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 Post subject: Secret Doors
PostPosted: Fri Jun 10, 2011 10:28 am 
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Far-Sighted Wanderer

Joined: Thu Jun 09, 2011 8:14 am
Posts: 35
The only reference to secret doors right now is that elves get a +4 bonus. I hadn't noticed this earlier, and had just been using a D6 roll. I'm assuming that's a reference to a skill check? If so, what would the standard DC be? 15 seems about right, and it seems like it could be either a luck or intelligence. Perhaps something along those lines should be added somewhere.


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 Post subject: Re: Secret Doors
PostPosted: Fri Jun 10, 2011 10:31 am 
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Wild-Eyed Zealot
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Joined: Wed Feb 09, 2011 2:09 pm
Posts: 56
Location: Italy
IMHO you should apply it to an Intelligence (Searching and Spotting) Skill Check, as written on page 53.


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 Post subject: Re: Secret Doors
PostPosted: Fri Jun 10, 2011 10:32 am 
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Mighty-Thewed Reaver

Joined: Fri Jan 14, 2011 11:53 am
Posts: 379
Yeah I hope the final version has a section on Dungeoneering (or something similar) that talks about typical situations, obstacles etc. and a base line to deal with them.


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 Post subject: Re: Secret Doors
PostPosted: Fri Jun 10, 2011 10:40 am 
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Mighty-Thewed Reaver
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Joined: Sat Apr 23, 2011 10:36 am
Posts: 307
Location: N KY / Greater Cincinnati area
Hamelâ„¢ wrote:
IMHO you should apply it to an Intelligence (Searching and Spotting) Skill Check, as written on page 53.


And let elves roll a d24!


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 Post subject: Re: Secret Doors
PostPosted: Fri Jun 10, 2011 10:49 am 
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Chaos-Summoning Sorcerer

Joined: Mon Mar 14, 2011 5:28 am
Posts: 779
Luck!! See my perception check thread. viewtopic.php?f=65&t=14640&start=0


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