Forges of the Mountain King Questions
Posted: Wed Apr 21, 2010 2:36 am
Hi guys
I’ve just finished reading DCC 54. It’s an interesting adventure and I was very impressed with the open-nature of the dungeon and the options PCs have to progress.
I’ve got a few questions which I’m hoping someone can help me with:
1. In Area 1-1a it says the Fire Beetles have a close blast 3 fire attack, but it doesn’t say that it only targets enemies, and it doesn’t say that the beetles are immune to fire. Is this right? It sounds like the beetles will kill each other with their blast attacks?
2. In Area 1-1b it says the secret door closes of its own volition, possibly trapping the PCs (like the dead dwarf). Is there any way to open the door from inside, or can the door be broken down?
3. In Area 1-17 the distances are confusing. It sounds like it is 60 feet from the floor of the room (1-16) to the broken stairs at 1-17. Then it looks like a further 30 feet up to the door to 1-17a. That would make a fall from 1-17a to the floor of the room 90 feet, but the text at 1-17a (under “The Trap”) says the fall is 50 feet, which I don’t understand.
4. Area 1-18 includes an orb that inflicts 1d6 damage to anyone holding a metal object within 10 feet. All of the undead in the room are holding metal weapons, and their descriptions do not say that they are immune to fire. The description says that whichever crypt is open will cause the undead from the other crypt to emerge and attack (running past the fire orb). The Honor Guard are all minions so it sounds like they will emerge, run towards the PCs, then collapse into bones as they are hit by the fire orb?
5. In Area 1-20 the text says that the slab is protected by “an arcane trap that magically resets every round”, but the text does not say what the trap is?
6. In Area 1-24 the text says that Master Gimbolge knows of the secret passage from 1-20a and will send captured PCs to explore it. But the text of Area 1-20 says that Ivinrax is unaware of the passage from 1-20a, and he thinks the Forge must be below the slab. Is this a mistake or has Gimbolge kept this information from Ivinrax for some reason?
I’d be grateful for any comments / fixes for these issues. They are a just a few hiccups in what is otherwise a very fun adventure.
Thanks
I’ve just finished reading DCC 54. It’s an interesting adventure and I was very impressed with the open-nature of the dungeon and the options PCs have to progress.
I’ve got a few questions which I’m hoping someone can help me with:
1. In Area 1-1a it says the Fire Beetles have a close blast 3 fire attack, but it doesn’t say that it only targets enemies, and it doesn’t say that the beetles are immune to fire. Is this right? It sounds like the beetles will kill each other with their blast attacks?
2. In Area 1-1b it says the secret door closes of its own volition, possibly trapping the PCs (like the dead dwarf). Is there any way to open the door from inside, or can the door be broken down?
3. In Area 1-17 the distances are confusing. It sounds like it is 60 feet from the floor of the room (1-16) to the broken stairs at 1-17. Then it looks like a further 30 feet up to the door to 1-17a. That would make a fall from 1-17a to the floor of the room 90 feet, but the text at 1-17a (under “The Trap”) says the fall is 50 feet, which I don’t understand.
4. Area 1-18 includes an orb that inflicts 1d6 damage to anyone holding a metal object within 10 feet. All of the undead in the room are holding metal weapons, and their descriptions do not say that they are immune to fire. The description says that whichever crypt is open will cause the undead from the other crypt to emerge and attack (running past the fire orb). The Honor Guard are all minions so it sounds like they will emerge, run towards the PCs, then collapse into bones as they are hit by the fire orb?
5. In Area 1-20 the text says that the slab is protected by “an arcane trap that magically resets every round”, but the text does not say what the trap is?
6. In Area 1-24 the text says that Master Gimbolge knows of the secret passage from 1-20a and will send captured PCs to explore it. But the text of Area 1-20 says that Ivinrax is unaware of the passage from 1-20a, and he thinks the Forge must be below the slab. Is this a mistake or has Gimbolge kept this information from Ivinrax for some reason?
I’d be grateful for any comments / fixes for these issues. They are a just a few hiccups in what is otherwise a very fun adventure.
Thanks