Goodman Games

Fan Forums
It is currently Mon Jul 28, 2014 10:27 am

All times are UTC - 6 hours




Post new topic Reply to topic  [ 10 posts ] 
Author Message
 Post subject: Sellswords of Punjar, Cutpurse Alley 3D Build (with pics!)
PostPosted: Mon Jul 23, 2012 4:49 pm 
Offline
Wild-Eyed Zealot

Joined: Mon Jul 23, 2012 4:33 pm
Posts: 71
Over the gate:
Image

I recently picked up Sellswords of Punjar to train a new group of 4e players. I don't have a very good visual imagination, so I've become a papercraft guy (I hang out over at Cardboard-Warriors.proboards.com mostly.) Every year there's a contest for user built dioramas. Well... I built Cutpurse alley, completely playable, mostly out of paper for my group and for the contest.

You can see the submission here: http://cardboard-warriors.proboards.com ... post=43398

Here's the players view at the start of the module:
Image


Here's the map you all know:
Image


and my Top-Down shot (with roofing):
Image


Looking over the courtyard:
Image


Roof off - every encounter stocked:
Image



The photos I prepared for possible submission are at http://photobucket.com/diorama2012 and there's some raw images at http://photobucket.com/punjar - each room gets a closeup so you can see what paper props I used for each encounter.

Hope you like it. If you'd like, I'd be happy to post play-session pics when we start in a few weeks...


Top
 Profile  
 
 Post subject: Re: Sellswords of Punjar, Cutpurse Alley 3D Build (with pics
PostPosted: Mon Jul 23, 2012 6:57 pm 
Offline
Mighty-Thewed Reaver
User avatar

Joined: Sat Apr 23, 2011 10:36 am
Posts: 303
Location: N KY / Greater Cincinnati area
Great Googly Moogly, that's awesome!

I've just recently dipped my toe into papercraft modeling (I haven't actually built anything yet, but I've bought some cardstock paper and some pdf model sets; I've no doubt got some serious practice to do before I can produce something like that!

Has Harley seen this yet? He's going to love it!


Top
 Profile  
 
 Post subject: Re: Sellswords of Punjar, Cutpurse Alley 3D Build (with pics
PostPosted: Mon Jul 23, 2012 10:43 pm 
Offline
Deft-Handed Cutpurse
User avatar

Joined: Fri Feb 25, 2011 4:05 pm
Posts: 282
Location: Washington State, USA
Very, very cool!

_________________
Jon Marr
Purple Sorcerer Games
purplesorcerer.com
>>Nebin Pendlebrook's Perilous Pantry is now available!


Top
 Profile  
 
 Post subject: Re: Sellswords of Punjar, Cutpurse Alley 3D Build (with pics
PostPosted: Tue Jul 24, 2012 12:28 am 
Offline
Wild-Eyed Zealot

Joined: Mon Jul 23, 2012 4:33 pm
Posts: 71
Rick wrote:
Great Googly Moogly, that's awesome!

I've just recently dipped my toe into papercraft modeling (I haven't actually built anything yet, but I've bought some cardstock paper and some pdf model sets; I've no doubt got some serious practice to do before I can produce something like that!

Has Harley seen this yet? He's going to love it!


That compliment made my day!

I should probably share my play photos from my papercraft-powered Isle of the Sea Drake, too. What do you think?


Top
 Profile  
 
 Post subject: Re: Sellswords of Punjar, Cutpurse Alley 3D Build (with pics
PostPosted: Tue Jul 24, 2012 7:34 am 
Offline
Cold-Hearted Immortal
User avatar

Joined: Mon Jun 25, 2012 8:01 am
Posts: 1200
Location: Atlanta, GA
How are you doing this, anyway? Color printer I hope... I mean, you're not painting/airbrushing this crap on standard cardstock and gluing it together yourself are you? If so, you must be independently wealthy... cannot imagine the time cost! :-)

Pretty nuts... looks great.

_________________

RoM pbp:
Hamun Ry (Wiz 4)
Str 10 Agi 15 (+1) Sta 11 Per 11 Int 17 (+2) Luc 10 (Unholy House). Align: C. AC: 14. HP: 13. Melee +1, Ranged +2. Crit: d8, I. Save: Ref +5, Fort +3, Will +4.
Spells: 1: Choking Cloud, Comprehend Languages, Detect Magic (odd crystal growths), Magic Missile (mirror images), Runic Alphabet (Mortal) (ravenously hungry), Ventriloquism (rain of frogs)
2: Detect Invisible, Levitate (extremely difficult, d14), Mirror Image (20% chance to raise/lower luck by 1d3 points).
Equip: Ring of the Sand Djinn: +2 AC/saves, Invisibility for 1min/spellburn point, or unmake for great, unknown effect. Padded Armor, Longsword, Longbow, quiver w/20 steel-tipped arrows, 10 silver-tipped arrows, backpack, spellbook, quill and ink, sturdy parchment (10 sheets), 5 days rations, high leather boots, belt w/ belt pouch, gray robe, dark gray hooded cloak. Also carries 3 small mechanical toys: wind-up mouse, wooden puzzle cube, small jewelry box that plays a little tune.


Top
 Profile  
 
 Post subject: Re: Sellswords of Punjar, Cutpurse Alley 3D Build (with pics
PostPosted: Tue Jul 24, 2012 11:17 am 
Offline
Wild-Eyed Zealot

Joined: Mon Jul 23, 2012 4:33 pm
Posts: 71
beermotor wrote:
How are you doing this, anyway? Color printer I hope... I mean, you're not painting/airbrushing this crap on standard cardstock and gluing it together yourself are you? If so, you must be independently wealthy... cannot imagine the time cost! :-)

Pretty nuts... looks great.


Most of the buildings were made using a product called TerraClips (the thick cardboard and clips you can see) - which I modified using some nippers, paper-coverings, and stickers printed with the tile-textures. Available from your FLGS: http://www.worldworksgames.com/store/in ... roduct=154

The rest I I printed, cut, edged, and assembled:

The castle walls and the tower are from an assortment of kits by Fat Dragon Games in their Castle Winterhawk line: http://www.fatdragongames.com/fdgfiles/ ... winterhawk

The small wall in the front is from Dave Graffam Games, who makes some of the most lovely terrain I've build, including a lot of buildings (but most of them do not have playable interiors, something I wanted for this adventure.) http://www.davesgames.net/

BTW, all these companies have free kits to get you <strike>hooked</strike>started.

The props throughout are from many kits, mostly downloaded from RPGNow.com - if you look at my (OldSchoolDM) posts on Cardboard Warriors you can find photos of my builds of these props. I share the "cut files" (source files for automatic paper cutters) for models I make there. http://cardboard-warriors.proboards.com ... ldschooldm

The paper figures are what the cardboard-warriors forum is all about. There are literally dozens of designers there and thousands of minis, of which hundreds are free! (Most of the figures outside the gate were free from Drywtheharper: http://cardboard-warriors.proboards.com ... wtheharper) I also bought some paper figures from Paizo (though they were originally intended to be tent-fold standups before I used my cutter....)

Hope that helps?

Here's a photo of my first adventure using paper buildings. And they were almost all free!
Image


Top
 Profile  
 
 Post subject: Re: Sellswords of Punjar, Cutpurse Alley 3D Build (with pics
PostPosted: Tue Jul 24, 2012 4:21 pm 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 3:46 pm
Posts: 2268
Location: Left Coast, USA
Awesome! I predict that when he sees this, Harley's brain will explode! *stands ready to catch bits from which to distill amazing ideas* :twisted:

I thought the lower right of the map was water... Did you re-jigger it for your game, or did I re-jigger it for mine???

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


Top
 Profile  
 
 Post subject: Re: Sellswords of Punjar, Cutpurse Alley 3D Build (with pics
PostPosted: Wed Jul 25, 2012 12:01 am 
Offline
Wild-Eyed Zealot

Joined: Mon Jul 23, 2012 4:33 pm
Posts: 71
GnomeBoy wrote:
I thought the lower right of the map was water... Did you re-jigger it for your game, or did I re-jigger it for mine???


I'm pretty sure that's supposed to be the warehouse (the ladder to the beggar-kings lair is inside) - the double doors lead to the courtyard (center bottom). I changed the warehouse to be rectangular instead of triangular for ease of building - since it wasn't particularly a nagivation challenge for the players (unlike the Alley itself, which needed to be angled...)


Top
 Profile  
 
 Post subject: Re: Sellswords of Punjar, Cutpurse Alley 3D Build (with pics
PostPosted: Wed Jul 25, 2012 9:20 am 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 3:46 pm
Posts: 2268
Location: Left Coast, USA
oldschooldm wrote:
GnomeBoy wrote:
I thought the lower right of the map was water... Did you re-jigger it for your game, or did I re-jigger it for mine???

I'm pretty sure that's supposed to be the warehouse (the ladder to the beggar-kings lair is inside) - the double doors lead to the courtyard (center bottom). I changed the warehouse to be rectangular instead of triangular for ease of building - since it wasn't particularly a nagivation challenge for the players (unlike the Alley itself, which needed to be angled...)

Had a look back at my notes, because it was bugging me... I had re-jiggered it, partly because when looking at the map before reading the adventure, I thought that light green/brown bit with the sheen on it was water... I moved the warehouse to under the other structures, since the stairs go down to the courtyard, and made the corner triangle water, accessible through those double doors, or by way of an "escape ladder" from 1-14.

Punjar: Water, water everywhere, but not a drop to drink. Which helps grog sales immensely...

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


Top
 Profile  
 
 Post subject: Re: Sellswords of Punjar, Cutpurse Alley 3D Build (with pics
PostPosted: Mon Aug 06, 2012 6:45 pm 
Offline
Wild-Eyed Zealot

Joined: Mon Jul 23, 2012 4:33 pm
Posts: 71
Voting is open:Cardboard Warriors forum - 2012 Judging: Diorama Submissions

Be sure to check out the other entries.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 

All times are UTC - 6 hours


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group