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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Wed Feb 23, 2011 8:26 am 
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Tight-Lipped Warlock

Joined: Fri Jan 28, 2011 2:52 pm
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finarvyn wrote:
Strangely enough, I have gone through several phases. My first several years of OD&D I wanted to play only Dwarves, then humans only for a few years, then Noldor-style Elves. No idea why I ran in such streaks.

Now I play almost anything. When I actually play, that is, since I'm DM 99% of the time. :)


Yeah. Me too. When I first started back in 1981, I always wanted to play the humans. They had the cool classes. Ha. Then I branched out and only wanted to play demi-humans -- but not Half-Orcs or Dwarves. I kind of waffled all over the place for a while. Now I'm on a Dwarf kick. But I've yet to get to play a Dwarf. Go figure.

My group DM's fairly equally -- which means I don't DM as much as I used to or as much as I'd prefer. That's probably good because I have two toddlers and a bunch of side projects at the moment (in addition to my normal work). So I'm a little busy to DM well.


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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Fri Mar 04, 2011 6:59 am 
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time for blog post #3, yes?

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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Fri Mar 04, 2011 2:06 pm 
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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Mon Mar 07, 2011 3:58 am 
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Any news when will we see the next blog post? I hunger for information. :)

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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Mon Mar 07, 2011 4:59 am 
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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Mon Mar 07, 2011 7:42 pm 
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Agreed. It's hard to formulate a lot of meaningful discussion when we're mostly shooting in the dark here. I mean, if we actually had seen playtest rules we could comment and critique, but as it is we can't do anything more than wildly speculate on what might or might not be "the plan" here....

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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Sun Jun 12, 2011 1:11 am 
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I know he's not Appendix N, but I hope you have read a lot of Clark Ashton Smith too!


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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Sun Jun 12, 2011 5:05 am 
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claytonian wrote:
I know he's not Appendix N, but I hope you have read a lot of Clark Ashton Smith too!

A popular suggestion and I have to keep going back to re-read the Appendix N list because I can't believe that he's not on it. :shock:

CAS and Robert E Howard and HP Lovecraft all seem to fit together in a similar genre and somehow Smith gets forgotten quite a bit. Strange.

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ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Mon Jun 13, 2011 3:26 am 
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Wild-Eyed Zealot

Joined: Wed Sep 06, 2006 6:21 am
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finarvyn wrote:
claytonian wrote:
I know he's not Appendix N, but I hope you have read a lot of Clark Ashton Smith too!

A popular suggestion and I have to keep going back to re-read the Appendix N list because I can't believe that he's not on it. :shock:

CAS and Robert E Howard and HP Lovecraft all seem to fit together in a similar genre and somehow Smith gets forgotten quite a bit. Strange.

Possibly because CAS's prose is much more sophisticated and stylish than Howard's and Lovecraft's. As a kid, I found the latter much more readable than the former; it definitely requires a deeper mastery of language.


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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Mon Jun 13, 2011 5:13 am 
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rabindranath72 wrote:
[quote="finarvyn]CAS and Robert E Howard and HP Lovecraft all seem to fit together in a similar genre and somehow Smith gets forgotten quite a bit. Strange.[/quote]Possibly because CAS's prose is much more sophisticated and stylish than Howard's and Lovecraft's. As a kid, I found the latter much more readable than the former; it definitely requires a deeper mastery of language.[/quote]
But in this case it is a little puzzling, since the Appendix N list was composed by Gary and he clearly wasn't put off by challenging linguistics in a book. One has to wonder if either (a) Gary hadn't actually read any CAS, (b) he read CAS but didn't like it, or (c) somehow the omission of CAS from Appendix N was an oversight.

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DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Fri Jun 01, 2012 9:13 am 
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Joined: Wed Sep 15, 2004 6:02 am
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Ravenheart87 wrote:
ninjakid wrote:
hi im new here can u share more cant wait to see more of this.. :)

What do you want to see more of? The game is already out, but if you want previews and reviews, you can find them here: http://goodmangames.com/5070preview.html


I suspect it is clever spam trying to get past the 3 post limit. "He" posted the same question after you responded.

Deleting.

//H

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 Post subject: Re: Designer's Blog #2: Pre-D&D Swords & Sorcery
PostPosted: Fri Jun 01, 2012 12:05 pm 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
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I let it go the first time because I thought that perhaps the post was legit. It was kind of brief and poorly spelled, but I figured if it was SPAM he wouldn't get two more past me. :twisted:

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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