Aereth and 4E

For discussion of DCC modules published for D&D 4E.

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jason.richardson
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Aereth and 4E

Post by jason.richardson » Wed May 07, 2008 9:52 am

I am sure this has been asked and answered somewhere on these boards, but I can't find anything.

So...

What's the future plans for Aereth in regards to 4E? Will we get an updated boxed set? Or, maybe an Aereth hardback?

Just curious.

~jason

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Re: Aereth and 4E

Post by Harley Stroh » Wed May 07, 2008 10:09 am

(Nice avatar. :) )

Yes, we have plans to update Áereth, but more importantly, the release will include a sizable amount of new setting material, so that you're not just receiving rehashed Áereth 4e.

//H
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Re: Aereth and 4E

Post by jason.richardson » Wed May 07, 2008 10:20 am

Harley Stroh wrote:(Nice avatar. :) )

Yes, we have plans to update Áereth, but more importantly, the release will include a sizable amount of new setting material, so that you're not just receiving rehashed Áereth 4e.

//H
Awesome! Just what I was hoping to hear (or read, you know what I mean). If I may make a suggestion, can we get maps that look like the Greyhawk maps released by Paizo through Dungeon magazine? Have you ever seen those?

front-side smith-grind to revert,

~jason

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Re: Aereth and 4E

Post by joela » Wed May 07, 2008 10:39 am

Harley Stroh wrote:(Nice avatar. :) )

Yes, we have plans to update Áereth, but more importantly, the release will include a sizable amount of new setting material, so that you're not just receiving rehashed Áereth 4e.

//H
And this is what I wanted to confirm. Thanks!

Btw, where's Punjar located on Aerth?
What do you mean no?

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Re: Aereth and 4E

Post by Mike_Ferguson » Wed May 07, 2008 10:52 am

joela wrote:Btw, where's Punjar located on Aerth?
It's on the northernmost tip of the Southern Province, just across the waters from the Criestine Empire.

Look at the center of the middle map from "Gazetteer of the Known Realms" and you should see Punjar. It's essentially in the very heart of the world. :)

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Re: Aereth and 4E

Post by Harley Stroh » Wed May 07, 2008 10:56 am

Ninja'd by the Ferg!
joela wrote:Btw, where's Punjar located on Aerth?
If my image-fu check was successful, it should be in the middle of this manageable image. This is a clip from "Middle Map 8" if you have the pdf version, or the bottom of the Middle Map if you have the print version.

Punjar is the capital of the Southern Province, a filthy, enormous city, the setting for 3 of our initial 9 DCCs, the focus of our Free RPG Day release, and perhaps one of my favorite projects to-date. While the Free RPG Day release has a substantial amount of info, treat it as a teaser. I wasted my childhood running around the streets of the City of Greyhawk and Lankhmar, and have always wanted to do a city setting for the DCCs. The Free RPG Day release (and Sellswords of Punjar) are --- in my completely biased opinion --- very, very cool, but they just scratch the surface.

//H
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ah! there it is!

Post by joela » Wed May 07, 2008 10:59 am

Thanks, Devil Lich, Harley!
What do you mean no?

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Re: Aereth and 4E

Post by goodmangames » Sun May 18, 2008 5:26 am

And for those of you haven't noticed, our recent site redesign includes an online map of Aereth. So you can now easily drill around the map to find Punjar and anywhere else:

http://www.goodman-games.com/dcc-aereth.html
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redesign

Post by joela » Sun May 18, 2008 7:52 am

goodmangames wrote:And for those of you haven't noticed, our recent site redesign...
Whoa! It's so...colorful! :shock:
What do you mean no?

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Re: Aereth and 4E

Post by Nahat Anoj » Sun May 18, 2008 6:47 pm

I like new site design overall, but I must admit that the brick background of the DCC pages (such as this one is hard for me to read. :oops:
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Re: Aereth and 4E

Post by frank5471uk » Mon May 19, 2008 2:30 pm

Joe, Harley & Gang

I love the new site design and can't wait to get my hands on any new Aereth "fluff". Will "The Heroes Arise" contain any gazeteer type material ?

I notice the new maps have the DCC29 adventures marked. Any idea which adventure applies to which DCC29 marking ?

Finally, I am looking for DCC31 on the new maps (or indeed the DCC35 maps) and can't find it anywhere. Any clues ?

Frank
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Re: Aereth and 4E

Post by Mike_Ferguson » Mon May 19, 2008 5:19 pm

frank5471uk wrote:Finally, I am looking for DCC31 on the new maps (or indeed the DCC35 maps) and can't find it anywhere. Any clues ?
Take a look here.

It's located near Sylvan Downs, right by the Halls of the Mountain King in the Northlands.

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Re: Aereth and 4E

Post by frank5471uk » Mon May 19, 2008 10:09 pm

Thanks Mike. As my Grandmother always used to say "couldn't see for looking" :)

Frank
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Re: Aereth and 4E

Post by Harley Stroh » Tue May 20, 2008 6:54 am

Halls of the Minotaur is in MM4. Vault of the Thief Lord is set down in Punjar.

A rough stab at DCC 29:

Tower of the Black Pearl
Middle Map 3, just off the coast the the north and west of #1.
http://www.goodman-games.com/MM3.html

Old Feodol's Basement
Middle map 3, City of Veltos
http://www.goodman-games.com/MM3.html

Lair of the White Salamander
Middle map 8, City of Kassantia
http://www.goodman-games.com/MM8.html

The Golden Auroch
Middle Map 10, in the desert just to the west of the Kit. Mnts.
http://www.goodman-games.com/MM10.html

The Forgotten Sentinel
Middle Map 8, north, west, and a bit inland of Kassantia
http://www.goodman-games.com/MM8.html

Well of the Worm
Middle Map 4, west of Ilnoth
http://www.goodman-games.com/MM4.html

The Plague Wight's Revenge
Middle Map 4, south of Longdale
http://www.goodman-games.com/MM4.html

The Stench of Death
Top Map 12, along the south east coast of the Bay of Asur
http://www.goodman-games.com/TM12.html

The Fate of the Vigilant
Middle Map 4, south of Fair Haven
http://www.goodman-games.com/MM4.html

When Kobolds Fly
Top Map 13, to the north of Celinost
http://www.goodman-games.com/TM13.html

Chilled to the Bone
Top map 12, to the north of Welwyn, on the edge of the forest
http://www.goodman-games.com/TM12.html

The Isle of Fury
Middle Map 2, on the tip of the island to the south and west of the Dunnerain Mts.
http://www.goodman-games.com/MM2.html

The Beast of Barren Hill
Middle Map 4, north and west of Woodroe
http://www.goodman-games.com/MM4.html

A Question of Morels
Middle map 5, north of Orden
http://www.goodman-games.com/MM5.html

The Black Larder
Middle Map 8, City of Dhavosin
http://www.goodman-games.com/MM8.html

Mage Maze
Middle map 3, north and east of #17.
http://www.goodman-games.com/MM3.html

By Invitation Only
Middle Map 3, in the mts. west and south of #37.
http://www.goodman-games.com/MM3.html

Hive of Villany
Middle Map 3 on the western edge of the forest north of Saltmoon
http://www.goodman-games.com/MM3.html

The Crystal Shrine
Top Map 13, just south of #11 (found on the VERY west side of the map)
http://www.goodman-games.com/TM13.html

The Dripping Temple
Top Map 13, in the mountains west of #48
http://www.goodman-games.com/TM13.html

//H
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Re: Aereth and 4E

Post by goodmangames » Wed May 21, 2008 3:07 am

frank5471uk wrote:Joe, Harley & Gang

I love the new site design and can't wait to get my hands on any new Aereth "fluff". Will "The Heroes Arise" contain any gazeteer type material ?

I notice the new maps have the DCC29 adventures marked. Any idea which adventure applies to which DCC29 marking ?

Finally, I am looking for DCC31 on the new maps (or indeed the DCC35 maps) and can't find it anywhere. Any clues ?

Frank
Harley already listed all the locations, but I just wanted to point out that you can also find them on the product pages. For example: http://www.goodman-games.com/5028preview.html

As for those of you commenting on the brick background -- noted -- we'll be fixing a couple callouts like this based on user feedback.
Joseph Goodman
Goodman Games
www.goodman-games.com

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Re: Aereth and 4E

Post by jason.richardson » Tue Jun 03, 2008 5:23 am

Harley Stroh wrote:(Nice avatar. :) )

Yes, we have plans to update Áereth, but more importantly, the release will include a sizable amount of new setting material, so that you're not just receiving rehashed Áereth 4e.

//H
Harley,

Can you tell us a bit more about the upcoming 4E Áereth? How will it be presented? Boxed set? Hardback book? Stone tablets? Parchment scrolls? Will the maps be different? Will you guys include a voice-changer device that modifies DMs' voices to sound like Orcs and Goblins?

Jason

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Re: Aereth and 4E

Post by Jeff LaSala » Tue Jun 03, 2008 7:04 am

Absolutely. I think it would be a good idea if we harnessed the same advanced technology used to create the microphone for Snake Mountain. Orcs? I'm thinking demons. :twisted: How is such a microphone NOT like the best DM tool ever?
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Re: Aereth and 4E

Post by xredjasonx » Tue Jun 03, 2008 6:35 pm

The new site looks great!

Can't wait for the 4E DCC's!!!

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Re: Aereth and 4E

Post by xredjasonx » Tue Jun 03, 2008 6:49 pm

Harley Stroh wrote:(Nice avatar. :) )

Yes, we have plans to update Áereth, but more importantly, the release will include a sizable amount of new setting material, so that you're not just receiving rehashed Áereth 4e.

//H
That's really great to hear, seriously. I hope this comes out soon, and I'm curious too, will this be hardback, boxset etc etc????

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Re: Aereth and 4E

Post by Harley Stroh » Wed Jun 04, 2008 6:48 am

Is musty old tome an option? :)

Right now we are anticipating a boxed set, which seems the best way to deliver multiple bound books in one clean package. While it will bring Áereth up to 4E, there really aren't dramatic changes (ala FR or Greyhawk). It's no less an old school setting, and if anything, the world is richer. We'll be offering depth and detail on certain key locations, while still leaving the bulk of the world a collection of wild-eyed rumors and antiquarian legends for GMs to rifle through.

I'm excited about the projects we have coming up. It's like being twelve again, staring at that endless rack of TSR products and not knowing where to start. Whatever your edition, whatever your style of play, we're working on useful, exciting, and --- most importantly --- fun projects that you'll be able to put into play at your table.

Sorry I can't offer more details, but right now we're crunching for Gen Con. If we can keep our collective noses to the grindstone, Indy will be a great showcase for some new (but very familiar) plans that Goodman Games has in store.

//H
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Re: Aereth and 4E

Post by xredjasonx » Wed Jun 04, 2008 1:44 pm

I'm happy to hear that. Is there a time frame for when the first 4E module will be out? That's my biggest question.

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Re: Aereth and 4E

Post by Harley Stroh » Wed Jun 04, 2008 2:14 pm

Much sooner than you might think. An official announcement will be coming soon.

//H
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Re: Aereth and 4E

Post by xredjasonx » Thu Jun 05, 2008 12:14 pm

I'm so excited!! :D

I'll be signing up for the 4E DCC subscription as soon as it's available. :)

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Re: Aereth and 4E

Post by Harley Stroh » Thu Jun 05, 2008 1:26 pm

Red J,

I'm glad you're as excited as we are. The first official news on the 4E DCCs will be on Free RPG Day. Pick up a Punjar Gaz. at your participating FLGS to get the scoop. :)

//H
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Re: Aereth and 4E

Post by JediOre » Thu Jun 05, 2008 1:42 pm

Harley, I'm ready to check out your new writings.

Fourth edition or not, a good idea can be used in Castles & Crusades.

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