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 Post subject: DCC in The "Gamers: Dorkness Rising"
PostPosted: Wed Aug 12, 2009 7:33 am 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
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Location: Chicago suburbs
Apologies if this has been dealt with elsewhere.

When I was watching The Gamers: Dorkness Rising I noticed a large number of D&D type products shown in the background, etc, and got the impression that the basic storyline of the movie was based on one of the DCC modules.

However, when looking at a game store I couldn't find it. They had a lot of the modules, and the ones they had listed others on the back, so I thought I had access to most of the module titles. Nothing looked familiar.

Is there such a module, and if so what is the number? Or, was it simply some sort of mock-up for the movie?

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
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 Post subject: Re: DCC in The "Gamers: Dorkness Rising"
PostPosted: Wed Aug 12, 2009 8:31 am 
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The module was a limited edition for GenCon 2005. Very rare from what I understand.

http://www.goodman-games.com/50205preview.html

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Dieter Zimmerman
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 Post subject: Re: DCC in The "Gamers: Dorkness Rising"
PostPosted: Sat Aug 15, 2009 9:27 pm 
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Joined: Sun Dec 01, 2002 2:41 pm
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The module actually featured in the movie was a custom mockup we did just for the movie. We released a convention special (referenced above) that followed along the plot of part of the movie.

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Joseph Goodman
Goodman Games
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 Post subject: Re: DCC in The "Gamers: Dorkness Rising"
PostPosted: Tue Sep 29, 2009 6:49 pm 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
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Unfortunate. I would have loved to run my group through that module. :(

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: DCC in The "Gamers: Dorkness Rising"
PostPosted: Wed Sep 30, 2009 9:39 pm 
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Joined: Tue Dec 26, 2006 3:35 am
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Is there a reason that module isn't available in PDF format?


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 Post subject: Re: DCC in The "Gamers: Dorkness Rising"
PostPosted: Fri Dec 31, 2010 9:22 am 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
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Any further thoughts or news on this? My group loved Gamers II and have been bugging me about running the module, but alas I simply can't find a copy. :(

PDF would be sweet! :D

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: DCC in The "Gamers: Dorkness Rising"
PostPosted: Fri Dec 31, 2010 10:21 am 
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Cold-Hearted Immortal
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Joined: Mon Apr 05, 2004 6:30 pm
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Location: In a galaxy far, far, away (Missouri)
Finarvyn,

You have a message.


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 Post subject: Re: DCC in The "Gamers: Dorkness Rising"
PostPosted: Thu Apr 26, 2012 7:16 am 
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Mighty-Thewed Reaver
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Joined: Wed Mar 07, 2012 8:24 pm
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If I get my hands on this, I will certainly change it to DCC RPG!


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