Hi, first of all I am following passionately these topics, and the
hype/drooling keeps on growing bigger and bigger.
Talking about RaC (Races as Classes), I've never seen them so limitating as they could seem at first sight.
It's true - as already said - that RaC depict a rather shared racial template, saying what members from that specific race are supposed to be able to do.
By the way, IMHO a single RaC can be seen from different perspective.
Let's make an example, from Moldvay's Ruleset.
Reading the book, Halflings can:
- add +1 to ranged attacks
- add -2 to AC against Large (using the 3E size scale) or greater creatures
- add +1 on initiative
- hide outdoors (detectable 1 time on 10) or in shadows/hollows if in a dungeon (detectable 2 times on 6)
Does this behavioural description fit only with Halflings? Not IMHO.
What else, then?
Uhm.. a classic elven archer?
Using the same template, IMHO you can implement an elf able to:
- add +1 to ranged attacks
- add -2 to AC against missile attacks if still using coverage but spotted (a little change from the dual feature)- add +1 on initiative
- hide outdoors (detectable 1 time on 10) or in shadows/hollows if in a dungeon (detectable 2 times on 6)
In a similar way, you can use the
bone structure of the dwarf to make a ranger with few changes (2 on 6 in tracking, 60ft vision at moonlight or starlight if human or 60ft infravision if elf) or you can use the elf to have - as said - an Elric.