Optional rule idea to allow both more consistant racial abilities and more class variety at 1st-level for demi-humans:
A 0-level dwarf gains infravision, slow, underground skills, and speaks Common and dwarf as the class and a -1 penalty to agility. A dwarf advancing to 1st-level can take the cleric, warrior, wizard, or dwarf class. If the dwarf class is selected, the dwarf gets a +1 bonus to stamina.
A 0-level elf gains infravision, immunities, vulnerabilities, heightened senses, and speaks Common and elf as the class and a -1 penalty to stamina. An elf advancing to 1st-level can take the thief, warrior, wizard, or elf class. If the elf class is selected, the elf gets a +1 bonus to agility.
A 0-level halfling gains infravision, small size, stealth, and speaks Common and halfling as the class and a -1 penalty to strength. A halfling advancing to 1st-level can take the cleric, thief, warrior, or halfling class. If the halfling class is selected, the halfling gets a +1 bonus to agility.
dwarf fighter, elf wizard, halfling thief option
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Re: dwarf fighter, elf wizard, halfling thief option
Then you have to change the ability score chart to indicate what the bonuses are for 19. And arguably, the Elf should get an Int bonus, not Agility.Kruvil wrote:gets a +1 bonus to agility/stamina.
17 +2 +2 spells 6
18 +3 +2 spells 7
19 ?? ?? ???
Re: dwarf fighter, elf wizard, halfling thief option
A change would be either +1 to one score (Agi or Int) or if already an 18 remove the penalty from 0-level.jmucchiello wrote:Then you have to change the ability score chart to indicate what the bonuses are for 19. And arguably, the Elf should get an Int bonus, not Agility.Kruvil wrote:gets a +1 bonus to agility/stamina.
17 +2 +2 spells 6
18 +3 +2 spells 7
19 ?? ?? ???