6, & 7 in his non-physical stats.

Author:  Ogrepuppy [ Tue Jun 14, 2011 10:33 pm ]
Post subject:  Re: 0-Level Character Generator

That's just silly with awesome!

A few small nits to pick: you can only choose additional languages (other than Common and Racial [if applicable]) when you achieve first level. (Reflecting your world-weariness. :lol: ) Also it's been explained by Joseph Goodman here that 0-level demi-humans really should get their basic racial powers (infravision, etc.) at 0-level.

Otherwise...

Image

Author:  tovokas [ Tue Jun 14, 2011 10:51 pm ]
Post subject:  Re: 0-Level Character Generator

Ogrepuppy wrote:
One small nit to pick: you can only choose additional languages (other than Common and Racial [if applicable]) when you achieve first level. (Reflecting your world-weariness. :lol: )

Thanks for the heads-up! I've removed the additional language note.

Author:  Ogrepuppy [ Tue Jun 14, 2011 11:53 pm ]
Post subject:  Re: 0-Level Character Generator

Some of the combinations are hilarious, bordering on sadistic...

Gamblers with Agility of 3 and Luck of 4, soldiers whose Intelligence is significantly higher than their single-digit Strength & Stamina, dwarven miners who can't lift their hammers or pick-axes due to severe Strength penalties, the freakishly strong little orphan girl--with rag doll--who can beat the snot out of the (not-so-rugged) woodsman, and (one of my personal favorites) the Gong Farmer whose acute Intelligence and dashing Personality (and woeful Stamina) suggest he should have been smart and charismatic enough to find a better job than shoveling sh!+ all his life!

Hugh sent me....LOL

Author:  AgeOfFable [ Wed Jun 15, 2011 8:38 am ]
Post subject:  Re: 0-Level Character Generator

jmucchiello wrote:
Read the PDF carefully: Note: Lucky mods (except 'Bountiful Harvest') are not reflected in fields above since luck can change!


:oops:

Still, it might be an idea to have something like "Reflex +1 (+3 with current Luck)"

Author:  Harley Stroh [ Wed Jun 15, 2011 9:09 am ]
Post subject:  Re: 0-Level Character Generator

Ogrepuppy wrote:
Hugh sent me....LOL


Just came across that! Hugh sent me too!

You know there is an all 18 PC waiting to be "rolled up." But I'm betting he's a gong farmer.

//H

Author:  tovokas [ Wed Jun 15, 2011 11:51 pm ]
Post subject:  Re: 0-Level Character Generator

I just added, as a secondary option, the ability to create characters using 4d6, dropping the lowest die. I did it primarily to show how fundamentally different they are from the 3d6 serfs we know and love. (And also to illustrate that yes, rolling 3d6 straight does look that bad on a character sheet when you're used to 4d6...)

Purists fear not, all such character sheets are forever marked by Hugh's displeasure. :)

http://jmarrdesign.com/dcc

Author:  Harley Stroh [ Thu Jun 16, 2011 6:55 am ]
Post subject:  Re: 0-Level Character Generator

That is too freakin' cool!

(And wow, the changes are dramatic! Listen to Hugh! Embrace the awesome!)

//H

Author:  brogan_a [ Thu Jun 16, 2011 6:46 pm ]
Post subject:  Re: 0-Level Character Generator

Awesome!

Author:  bholmes4 [ Thu Jun 16, 2011 8:31 pm ]
Post subject:  Re: 0-Level Character Generator

Agreed. I love this!

Author:  Ogrepuppy [ Fri Jun 17, 2011 11:50 pm ]
Post subject:  Re: 0-Level Character Generator

tovokas wrote:
Purists fear not, all such character sheets are forever marked by Hugh's displeasure. :)


That's HILARIOUS! I never noticed that Hugh's scowling face was watermarked on all the non-purist sheets until a few minutes ago!

It's terrific that your humor seeps through into the app!

Author:  meinvt [ Sat Jun 18, 2011 7:40 am ]
Post subject:  Re: 0-Level Character Generator

Ogrepuppy wrote:
tovokas wrote:
Purists fear not, all such character sheets are forever marked by Hugh's displeasure. :)


That's HILARIOUS! I never noticed that Hugh's scowling face was watermarked on all the non-purist sheets until a few minutes ago!

It's terrific that your humor seeps through into the app!


Agreed!

Page 1 of 2 All times are UTC - 8 hours
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/